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Here are the official PC system requirements for Crysis Remastered

Crytek has officially revealed the PC system requirements for Crysis Remastered via the game’s Epic Games store page. According to the team, PC gamers will at least need an Intel Core i5-3450 or an AMD Ryzen 3 with 8GB of RAM and an NVIDIA GeForce GTX 1050 TI or an AMD Radeon 470.

Crytek recommends using an Intel Core i5-7600k or AMD Ryzen 5 with 12GB of RAM. The team also recommends using an NVIDIA GeForce GTX 1660 TI or an AMD Radeon Vega 56. Additionally, the game will require 20GB of free hard-disk space.

Surprisingly enough, Crytek has not listed the DX12 API. Crytek has already stated that the PC version will support NVIDIA DLSS technology and hardware-based ray tracing using NVIDIA’s VKRay Vulkan extension, for NVIDIA GeForce RTX GPU. However, these requirements do not list Vulkan, and do not mention at all the RTX series. As such, we don’t know whether these requirements are the “real deal” for maxing out the game.

Alongside the aforementioned features, Crysis Remastered will feature high-quality textures and improved art assets, temporal anti-aliasing, SSDO, SVOGI, and state-of-the-art depth of field. Moreover, it will pack new light settings, motion blur, and parallax occlusion mapping, as well as new particle effects.

Crysis Remastered is coming to the PC on September 18th, exclusively via Epic Games Store.

Enjoy and stay tuned for more!

Crysis Remastered PC Requirements

Crysis Remastered PC requirements

23 thoughts on “Here are the official PC system requirements for Crysis Remastered”

    1. I’m re-playing Crysis 3 right now on Ultra/1080p and last week Crysis 2 on Ultra/1080p and they still beat 2020 games at graphics : ) (didn’t have the gpu at the time for Ultra,I’m re-playing them now as Nvidia use to say: the way it was meant to be play! 😀
      The only negative I could find are a bit of AA problems on Crysis 2 and not so great cube maps and on Crysis 3 some not so great cube maps again .But besides that everything is TOP NOTCH

      1. For their ages they aged quite well, crysis 1 still look quite darn good for its age. Few games have aged that well. I guess everyone who b*tched about it didn’t understand what crytec did with it – Pushed beyond what was available in order to let it live way above a normal games lifespan.

        Shame so many crybabies “bro this title is crap i can’t run all on ultra in 1000 fps, crap optimized!” ruined that future proofing so it sold less than it should have had. Also scaled very well, from game and watch PC up to the best (and then some)

      2. I have forcefully tryed Crysis 2, cant handle it, it has nothing to do with the original, other than some make up. Its a deconstruction of what Crysis means.

      3. Crysis 2’s post-processing is all a mess by today’s standards. They crammed in every last effect they could kinda sorta approximate and it shows. If you zoom in on a screenshot it’s all green and pink noise, like they used a noise filter to cover up that they were shading things at a lower accuracy (not per pixel) or something. It’s the weirdest thing. I can’t imagine that they would use that noise filter for anything but to cover up a flaw / shortcut in the rendering. Crysis 2 could definitely use a remaster. Crysis 3 on the other hand, I agree, could not be remastered yet. It still holds up too well. A remaster would be a side-grade.

  1. It’s DX12 game, Epic does mistakes in many way like prices, product description etc.
    After all they are using Hardware RT

    1. I hope you are aware of the fact that the switch version is massively downgraded and doesnt look nowhere near as good as the other platforms..

      1. 1050 ti is the lowest end on a fairly modern graphic card family add to that the CPUs listed…yes, is low for anyone who built a PC for videogames in the last half decade.The game is basically a touch up port from the 360/PS3 version, how is that a surprise when it comes to the requirements?

        The recommended are fairly high but i guess that includes raytracing.

  2. The original game needed multithreading and higher res textures. That alone would be a dream remaster. They are going to screw it up with this one, mark my words.

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