Unreal Engine 5 Next-Gen Tech Demo can already run on current PC hardware

Yesterday, Epic Games revealed Unreal Engine 5. Unreal Engine 5 features some new impressive features, and its first next-gen tech demo was shown running on PS5. However, Epic Games has confirmed that the same tech demo can already run on current PC hardware.

Let’s start with the two major new features that Unreal Engine 5 brings to the table. The first and most impressive is Nanite. According to Epic, Nanite virtualized micropolygon geometry frees artists to create as much geometric detail as the eye can see. Nanite geometry is streamed and scaled in real-time. Thus, there are no more polygon count budgets, polygon memory budgets, or draw count budgets; there is no need to bake details to normal maps or manually author LODs. Moreover, this tech will eliminate pop-in of distant objects.

On the other hand, Lumen is a fully dynamic global Illumination solution that immediately reacts to scene and light changes. The system renders diffuse interreflection with infinite bounces and indirect specular reflections in huge, detailed environments, at scales ranging from kilometers to millimeters. Thus, artists and designers can create more dynamic scenes using Lumen. 

As Epic Games chief technical officer Kim Libreri told PCGamer, this Unreal Engine 5 demo can run on today’s PC hardware. Not only that, but you can expect pretty good performance on high-end GPUs. And while Tim Sweeney praised PS5’s SSD, he did say that PC gamers can expect awesome performance with current PC NVMe SSDs. So yeah, if you already have one, you won’t have to upgrade for next-gen games. Probably. Most likely.

Lastly, Epic Games plans to port Fortnite to Unreal Engine 5 in mid 2021!

 

 

[youtube]https://youtu.be/qC5KtatMcUw[/youtube]

 

 

57 thoughts on “Unreal Engine 5 Next-Gen Tech Demo can already run on current PC hardware”

  1. they should the demo then so we can test it ourselves

    im interested to see if my “poor” sata ssd is not enough for that thing

      1. I hope so,my mb support nvme but only pcie 3.0 so if games performance will start to depend on pcie4.0 speed not just for load times, then ill be screwed until i buy a new motherboard/cpu combo…

      1. They have and they also made it free. Its called Unreal Tournament.Their money making engine borrows its name from this franchise! UT always showcased what the new version of the engine can do. Yet they abandoned the UE4 UT just for Fortnite. Lunatics.

        1. Best use of Unreal Engine was always in Gears of Wars… and this is still true. Look at Gears 5 or Gears Tactics. No other Unreal Engine games looks like that because MS have own version of UE4 in GitHub (fork of original UE4) with many new features added directly by DirectX team

    1. Can you explain the problem?

      The Fortnite port is supposed to help them test the UE4 to UE5 pipeline that will be given to other developers.

    1. 2070 super is a 9 teraflops gpu , ps5 is 10,28 , and is newer and rdna2 at raytracing performance is better

      current RDNA1 5700xt is already on par with the 2070 super , and RDNA2 GPUs are 50% better than RDNA1

      1. yes, dont know what amd is waiting..

        but you may expect similar performance gains seen on rx480 vs 5700 , because rdna2 is a new series of gpus

      2. The article is talking about a 2070 Super, a 5700xt is slightly behind a normal 2070, imagine a 2070 Super, roughly a 20-25%.

    2. PS5 – 1440p 30fps without realtime raytracing
      This is quite strange that Epic show first look of new engine without most important new graphics feature like RT. Is it not supported on PS5 like in GitHub leaks? Why Epic use old Primitive Shaders from RDNA1 instead more advanced Mesh Shaders from RDNA2/Turing/Xbox (DX12 Ultimate)

      https://twitter.com/blueisviolet/status/1260616110728187905

      1. Also if you’re going to out of context quote something maybe don’t do it with the context right there? It just says it’s not part of the DEMO.

      2. Sony have to provide the drivers required to accelerate RT.

        Also, DXR raytracing only now became production ready on UE4.25.

    1. They show these tech demos every time a new console or engine is released and no developer even comes close to this pre rendered stuff.

      1. I beg to differ, go back to the original unreal engine 4 tech demo running on ps4 and compare it to games like horizon zero dawn,death stranding,uncharted 4 and god of war and even third party games like doom eternal and the latest call of duty etc…many of those games either matched or surpassed that tech demo

  2. PS5 SSD is actually a lot faster than high-end PCs SSD, he is not lying on this one

    1. Dude I’m trying to make that point on another PC based website, not taking sides, just clarifying.. and people are getting super defensive. Lol.

