And another one bites the dust. Last month, GameJolt’s Qimsar released a beta version of his PT remake in Unreal Engine 4, however, Konami got in touch with him and shut down the project. Not that this surprised us but… yeah… we all knew this would happen.
Still, the good news for Qimsar is that – according to him – Konami is offering an internship to him so he can do various stuff for Konami EU, US and JP.
As Qimsar said, his final version was almost complete and around the corner. Version 0.9.5 would hit the Internet this Sunday and from there it would take little time in order to finish it.
“Like, I just got all the animations (which as many of you all know, were essentially the ‘final piece’ to making the game not just 100% playable but 100% gameplay accurate) 2 days ago. I was expecting v0.9.5 to come out on Sunday and all I would have needed to make adjustments to from that point on would have been some minor lighting tweaks, the rain, the cockroaches, a few missing textures, etc.”
We should note that there are some other PT remakes out there. We’ve featured them in a previous story so we strongly suggest downloading them while you still can. As to why these remakes are still available and this one is not, Qimsar had this to say.
“Also, I wondered why it was that my remake was the one that was taken down, not the dozens of other attempts that were never able to finish. Maybe it was because I was so close to completion? Maybe it was because of how popular it became (btw, Polygon and every other game news site never asked me for permission to write an article on me and my remake, but I don’t care, I forgive you all, what’s done is done)? However, I realize that I should actually be pretty thankful that mine was chosen to be the one to get taken down because if it were someone else’s, then I would still be just chilling in my home with no idea on what I want to do in the future and whatnot, but even if it still is really unfortunate that mine was taken down when it was so close to being done, (and I mean holy nut it was close) it has given me a really awesome opportunity.”

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
Konam you are POS , plain and simple
Konami is a gre…ok POS, plain and simple. 😀
Wrong. Kojima is. He lead them to this position with his choices. As VP. You cultists don’t like facts, I know.
Dude , trust me kind of a deal?
Both are. Konami is a s**ty publisher, Kojima is a mediocre dev with blind fans hyping his mediocre games. i mean MGS5 was unfinished and awful.
Kojima is a hack, but his choices have lead Konami to this hate. Konami has done plenty of stupid things, many of them the fault of Kojima. We may as well let the company be for a few years to recover. See what they change.
Lol its no suprise really. Konami got really greedy . Remember guys,Konami prevented Kojima from attending the game awards and fired the japanese team devs of Silent Hill. Wake up people!
All part of a bigger plan my friend. Soon you’ll find out what the whole reason behind that controversy was, prepare for a mind blowing reveal this December.
Reveal of what ? A free-to-play mobile phone degeneracy ?
You’ll find out on the 17th of December.
I’ll be coming back to you after the December 17th comes and goes. Get ready to justify yourself trying to hype people for nothing.
This is still me suli559, anyways yeah according to my calculations I was 2 days off, 19th is when I’m expecting the announcement and not today anymore. If I turn out to be wrong then I’m one of 1000s of people kojima played like a damn fiddle, anyways, with a grain of salt take my info, 19th of December we will se some mad news from him, keep your fingers crossed and dont come looking for my head if I’m wrong lol
Oh, I will. You claimed to know something, played with people’s expectations. I despise people like that.
Hey, eat a fat cockulus and despise my foot up your moms puss puss. Be patient because YES I do know something, phooker
I am not patient for something that is not coming. I am just here to shame those who are shameless liars.
K.
Don’t ever fill other people with hope for something that will never come.
Check out @muratpak’s Tweet: https://twitter.com/muratpak/status/1075853788681027584?s=09
Please read these tweets and then you’ll realize the whole DS community were recently trolled by that guy. Also go to r/DeathStranding on reddit and read all about how we got trolled 2 days ago.
I’d much rather push your face in the sh*t you left here about half a year ago.
So… Hope you’ve got something to justify your claims with now. What, thought I was going to forget ?
Protecting your IP is now considered greedy?
Most gamers have no understand of business at all because they don’t own anything themselves so it’s difficult to have empathy for the inner workings of any business. A lot of gamers think these developers and publishers exist solely to make cheap entertainment for them… for the fun of it.
