Official PC system requirements released for Star Wars Jedi: Fallen Order, recommends 32GB of RAM [UPDATE]

Electronic Arts and Respawn have revealed the official PC system requirements for Star Wars Jedi: Fallen Order. According to the specs, PC gamers will at least need an AMD FX-6100 or an Intel i3-3220 with 8GB of RAM. EA also lists the Radeon HD 7750 and the GeForce GTX 650 for the game’s minimum requirements.

However, we were really surprised by the game’s recommended RAM requirements. Electronic Arts and Respawn recommend 32GB of RAM, something that really caught us off guard. To be honest, though, this is most likely a typo. 32GB is an exaggeration for current-gen games… unless you have multiple browsers open and you’re streaming (or recording a video of) the game.

EA also recommends using an AMD Ryzen 7 1700 or an Intel i7-6700K CPU. The game will also require 55GB of free hard-disk space. Moreover, EA recommends an RX Vega 56 or an GTX 1070.

Like most developers/publishers, EA and Respawn have not revealed any additional details. Still, we suspect that these requirements are for running the game on High/Ultra settings at 1080p.

Star Wars Jedi: Fallen Order releases on November 15th, and you can find below its full PC system requirements.

Star Wars Jedi: Fallen Order PC Requirements

MINIMUM REQUIREMENTS

OS: 64-bit Windows 7/8.1/10
Processor (AMD): FX-6100 or Equivalent
Processor (Intel): i3-3220 or Equivalent
Memory: 8 GB
Graphics card (AMD): Radeon HD 7750 or Equivalent
Graphics card (NVIDIA): GeForce GTX 650 or Equivalent
DirectX: 11 Compatible video card or equivalent
Hard-drive space: 55 GB

RECOMMENDED REQUIREMENTS

OS: 64-bit Windows 7/8.1/10
Processor (AMD): Ryzen 7 1700 or Equivalent
Processor (Intel): i7-6700K or Equivalent
Memory: 32 GB
Graphics card (AMD): RX Vega 56 or Equivalent
Graphics card (NVIDIA): GTX 1070 or Equivalent
DirectX: 11 Compatible video card or equivalent
Hard-drive space: 55 GB

 

UPDATE:

Electronic Arts has just removed the PC requirements from the game’s store page in some regions. In our region, the Origin page still lists them.

UPDATE 2:

EA has updated the PC system requirements and replaced 32GB with 16GB of RAM.

69 thoughts on “Official PC system requirements released for Star Wars Jedi: Fallen Order, recommends 32GB of RAM [UPDATE]”

  1. Seems weird to put 32 GB of ram to recommended specs, but maybe they have some neat caching system that benefits from having a lot of it..

  2. Judging from trailers, the game looks average at best and isn’t even open world so that is definitely a typo.

    1. it goes beyond UC with the space ships though and drawing distances.
      if you adjust the settings a little you can make them look more closer.

      1. No, it seems there is only space ship’s interior where you can choose next planet to go. You dont control space ships. So the question stands.

      1. On consoles you mean. On PC there is people with that amount of memory already, not common for “Gamers” though, but is not a Road Block unlike it is for consoles.

          1. Yet 16 for gaming is kind of overkill.
            In the future when 8k+ becomes a thing may be, right now A single game, this game demanding 32 something is busted or leaking somewhere.

      2. Truth be told, ram has been going for 150-200€ for more than 6 months already. Hardly an expensive component all things considered You might upgrade a cpu generation keep mobo and ram and stay current this way. Although I don’t see the need for 32gb for the next 5yrs(at least).

    1. “Mistake” ummmmm i’ll believe it when the game comes out and somehow is not a

      memory leak, bug ridden fest.

  3. A 400% differential between the minimum and recommended RAM requirement?? This has to be a mistake…

  4. 32GB, why? Just optimize the game and benefit from fast NVMe drives, 8GB will be enough even when the RAM is extremely more powerful than any disk.

  5. Dear dsog sometimes you jump like a fly on shat. Have you ever in your “Ad Infinitum” wisdom thought before making this click-bait shat topic that the REQ WERE WRONG??

    1. This is what is on origin right now…

      MINIMUM REQUIREMENTS

      OS: 64-bit Windows 7/8.1/10
      Processor (AMD): FX-6100 or Equivalent
      Processor (Intel): i3-3220 or Equivalent
      Memory: 8 GB
      Graphics card (AMD): Radeon HD 7750 or Equivalent
      Graphics card (NVIDIA): GeForce GTX 650 or Equivalent
      DirectX: 11 Compatible video card or equivalent
      Hard-drive space: 55 GB

      RECOMMENDED REQUIREMENTS

      OS: 64-bit Windows 7/8.1/10
      Processor (AMD): Ryzen 7 1700 or Equivalent
      Processor (Intel): i7-6700K or Equivalent
      Memory: 32 GB
      Graphics card (AMD): RX Vega 56 or Equivalent
      Graphics card (NVIDIA): GTX 1070 or Equivalent
      DirectX: 11 Compatible video card or equivalent
      Hard-drive space: 55 GB

        1. well it was on both the site and origin which is why it’s pretty funny… Yet read my comment below.. However Unreal4 is memory hungry… Maybe you need it for 4K lol

  6. Ah the day has finally come where my 6700k is in the recommended specs. I wonder how much longer before it’s in the required section.

    1. Recommended specs means parts that are considered enough for 60FPS quality on high settings. 9700k annd 3700x are of course better, but 6700k should suffice.

