Avalanche Studios has issued an official statement about Just Cause 4. The development team claimed that it is already planning to release the first wave of improvements and aiming to have these available to everyone in the next couple of weeks.
According to the key features, the PC patch will come with improvements to menu navigation for mouse and keyboard users, support for remapping of movement keys, improved vegetation rendering and asset updates, fixes to some texture mapping issues, and increased mouse sensitivity range. However, there is no mention of any water improvements so perhaps the water was designed to be THAT ugly?
Avalanche claimed that it is a small but very passionate team, however the state of the PC build is simply inexcusable. We’ve seen some really bad PC versions this year but this one reminded me of Batman: Arkham Knight (hint: Batman: Arkham Knight is fully enjoyable today on the PC thanks to some major post-launch patches).
Here is hoping that Avalanche will turn the tide and polish this broken PC version with its post-launch patches. Below you can find the key features of the upcoming PC patch.
Just Cause 4 December Update Key Features
- Improvements to menu navigation for mouse and keyboard users
- Support for remapping of movement keys
- Improved vegetation rendering and asset updates
- Fixes to some texture mapping issues
- Increased mouse sensitivity range
- Corrected specialised vehicle support for mouse and keyboard players
- Fixed issue with steering flying vehicles with keyboard
- Numerous stability fixes

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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What exactly is bad about the game that leads you to compare it to Arkham Knight? If I recall correctly, Arkham Knight had major performance issues at launch. Just Cause 4 runs way better than Just Cause 3 ever did. The only thing you’ve actually expressed negative about JC4 is “oh noes the water”… so pray tell what makes the game an inexcusable launch?
“Pray tell” = decidedly pretentious, even if your rhetoric is sound
I bought both Batman Arkham Knight and Just Cause 3 in a sale (Batman 9€ with all DLC’s and Just Cause 3 for 6€ without DLC’s but got them all later for like 6 more) and had no issues with both when it comes to performance and such.
Of course got them both like 7 or more months after release, but at least I paid less and enjoyed them both like a champ.
After that not sure if because I’m getting older and such, but I’m in no rush to get new games anymore, I rather wait to see reviews, some gameplay and if it is good on release or not, so then I’ll probably buy them or not and paying less.
There are some games that I can’t wait to play like Metro series, The Witcher or the upcoming Cyberpunk 2077, that you know the developer always deliver a full experience and a very polished product. Sad to see that you can count those kind of developers with the fingers of just one hand only, but sure those will see my money no doubt of it.
I bought Arkham Knight on PC years later and that’s one of the best games I’ve played in quite a few years. It ran great for me and still does, but as I understand it, it was the complete opposite at launch and one of the worst remembered PC games.
And this shows how a first impression can make you look like something that in reality you are not. Talking about games is the same, I waited for reviews and saw how bad was the game at launch but also knew that the game was going to we good because of the previous ones, then played it with all the content and such, and it was a great game without performance issues that others experienced.
It is important for developers to polish their products for release and not do what they are doing now by releasing unfinished/unpolished games with tons of patches and cut content to sell later as DLC’s. They are doing the opposite of what they really need to do…Make a great game (a polished and complete good product) people will buy it and have great experiences with it, and then if that game is good sell all the DLC’s you want and people will get them.
But no, what they do is make themselves look like crap over and over again, repeating the same mistakes. We (gamers) are getting tired of all this mess, and this end of the year sure will be remembered (Fallout 76 mess, Diablo for phones lol, Just Cause 4 poor console port, Battlefield V awful marketing that destroyed sales for them, and the list could continue.
Comparing it to arkham knight at launch is going too far, at least just cause 4 run great on a variety of configurations.
And even after all the patches arkham knight still got bad framepacing issues and stutterings
Yeah but it’s a far greater game, greater IP, greater devs. And it looked really good, on the other hand go check some ingame screenshots of JC4…
My guess is that enhanced water effects could break the twister mechanics in the game?
Thank god the game was ready when it was released, and we don’t need 50 post-release patches to put in acceptable condition.
Typical SquareEnix vomit.
half way through the game and had no crashes no game stopping bugs. Game runs great on ultra @1080p on 1080ti i54690k. I had 0 problems
Come on man, you’ve had years and even months leading up to launch to see these issues across multiple builds.
AAA games are an utter joke these days.