That’s why you keep hearing words like “greedy” and “anti-consumer” from entitled gamers all the time. They think that anything short of devs giving us a game with endless entertainment for almost nothing in exchange is some kind of injustice worthy of outrage. They just live in a bubble and have no greater understand of the world outside their living rooms.
That’s kinda complete reversed of the entitled spectrum.
“I accept my a$$ being pounded and will absolutely not fight it”
Whining about everything is the very definition of entitlement, especially when the demands come from a place of ignorance and from a consumer base that consists largely of younger people with no disposable income of their own and with a gaming culture that is rife with free-to-play titles, giving them the impression that games have no value because they cost “nothing” to play.
The best way to fight against products you dislike is by simply doing nothing; not rewarding producers with your money. At the end of the day, money talks and BS walks. Kids screaming on social media about “greedy developers!” means absolutely nothing because those comments don’t show up on the companies’ quarterly financial reports. Sales numbers do, though.
I’ve heard so often from people saying “I hate this movie/game/product so bad. I’m still buying it but I’m not happy.” Well, then, you’re sending mixed signals. lol Complaints mean zero; actions mean everything.
Can’t agree more.
You don’t want to see something happen? Don’t buy that darn thing. That simple.
Again. Not buying anything Silent Hill related since Silent Hill Origins (burned myself on that one making no sense in the context of the original Team Silent plot). That means since 2007-2008, basically. Care to explain why my actions didn’t make Konami do anything about their utterly horrible treatment of the series, please ?
I am not buying anything Silent Hill related since 2008. Care to explain why my “actions” are not bearing fruit, pretty please ?
This is the sense of delusional entitlement I was talking about. Your stance is that if you don’t like something and refuse to support it financially, then it should not exist at all. You’re thinking only of yourself and not the greater market. You feel entitled. In any market, the consumer has the power of the purse: you choose what to buy and what not to buy.
As a consumer, what you don’t have is executive powers to dictate specifically what is and isn’t made. If you want to dictate about something being made, you need to become a producer and make the thing that you want to exist. It’s really that simple.
I’ll give you an example: I used to watch the Walking Dead religiously. Every new episode. After every new episode I waited with bated breath for the next. I felt deeply invested in the storylines, the characters, .etc. *SPOILER* Then, in episode 1 of season 7, the characters Glenn and Abraham were viciously killed off.
Right at that moment, in the middle of that episode, I turned off the TV and never watched another episode of The Walking Dead again. I never went online to complain, I never made YouTube videos complaining, I didn’t do anything. I just quit the show cold turkey. The show and its advertisers lost my eyeballs. And a funny thing happened: SO DID MANY, MANY OTHERS. At the same moment I lost interest in the show, millions of others did and the show has been in free-fall ever since.
As consumers we don’t have the right to determine what things exist. That’s an insanely narcissistic stance to think we do. We can only influence the market directly through our shopping habits. That’s all.
You don’t like Silent Hill now. Fair enough. Apparently, enough people still do to make the series a financially sustainable enterprise or Konami wouldn’t continue making them. It’s that simple.
The existence of–in your estimation–bad Silent Hill games in no way affects your life in any meaningful way, but it does apparently give some value to the millions of people who still think highly enough of the series to keep supporting it. In wanting those games to change, you’re saying that your viewpoint is more important than others. You feel entitled.
Your dominion as a consumer doesn’t extend beyond the boundaries of your own purchasing power. The sooner you learn that and learn to let go of bad products, the happier you’ll be. You can complain endlessly about every little piece of commercial media that doesn’t succumb to your very specific demands, but I think life is too short for that.
Did not read, too fat and apologetic. Try again.
You actually have more power than producer as a consumer. Producer doesn’t own you, you are the deciding factor if he has a job in the company or not.
People just can’t see it. Cause they are fed by marketing and buying crappy games thinking they are getting a terrific deal because lying bought out youtubers said so.
Not at all. As a producer you have the power to create, but the consumer has to consume it in such volume that it’s profitable. If you don’t produce something valuable enough to sustain your business, you go under and lose the ability to create, having taken private risk with your own capital and having lost it, punished by consumers for making what they didn’t want.
