Marvel's Guardians of the Galaxy feature

Marvel’s Guardians of the Galaxy is completely broken on NVIDIA’s Maxwell GPUs & AMD’s latest drivers

Square Enix has just released Marvel’s Guardians of the Galaxy and it appears that the game is completely unplayable on NVIDIA’s Maxwell GPUs. Not only that, but the game has major graphical issues/glitches on AMD’s latest drivers.

Let’s start with NVIDIA’s issues. EIDOS Montreal has listed the GTX 1060 as the minimum required GPU for this game. However, and regarding raw performance, the GTX980Ti is more powerful than the GTX 1060. So, theoretically, the GTX980Ti should be running the game fine. Well… guess again. Upon launching the game, we witnessed an inexcusable performance on the GTX980Ti. We are talking about 20fps at 1080p/Low Settings. Not only that but performance could not improve, even when we dropped our resolution to 720p with a 50% resolution scale. Hell, even with that, the GTX980Ti was used at 98%. Below you can find an image showing this issue. And in case you’re wondering, I’ve tried both the NVIDIA 496.13 and the NVIDIA 496.49 drivers. Other games also worked great (so it’s not a driver issue).

Gotg GTX980Ti performance issues

For comparison purposes, the AMD Radeon RX580, a GPU that is significantly less powerful than the GTX980Ti, can run the game with an average of 70fps at 1080p/Max Settings.

We also aren’t the only ones suffering from this issue. A quick look at Steam’s forums shows other Maxwell owners experiencing the exact same issue. This is truly inexcusable, and both NVIDIA and EIDOS Montreal should fix it. Again, a “mere” RX580 can run circles around the GTX980Ti in this particular game.

On the other hand, the latest AMD drivers (Version 21.10.3) introduce major lighting and shadows issues. The game is literally unplayable due to these graphical glitches. These issues affect all of AMD’s GPUs. Thankfully, and by rolling back to the previous drivers, the game works perfectly on AMD’s hardware. Therefore, and if you’ve purchased it, we suggest using the AMD Radeon Adrenalin 21.10.2 driver.

We’ve already informed NVIDIA about this issue.

Stay tuned for our PC Performance Analysis!

49 thoughts on “Marvel’s Guardians of the Galaxy is completely broken on NVIDIA’s Maxwell GPUs & AMD’s latest drivers”

  1. Scandalous when one of the weakest maxwell gpu(750ti) is supposed to be more powerful than both base xbox one and ps4 gpu

      1. are you sure? i assumed it was the “go to” gpu to match ps4 performance and quality on pc as long as the 2gb vram is enough which is not anymore

        im definitely sure the 960 4gb is much more capable than base consoles…hell i even think it might be superior to ps4pro and on par with xbox one x gpu

        1. It was early in 8th gen console life. It remained behind by the time Rise of the Tomb Raider hit the scene in early 2016 on PC.

          Actual performance of 750 Ti was more in line with R7 260X. And I think it’s usually slower than a 260X for some years now anyway. A 260X is a HD 7790 which is the basis for X1’s GPU. The PS4 has a underclocked version of a GCN2 variant of 7870, but with twice the ROPS of a 7870.

  2. The minimum requirement is a 1060. The 980 Ti doesn’t meet that requirement and is therefore unsupported. I’m not sure where the issue is here. You’re attempting to use unsupported hardware and having problems as a result.

    1. “IT IS NOT UNSUPPORTED just because the dev says so.”

      Can you play it? No? Then it’s unsupported, and the devs are saying so.

      Maxwell has a different scheduler and doesn’t support things like async compute.

      1. Clearly your suffer a severe developmental disorder if you think the devs saying it’s unsupported means it’s not.

        I feel sorry for the mental retardation your parents have to endure.

    2. Dont post something if you dont know the hell you are talking about, for years and decades the only real and by REAL, I MEAN IT:…real minimum requirement to run a game was to support the “shader model version” (on GPU part) which the game requires.

      Now on the CPU side….. you can even run/open newer games on single core CPUs if it has the CPU instructioon set which the game requires. Now, this is the second real requirement, example minimum SSE2 instructions etc.which means any CPU that supports it…. no matter if it is a single core CPU, 4xcore CPU or 8xcore CPU….. IT SHOULD RUN THE GAME. Another question is, how it will run on older/weaker hardware which is the single core CPU, like horse sh*t but it should run, no reason not to.