    1. Cause the original three movies were a symbol of masculinity, smh. You tiny pe*is white guys have issues.

  7. Anybody who thinks they were serious about 32 gig’s you need to go outside and enjoy the air.. I mean really? It’s a typo for sure. And everything dealing with min / req is not gone off of the site since they are most likely fixing it however it’s still on origin..

  8. I think that the guy that wrote that made a mistake, and I think some of you are overreacting (as per usual).

    There is no game that eats that much RAM unless “it is based in Google Chrome” with 50 tabs enabled. Anyone here that play games or played the latest games should know that. I have 16GB and never saw memory go past the 60% usage (that with Chrome with multiple tabs opened and while playing a game).

    Just some common sense for a change.

  9. Nothing that they showed so far justifies that non sense…but coming from EA is not surprise, and i doubt is just a typo.

  10. This whole situation reminded me of 2010’s Metro 2033 game.

    Its recommended specs list 8 GBs of RAM. For a 2010 title, that’s hilarious. Having 4 GBs of RAM during the X360/PS3 was overkill for *everything*.

    The game itself doesn’t use more than 1 GB, lmao. You can max out the game just fine on Windows 10 with just 2 GBs of RAM for example.

  11. This whole situation reminded me of 2010’s Metro 2033 game.

    Its recommended specs list 8 GBs of RAM. For a 2010 title, that’s hilarious. Having 4 GBs of RAM during the X360/PS3 was overkill for *everything*.

    The game itself doesn’t use more than 1 GB, lmao. You can max out the game just fine on Windows 10 with just 2 GBs of RAM for example.

    1. Clearly you have no clue what you’re talking about.

      Metro 2033 was notorious for being a REMARKABLY badly optimized game that slew systems far more powerful than the recommended specs. It absolutely did not “only need 1 gb”, that;s the dumbest thing I’ve read in all of these comment.s

      8 GB was the norm for gaming PCs in 2010 and it definitely used more than 1 gb.

      You can’t max it out on W10 with 2gb either.

      And in general you have absolutely no clue what you’re talking about. 4 Gb of ram was by no means “overkill” in 2008 or 2013.

      1. 8 GBs was not the norm in 2010. 4 GBs was. 8 GBs became the norm in 2014.

        And Metro 2033 really does not use that much RAM. Not even the Redux version uses more than 1.5 GBs of RAM I think. It’s incredibly well optimized. The only thing arguably “heavy” or “unoptimized” was the DX11 Depth of Field and the heavy volumetric lightning.

        You can absolutely max out Metro 2033 with 2 GBs of RAM on W10.

        Also, 4 GBs was not overkill for 2008-2013? Lmao, the vast majority of games used less than 1 GB and Windows 7-8 used less than 1 GB as well.

        1. I don’t know what site you think you’re on but this is a PC gaming website. The norm in 2008 even may have been 2gb for trash business laptops, but for an actual PC, much less a gaming PC, you’re entirely incorrect. You need simply look at machines made around that time to see how hilariously wrong you are.

          Again I point out the fact that I have a 2009 pre-built still sitting around, which used to be my only machine, that I don’t know what to do with besides use as a media server. It came with 8gb DDR3, i7-860, and an HD5850. Mid-range. It was only $1300.

          1. Again, I’m talking simply gaming. 8 GBs of ram in 2009 are like 32 GBs of ram for gaming in 2019.

            8 GB now is fine but not really enough, 12 GB is at most what games will push towards, 16 GBs is more than enough for any game and 32 is simply future proofing at this point. Same like 8 GBs was in 2009.

          2. Also, the HD 5850 was the 2nd fastest GPU of 2009. How is that mid-range? What are you smoking dude.

        2. It’s 2019 and you’ve made the conscious decision to be mentally disabled. I’m impressed.

          I literally have a mid-range pre-built sitting under my foot right now that for a fact proves you don’t know the first thing about the BS you’re spewing. In PC gaming, 8 gb was the NORM in 2010. You’re wrong.

          https://www.newegg.com/gateway-fx-series-fx6831-01-gaming-entertainment/p/N82E16883113122

          And as I said the game flat out did not run well not only in 2010 but for years afterwards, on systems that were far above the recommended specs.

          I wonder why that is? Oh, right, because I bought the game on release and it ran like crap on a system better than recommended specs.

          https://lmgtfy.com/?q=metro+2033+runs+terribly

          Sit down and STFU in whatever 4th world dirthole you live where 8gb wasn’t the norm in 2010.

          1. I’ll install the original 2033 just for kicks, on my 5700 XT, 32 GB RAM, Windows 10 1909, to see how much it uses in 1080p, Very High (no SSAA).

            And again, that clip shows total RAM usage not just the game’s RAM usage.

          2. Ok, did a bit of playing just now.

            Windows 10 x64, nothing running in the background, freshly booted: 2.4-2.6 GBs of RAM.
            Metro 2033 exe in Task Manager: 160 MBs or 0.16 GBs.

            Average RAM load while playing in 1080p, Very High, 4xMSAA, x64 Tessellation from Driver: 4-4.1 GBs of RAM.

            So, as I was saying: running Metro 2033 under 2 GBs of RAM under Vista/W7/W8.1/W10, completely feasible.

            The fact recommended specs for this game are 8 GBs of RAM is hilarious.

Leave a Reply

Your email address will not be published. Required fields are marked *