A few days ago, Bandai Namco revealed the minimum PC requirements for Elden Ring. In a surprise move, Bandai Namco took down those specs from Steam just a few hours after unveiling them. And today, the publisher has revealed both the minimum and recommended specs for this upcoming action RPG.
According to the final PC specs, the minimum PC system requirements are exactly the same as those we’ve already reported. As such, we’ll be focusing on the recommended specs.
Bandai Namco recommends using an Intel Core i7 8700K or an AMD Ryzen 5 3600X with 16GB of RAM. The publisher also recommends using an NVIDIA GeForce GTX1070 or an AMD Radeon RX Vega 56.
Elden Ring will release on February 25th. As we’ve already reported, the PC version will be locked at 60fps. Moreover, FromSoftware will add support for some Ray Tracing effects via a post-launch update.
Elden Ring Final PC System Requirements

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Correct minimum requirement:
GTX 950 (DX12_1), GCN2: R7 260 (DX12_0)
If 4 GB is a must: 960 4 GB, R9 380/290 4 GB (with NimeZ drivers)
Wow… Huge difference
For these last gen graphics???
1070 came in june 2016. Almost 6 year old card. Not excactly new-gen.
GPU older than RTX or RDNA2 won’t be supported in modern games
In every generation developers always use slowest and cheapest console as minimum requirements. Cheapest Xbox Series S for 299 usd use Ryzen 3600X with 4 TFLOPS RDNA2 graphics with mesh shaders and raytracing. This configuration will be used as minimum requirement for all games designed for current consoles like Starfield, Stalker 2 and more
Games that drop support of Xbox One drop also support of old PC hardware. This is how generation always work.
Every game on every generation always use cheapest and slowest console as minimum requirements. In this generation cheapest hardware is Ryzen 3600X and 4 TFLOP RDNA2 which you can buy below 299 usd. There is no reason to support even slower configuration. Everyone can afford to spent 299 usd for console or PC upgrade
The point is that games with better graphics than this have lower requirements, so in comparison, it doesn’t make sense.
How dear you say that about a souls game. You must accept and love everything about anything from, From Software. You are not allowed to criticize the one true Games of all games, a “souls game”.
LOL.
Maxwell.
Not “Kepler”. Kepler was GTX 600, 700, 800 OEM, and also some of the 900 series GT cards as well.
Man it needs a beefy CPU for pushing all those 60 frames.
This is an unoptimized piece of **** with PS3 graphics.
Horizon Forbidden West shows the type of graphics you can achieve on PS4 if you actually optimize the game.
Is cute they posted the sound card requirements lol
I don’t understand the locked fps…
Pretty high, especially on the CPU side. A Ryzen 3 3300X launched on April 2020 and it’s already minimum req? Crazy.
yeah 120 for a cpu is crazy.. said no one who knows cpus ever… that is a cheap cheap cpu.. you know that is MUCH MUCH weaker then the 2020 ps5 x box entire pcs that are 400 dollars… the crazy thing is your lack of knowledge but high lvl crying
Just got a 3080 ti and an i7 12700k, this game is going to get absolutely gang-banged.
I’m obviously just happy I got a new pc and will be able to completely max the game (4k, reshade RTGI). Been waiting on this one for years. Also, the game will be locked to 60 for about a week, Sekiro was the same.
I think the requirements are reasonable enough. I agree, people will be able to run it on a number of older CPU’s with similar frequencies. Those acting like recommended specs being a mid tier GPU from 5 years ago is too much, I don’t get it. A lot of people just want something to b*tch about.
Sounds like an overshot.
I’m looking forward to this game but I have to agree with the comments about the poor graphics. Bethesda got a lot of sht for Fallout 4’s graphics and that was back in 2015. This game doesn’t look that much better and it’s 2022. Why give FromSoftware a pass just because they’re Japanese? Sorry but my common sense is rated E for everyone
“Because it’s not about the graphics bro, it’s about the gameplay”… Says every Souls playing Dummy..
Joke requirement…
With that washep-up PS3 graphics?
LOLOLOLOLOLOLOLOLOL
I’d say that sounds about right. The game was developed for end of life previous gen consoles and PC. GTX 1070 is about the performance of an Xbox One X so right on the mark if you ask me you should be able to get 60fps on a 1080 TI at around 1440p with everything up by my guess. Probably an RTX 2070 and higher for 4k with DLSS.
look up digital foundry’s YouTube video on this showing the base 2013 xbox vs the new systems its 1000000X justified in just the visuals alone let alone s ppl not understanding what the actual 720p count in pixels is vs 4k… per second every second… (can you tell me without looking it up?) this game is genuinely next gen… for ppl who are smart at least.. also keep in mind rd2 was a huge team working about 6 years… on one game..