NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 436.02 WHQL driver improves performance by up to 23% in popular games. Furthermore, this Gamescom 2019 driver adds New Ultra-Low Latency, Integer Scaling and Image Sharpening.
Going into more details, NVIDIA claims that most of the performance improvements come for 1080p and 1440p. My guess is that the green team was able to further optimize its driver for some newer games. At 4K, the performance improvements are minimal. Therefore, these performance improvements should, theoretically benefit even those with weaker CPU/systems.
Some of the games that see better performance with these new drivers are: Apex Legends, Battlefield V, Forza Horizon 4, Strange Brigade and World War Z.
In addition, NVIDIA has introduced a new Ultra-Low Latency mode. This mode enables ‘just in time’ frame scheduling, submitting frames to be rendered just before the GPU needs them. This further reduces latency by up to 33%.
This new mode is available in beta with support for all GPUs in DX9 and DX11 games. In DX12 and Vulkan titles, the game decides when to queue the frame.
NVIDIA has also added an image scaling mode called Integer Scaling. This scaling mode will be ideal for upscaling your games to a higher resolution. Only the Turing GPUs currently support Integer Scaling.
Last but not least, NVIDIA has updated its Sharpen Freestyle filter with improved image quality and performance. This is obviously a direct response to AMD’s Sharpen Filter, though those using Reshade may not really need it (unless of course they want to enhance their Vulkan or DX12 games).
All in all, this driver appears to be really solid, and you can download it from here.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
That integer scaling feature should be great when using emulators.
We already have the DSR nah ?
I’m guessing Integer Scaling will be much less resource-heavy than DSR.
DSR upscales to preferred resolution using some form of interpolation methods. Whether it’s bicubic, nearest neighbor or lanczos I’m not sure. It also includes the ability to add a blur filter to smooth out scaling artifacts. Integer scaling seem to be for those old pixelated games. Here’s a quote from nVidia:
[i]”Retro and Pixel Art games like FTL, Hotline Miami, and Terarria are loved by many in our GeForce community. When played on higher-resolution displays, though, many pixel art games have to scale to fit the display, resulting in a blurry image. To address this, our community requested an image scaling mode called Integer Scaling, which preserves detail on pixel-art games when the resolution is increased.
Well, we’ve heard the call, and thanks to a hardware-accelerated programmable scaling filter available in Turing, GPU Integer Scaling is finally possible!
Please note, if you make your own image comparisons, they cannot be created with traditional screenshot techniques as the display scaler will be compared to the GPU scaler. Instead, photograph the display, or use a hardware capture card that records the final image as output to the screen”[/i]
Precisely. Razor sharp properly upscaled pixels on 8K monitors and TVs when playing PC games like those plus other classic games via emulation.
It should be awesome for when emulating old Atari VCS, NES, ZX Spectrum, Commodore 64, Amiga, Mega Drive/Genesis, SNES, etc, games on the super-high resolution display panels of the future.
No more messing about with expensive and clunky upscaler boxes. Great news for the retro gaming scene.
Turing only
Oh ffs!
GTX 16 too. ?
Yes…GTX 16 is Turing!
Ah well ampere upgrade next year.
I like how Nvidia made fun of AMD for Drivers that came out when Navi came out dealing with fidelity FX and Anti lag… Yet now Nvidia copied them with these drivers XD
In 2d games it will look great, but for 3d games lets say emulating ps2 games in their native resolution or software mode for a more accurate emulation it will accentuate the aliasing a lot.
Low latency is great on ultra.
Wow. Damn good news.
Apparently they pulled the driver from the site, you still can get i with GFexperience.
Yeah, getting a 404 here. I think the sharpening is only with GFE. I’ve been meaning to take the plunge at some point anyhow. Here goes nothing…
Yes it is GFE only. It has been part of GFE since 2018 when nvidia introduce their Freestyle. This new one is most likely an updated version to it but with much less performance impact on GPU.
This would be cool to test out on my rtx 2080 but they removed 3d vision from drivers so I’am stuck now with old drivers. To all that will ask yes i do use 3d vision for watching 3d blurays and no there is no other way to install it exept old drivers, just because ppl complained that they had to unchek one box during install ffs………….