      1. fanboys are impossible to please… this is the first time since forever that a console will be released with a piece of tech that is actually better than it’s PC counterpart. I’d rather have Sony give the PS5 a stronger GPU, but still…

        1. Its not a first time a console is ahead of current pc at the time of their launch

          People forgot the dreamcast the ps2,the original xbox, etc…

          Probably because the ps4 and xbox one launched with mid range hardware specs…especially the xbox one its gpu was
          Closer to low end

          1. PS2, Dreamcast and Xbox sure were powerful for their respective times, but they never managed to truly top high-end PC hardware. It was just that high-end PCs were not as common back then, with most people having low to mid-range PCs in terms of gaming potential.

      1. yes, it will, but we’re not talking about the software technology here. What we’re saying is that the actual SSD for PS5 has higher bandwich than what is available for even high-end consumer PCs right now.

          1. sure, but raid0 using SSDs is for enthusiasts. We will eventually beat PS5 SSD, but right now, it’s actually the best one around.

      2. Where did you take this? Reading assets from a SSD as fast as you want can’t even be close to what a VRAM can do

    2. Don’t even have a benchmark, and do you think Sony in its worst financial condition can afford a fast and expensive SSD? Everything is BS Pure.

  3. No sh*t, why wouldn’t it be able to unless the PS5 was using a Sony proprietary architecture?
    Which they won’t do because it’s extremely expensive and makes things harder for the average codemonkey at multiplat AAA studios and indies alike.

    The marketing and influencers pocketing Sonys money and pretending like this console, which will have medium level specs for affordability, is some sort of supercomputer is seriously pissing me off.
    Not even Xboxes “power of the cloud” and Xbox X “ultimate gaming platform” was this bad.
    Worse off is everyone pretending like the PS5 and Xbox Series X will have a big difference in performance when they’ll be the same mediocrity for multiplat pairing.

    1. Exactly. The level of wishful thinking of some people is seriously disturbing. Do you really think these multi-billion corporations will sacrifice their bottom lines just so you, console owners, could have a device that costs twice as less as a high-end PC be also more efficient? In what world do you people live in?

      Most games don’t really benefit from SATA SSDs and yet you keep claiming PC NVMe SSDs (that are 3 times as fast as the former) are somehow inferior to some magic sauce PS5 SSDs made for a mass market platform that’s inherently less powerful due to all manner of constraints. If the new PS5 is somehow on par with high end PC in terms of performance then buyers sould get ready to shell out high-end PC amount of money which we all know will never happen as those uber-consoles will end up unsold.

      Delusional people will never go away.

  4. “This Unreal Engine 5 demo can run on today’s PC hardware. Not only that, but you can expect pretty good performance on high-end GPUs”.
    “Lastly, Epic Games plans to port Fortnite to Unreal Engine 5 in mid 2021!”
    That last sentence feels like adding raw fish to delicious strawberry ice cream…

      1. They develop this amazing high tech engine…
        And they announce that they’ll run Fortnite on it.
        Fortnite looks like a 2005 game.

        Not too dissimilar to Nvidia going “we will show you the full might of RTX turned up to 11… with Minecraft”.

  5. The R&D behind this engine is 100% funded by Fartnite & Tencent dirty money!!! When you have that amount of dirty money, sky is the limit !!!!!

  6. That looks really sharp, and it’s on the next PS console? That’s a really nice jump in quality imo.

    Im really curious how that would run on my 5 year old i7 6700, R390x rig.

    Gotta admit, the demo looked pretty sweet, but as always Im cautiously optimistic.

  7. >RTX 2080 can run 20B Triangles per second in Vulkan with it’s mesh shading technology

    You don’t see to understand what mesh shading does, doesn’t render polygons are are not visible. It’s not rendering 20B polys.

    Nanite is doing something similar.

  8. The PS5 SSD is just a PCIE 4.0 NVME drive, which are releasing around the same time as the console.

    1. >SDD speed is the main reason why UE5 can stream such detailed assets and right now even NVMe SDDs on PC are many times slower without decompression silicon and whole software behind it.

      We just got confirmation from an official source that this same demo runs at a higher framerate without any performance drops, on a rtx2080 laptop, with a standard PCIE 3 NVME ssd.

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