      Now, GTX980Ti has all the requirements and it should run the game way better than it is currently running it.

    3. IT IS NOT UNSUPPORTED doesnt mean jackshit, just because the dev says so

      It means the developers won’t support cards older than the 1060. You’re free to try and use them but if you encounter problems, the developers aren’t obligated to fix them.

      This isn’t a difficult concept to grasp. It’s not a technical requirement. It’s a support requirement. If you want the developers to help resolve your issue, you need to meet the minimum requirements. If you don’t, you’re on your own.

  3. Is the AMD Drivers actually doing this? I’ll admit I haven’t played the game yet, but I’ve run the benchmark multiple times and seen no lighting issues with Ray tracing on?

    1. That’s because you haven’t tested an earlier driver (or an NVIDIA GPU). You can clearly see it in the third area of the benchmark (the light that suddenly appears when the camera pans near the shop). That’s not how it’s supposed to be (the light shouldn’t suddenly appear, it’s supposed to be right there from the beginning).

      1. Ah gotcha, thank you for the clarification. Just thought the shop light was to test introducing new lights to the scene. Was there much of a performance drop reverting to the older drivers?

  4. I was getting similar results on a 980, switched to a 1050ti which is still below required and had no issues getting the game to run at about 40fps ultra. Will be waiting for some kind of fix so that I can play on my 980.

  5. It’s a disaster only if you own a Maxwell GPU (or if we didn’t inform people about the AMD issues on the latest drivers which are resolved by rolling back to the previous driver). Performance is great on most GPUs.

  6. Maybe it has something to do with maxwell architecture.
    Rx480 still does great in dx12 titles because it supports async compute
    Pascal and maxwell don’t
    Gtx 1060 used to be an equal or sometimes better than 580, now the 580 starts to do better in dx12 and vulkan titles.
    Driver overhead is an issue for amd in dx11 titles

    1. Well when it comes to raw performance, a 980 ti is clearly more powerful than old gen consoles. But optimizing a game for pc is different than a console.
      On a console you can optimise for it’s specific hardware.
      For pc you got all these combinations of hardware and software, drivers and so on.
      It is clear that devs didn’t bother with maxwell.
      Idk maybe this will become a new standard for pc gaming in terms of sys req and optimisation.

  7. “GTX980Ti. We are talking about 20fps at 1080p/Low Settings”
    “RX580 can run the game with an average of 70fps at 1080p/Max Settings”

    Game use DirectX 12 which was designed for consoles together with AMD. Nvidia Maxwell don’t support DX12 in hardware. Those old cards emulated large parts of API in drivers using CPU

  8. Similar thing in DOOM 2016 and Eternal games. Kepler and some Maxwell GPUs hate them.

    Here’s GTX 780 Ti benchmark in Eternal. At the same time the GTX 1060 runs this maxed out at 1080p at twice-thrice the framerate.

    youtu.be/_09kajKKCPM?t=230

    And GTX 1060 benchmark for reference:

    youtu.be/u676_E8CMOA?t=29

  9. For a Nvidia game RDNA2 is sure beating Ampere GPU’s.. All of them in the raster game. Only losing when ray tracing is on

    1. Yeap, as I wrote in the article, this performance issue happens with both the NVIDIA 496.13 and the NVIDIA 496.49 drivers.

      1. Ah, my bad then. No I haven’t tested that older driver. I don’t think there will be any difference, but I may test it on the GTX980Ti once I find some free time.

  10. Official Minimum Requirements

    Graphics: NVIDIA® GeForce® GTX 1060 / AMD Radeon™ RX 570

    don’t be surprised if it is’t fixed, if a game publisher lists minimum requirements and hardware below those demonstrates issues the are unlikely to look into it.

  11. New update just dropped for the game. Going to test my 980 and see. (EDIT: No change from what I can see on my end.)

  12. Use a RX 5700 8GB and watch the performance tank, even when paired with a Ryzen 7 3700X 3.6GHz. What a joke, what a lie. I wasted money on this game and can’t get a refund because it was bought on Green Man Gaming. I can’t do anything because GPU prices are INSANE at the moment. It’s also a false sense of security because the game was running really well on my 1080p/60FPS setup ( 1920×1080, 75Hz FreeSync monitor )… until I got to that first huge vista with the pink nano goo everywhere. Then it dropped to below 40. I am so upset and pissed off, and I can’t do anything about it. Changing the settings does NOTHING.

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