Retrovibe has announced the sequel to the old-school first-person shooter that came out in 2018, Project Warlock II. The sequel picks up right after the events of the first game, shifting the perspective to that of three disciples of the first game’s Warlock.
Utilising everything their mentor taught them, and harnessing the powers of combat magic, pyromancy and dark arts – Palmer, Urd and Kirsten must now put their hard earned skills to the test.
In Project Warlock II, there will be three explosive episodes. Each episode will revolve around a different Warlock with their own skills, perks and arsenal. Moreover, they will feature a distinct setting, menagerie of deadly monsters, and bosses. Not only that, but players can expect more secrets, weapon upgrades, and pickups.
Project Warlock II will release in 2022, and below you can find its E3 2021 gameplay trailer.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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I didn’t like the first one because it’s rogue like but it has a sick soundtrack.
I don’t know, first one gave me a headache every time I played it. maybe it was the lighting or level design, I just couldn’t stand it.
Lol i had the same feeling, something in the graphics makes it visually confusing
its not roguelike you got lives and it easy.
I played the first one for a bit and it was nice. But the level design was kind of simplistic and it didn’t keep me hooked.
These levels look a bit better though.
the big problems with the first one was the level design and the fact unity upgrade changed the way lighting works and made all the levels dark.
Looking forward to this. I loved the first one. Hopefully they’ll still have unique level soundtracks.