DayZ has sold more than 4 million copies worldwide

Bohemia Interactive has announced that it has just welcomed the four millionth Survivor into the post-apocalyptic land of Chernarus – the fictional world where DayZ takes place. In other words, and one week after entering its beta phase, the standalone version of DayZ has sold more than 4 million copies.

Eugen Harton, DayZ’s Lead Producer at Bohemia, said:

“It’s always nice to see new players trying DayZ, but what’s probably even more important to me is that our existing community is slowly coming back into the game after taking a break. We have dozens of community servers opening again and experimenting with early mods. We’ve more than doubled our daily active players count after the PC BETA, and that’s with a game that still needs a lot of polishing and bug fixes. The growing excitement is such a welcome change, especially after the last two years that were really tough for us and the community alike.”

Bohemia Interactive has also released a new set of screenshots for DayZ Standalone that you can find below!

17 thoughts on “DayZ has sold more than 4 million copies worldwide”

  1. And 90% of the consumers regretted. Don’t get me wrong i playd DayZ Mod a lot, i got into Arma by DayZ , that being said this was the first early acess that i bought “blind” to never do it again. After that i either check constantly to se the regularity of the updates recieved by the game and if the announced features are being trully added to the game and then maybe MAYBE i buy it on sale or i just wait for the full release instead.

    1. After a few years I recently reinstalled the SA and beta’d in to check out the latest and apparently greatest of what these guy(s)? have done with it. Feels exactly….exactly the same. I dont see where all the new-found hype about improvements is coming from. Same old crap, movement is still bloody horrible, melee is still well beyond horrible/random crap-shoot, finding any worthwhile gear is even more sparse than I remember, proximity search bugs also abound, UI is simplified and annoying, zombies are still absolute janky BS.

      With all this damn time I would’ve assumed it would be a brand new experience but no sir. Well, thankfully you can now pick apples because other food has been reduced… search 20+ trees find a couple apples, eat said 2 apples….still hungry.

      Is it one single person devoting a couple hours a month to this project? Regardless, its still a disappointment and empty hype overall.

        1. DayZ was released into Early Access in December 2013, 9 months after the system launched. ArmA3 was the first Early Access title launching on March 5th 2013, 2 weeks before Steam officially launched Early Access itself. In fact ArmA3 was certainly one of the main reasons Early Access happened in the first place

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