Install windows 2x.
It was a d*ck move from Nvidia to remove support of 3D in their drivers, taking into account that 3D blu-rays still keep being released regularly. But, there is actually a way, and quite simple one, for now at least. Especially, if you want to only watch 3D blurays , like me, and don’t care about 3D gaming. I keep updating drivers and have the 3D controller from the old drivers, manually installed afterwards. The trick is to manually update the version of the 3D vision driver using the FVIE.exe app. If you want 3D USB driver, it becomes more complicated. But to only have 3D vision with new drivers, the procedure is as follows:
Step 1:
– Install the latest NV-Geforce driver
Step 2:
– extract the 3DVision folder from the 3d driver (425.31)
Step 3:
– open the program “FVIE.exe” (google it)
– The first line is “File to edit:” here you click “Search” and navigate to the just extracted 3DVision folder (e.g. …430.64-desktop-win10-64bit-international-whqlNV3DVision3DVision)
– select the file “NvSCPAPI.dll”
– click on the button “Update” next to the search button in the program
– you should now see the File version and the Product Version that lines matters, it should be the version from the latest 3D-Vision driver (e.g. 7.17.14.2558)
– change BOTH of these numbers to the number from the latest driver (e.g. 7.17.14.3064)
– click “OK, change version resource”
– check the success message with OK and now click “Search” again in the program
– select the file “NvSCPAPI64.dll”
– click on the button “Update” next to the search button in the program
– you should now see the File version and the Product Version that lines matters, it should be the version from the latest 3D-Vision driver (e.g. 7.17.14.2558)
– change BOTH of these numbers to the number from the latest driver (e.g. 7.17.14.3064)
– click “OK, change version resource”
– delete the backup files automatically created.
Step 4:
– Run setup.exe in the 3D-Vision folder where the file version has been updated
This lets me watch 3D movies without issues and have the latest drivers. Good luck!
Rewrote step 3 with a clearer description.
Step 3:
1) Run the “FVIE.exe” app (google it).
2) Next to the “File to edit” field, click “Search” and navigate to the just extracted 3DVision folder (e.g. …425.31-desktop-win10-64bit-international-whqlNV3DVision3DVision), and select the file “NvSCPAPI.dll”.
3) Click “Update” next to the “Search” button. The file and product versions are now displayed along with other info.
4) In the “File Version” and “Product Version” field, change the version that corresponds to the latest NVIDIA Geforce driver. You need to change the last four numbers (e.g. change the version from 7.17.14.2558 to 7.17.14.3602) according the version of the driver you have just installed.
Update the version in BOTH these fields (File Version and Product Version).
5) Click “OK, change version resource”, and then click OK on the information message that appears.
6) Repeat steps 2 through 5 with the “NvSCPAPI64.dll” file from the same folder.
7) Delete the backup files automatically created.
If the version has been specified correctly, the 3D vision controller in step 4 will be installed without errors and the Stereoscopic 3D settings will become available in the NVIDIA Control Panel.
Thx il try it
23% / 33%, While I own a RTX 2080 due to my 1080 Ti breaking or w.e, I don’t, they’re finally nerfing Pascal cards huh .
This has been pulled so very misleading.
Bc it auto-installs Geforce Exp .
Yep disgusting piece of software.
Just installed it to get the driver, seems fine to me .
Excellent, I got 15 fps more in Apex Legends.
tested it with forza horizon 4 gtx 1080ti i gained between 2-8 fps
“In addition, NVIDIA has introduced a new Ultra-Low Latency mode. This mode enables ‘just in time’ frame scheduling, submitting frames to be rendered just before the GPU needs them. This further reduces latency by up to 33%.” Sounds like something Amd did haha
“unless of course they want to enhance their Vulkan or DX12 games”
Reshade supports DX12 (not sure about Vulkan) in a beta version released some time ago.
Huang Feeling the Red.
https://www.anandtech.com/show/14765/nvidia-releases-geforce-436-02-driver-integer-scaling-and-moreNvidia control panel where you adjust screen size