F.I.S.T.: Forged In Shadow Torch screenshots 1

NVIDIA DLSS can improve performance by up to 3X in F.I.S.T.: Forged In Shadow Torch

TiGames and bilibili have just released F.I.S.T.: Forged In Shadow Torch on the PC. The PC version uses Ray Tracing in order to enhance the game’s reflections, global illumination and caustics. And it appears that NVIDIA DLSS is doing an excellent job here at increasing its overall performance.

NVIDIA has shared the following video, showing DLSS improving performance by up to 3X. And we can confirm that this is the real deal.

F.I.S.T.: Forged In Shadow Torch only features one DLSS setting (which appears to be the Performance Mode). Right now, there is no way to use another mode (such as Quality Mode). Thankfully, though, the developers have also included a DLSS Sharpening filter that you can adjust.

What this ultimately means is that the game looks a bit softer than native resolution. Still, and mainly due to the enormous performance gains, DLSS is a must-have for those that want to enable the game’s Ray Tracing effects.

Now unfortunately we won’t have a PC Performance Analysis (or Ray Tracing & DLSS Benchmarks) article for F.I.S.T. The game constantly requires you to quit and reload an area in order to enable/disable Ray Tracing and DLSS. So I’ll be honest; it requires a lot of work for a really indie game (and I’m already busy with 3-4 other games). Not only that, but NVIDIA’s video shows exactly what we’re experiencing. Therefore, it makes more sense to share the following video.

Enjoy!

F.I.S.T.: Forged In Shadow Torch | 4K NVIDIA DLSS Comparison

13 thoughts on “NVIDIA DLSS can improve performance by up to 3X in F.I.S.T.: Forged In Shadow Torch”

  1. Anyone that accepts rubbish like DLSS is an idiot and a dummy. I’m sick and tired of people acting as if “upscaling” is something new and awesome. IT’S NOT! you spend a crap ton of money for a GPU, only to have it “upscale”, for that money you better rasterize me to death. This is why i lost respect for PC gamers. PC gamers are effectively worse than console gamers when it comes to the OKIE DOKE. Acting as if Upscaling is something magical and heaven sent.

    1. The point is that most of the time, the dlss is on a peer with the native image, and if you didn’t know it was activated, you would never know …. and this is what matters … for Me don’t count your unnecessary chatter or activation or not of the DLSS …. if I have more performance with the same quality, I don’t care how it was obtained!

      For me, it’s only important that the frame rate is higher! Period.

      1. But, it’s NOT the same quality. And that is why I don’t accept such garbage. Sounds to me like brain wash. “I know you have $4999 in your savings account. But in order to qualify for no banking fees a month, you need to have $5000 in your account at all times. But wait, let me just DLSS that for you. You still only have $4999 but we’re gonna pretend you have $5000”. <----- FRAUD! But keep downvoting and telling y'all self whatever you need to tell yourselves.

        1. You are the only one here who is confused and yelling. Your example is completely out of way. DLSS is not a fraud like you are trying to suggest. In the most cases you cant tell the difference between DLSS and native image. In special cases is even better. And nobody is telling that upscaling is something new. But new is the way how it is achieved by DLSS. In this case it is more about image reconstruction like simple upscaling. And it is also a choice. You dont have to use it if you dont want to. Nobody is forcing you to do that. So why are you so mad about it? It is only you who is telling something to yourself to justify that DLSS is something bad because it is not. It is just another feature like others.

        2. Why are you satisfied with “native resolution” & not advocating infinite resolution? “Native” is a fraud compared to infinite resolution!

  2. Nothing to see here, just Nvidia gimping their own hardware which is not from the Turing/Ampere gen 😉

  3. Great looking title from an indie dev, while Ubisoft’s FarCry 6 is already looking dated.

    The Ascent was another nice surprise, which also utilised modern features.

  4. This is what the future of “gaming” is going to be. Faux performance. You can wrap it up in whatever words you want, but in the end, it’s fake performance. Nothing more than trickery.

    It’s like buying an authentic sports jersey, or a Chinese knockoff. In the end, you’re just settling for lesser quality, and making someone else, a lot of money for it.

    One of the worst things that ever happened to this hobby, was its popularization, and we’re seeing one of the direct impacts of that.

    The customer base in the gaming hobby has only gotten dumber and dumber, and it emboldens companies to pull garbage like “DLSS”, since they know the majority will eat that s**t up.

    1. Man I’m sorry but you are very ignorant!
      How can you say such nonsense? the only explanation is that you don’t have an RTX card or you don’t even own a PC!
      As I have already explained to someone else ,most of the time, the dlss is the same or even better than the native image , and if you don’t know it is activated, you would never know …. and this is the only thing that matters … for Me don’t count your unnecessary words or activation or not of the DLSS …. if I have more performance with the same or even better quality, I don’t care how it was obtained!
      For me and ALL other Nvidia RTX users, it’s only important that the frame rate is higher with any loss in image quality! Period!
      Stop rowing against DLSS … it’s an amazing and revolutionary technology,it’s not a simple upscaling…it’s pure black magic….and you, Amd users or console users have to accept it….you can fill the forums with useless words, but that won’t change the fact that DLSS works very well…. are you blind or what ??? cheers

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