Producers’ success hinges on catering to the whims of the consumer. It’s a free market. Companies rise and fall. The customer isn’t a victim and neither is the producer. It’s symbiotic.
I know gamers love to hate popular things, but if EA and Blizzard and Ubisoft are these massive entities, they were fed BY CONSUMERS to get that massive. They’re not governments; they can’t just take your money by force via taxation, they have to entice you into giving it willingly. It’s a consensual, transactional relationship. Consumers are free to buy what they want but they have to be conscientious.
This is where trends come from. Doom came out and was massively successful. This was a market signal to producers saying “MAKE MORE SHOOTERS” so they did. The FPS genre was born. World of Warcraft came out and was massively successful. The market was signalling to producers saying “MAKE MORE MMOS!” and so on. Same with MOBAs and battle royale and whatever the next thing will be. Never blame producers; they don’t create product in a vacuum. They mostly follow trends to cater to large, existing pools of consumers or new, emergent markets. That’s just good business.
“buying crappy games” That’s subjective. Just because a game is beneath your standards doesn’t mean that someone else buying that same game can’t derive some entertainment from it. This is another problem; gamers thinking their passive, subjective views on the industry and not direct market forces themselves, should influence the direction of the industry. It’s puerile and naive.
Exactly. Those companies were fed by people, because they kept buying their stuff. If the same people don’t like the current business models and practices, they NEED to let it show. Say it out loud by not buying the next game by them. As you say, market will sort it out. And market is made by two sides last time I checked – producer and consumer. It’s a bilateral relationship.
They will need to change or perish. If they won’t get money from consumers, they will not have the money to pay thousands of (rather expensive) employees working for them in the long run.
But the fact those companies still exist and microtransactions make billions of dolls each year means that majority of gamers is ok with this. It’s only the minor voices who try to raise concern on the internet forums, and many of those ending up buying the products as well in the end.
This needs to change if gamers want to see the change. But marketing backed by millions of dollars is hard to beat for average “not so deeply thinking” consumer.
That and also the fact that gaming changed from being entertainment for couple of white college nerds to being mainstream medium. That alone changes the industry DRASTICALLY.
Kojima was the VP and ran Konami, basically, into the ground and left them broke. Now they LEGALLY PROTECT THEIR IP and you get salty? Ah the cult of Kojima, for your savior can do no wrong. Kojima ruined Konami. You can go look at every single choice he made while VP and HIS choices lead Konami to the position they’re in. Vice, god damn, PRESIDENT. Quit pretending he was a bystander.
When the 17th of December comes you’re going to squeal like a little piggy
‘Greedy’ lol. Team Silent dropped the ball with Silent Hill 4, and so did Kojima with Phantom Pain, going insanely over-budget and not even properly finishing the game.
People never learn. Idiot deserves to get shut down.
That’s up to consumers to decide. If idiot gamers keep giving Konami money, they won’t go away.
If you announce a fan remake before its ready for release, you’re an idiot and should expect to be shut down.
ONLY announce it when it is ready for RELEASE and release it on a decentralised system like bittorrent so no single server or file-sharing site can be taken down or forced to remove it.
Idiots never heed this or learn from every single other fan remake that has been shutdown because they announced it too early. It’s just ridiculous to be so naive and inept in regards to this in 2018 for christ’s sake.
Yeah, I don’t know why they do it. It’s dumb. I wouldn’t waste my time on a fan remake anyways; make your own original stuff instead of adding value to someone else’s IP.
ok, you clearly have no idea why this fan remake was significant, go do some research on P.T. or Silent Hills and then post on here.
Yeah, I’ve gotten that a few times, but the thing is that this PT remake was the very first game project that I have worked on. Idk if you knew anything about it, but I’m 17 years of age and prior to starting the project, I only had 6 hours of UE4 experience. I tried this project out to learn more about game development. Then the project got bigger and bigger, and I got to a point to where I needed an animator and so I released v0.9 asking if anybody knew how to animate or had datamined the animations for me to use. Regardless, in the end, despite everything that has happened, I have definitely learned a ton about game development because of this.
Only 17? Carry on, my dude. My youngest son is 16 and I’d be proud if I knew he was doing what you are. You’ll be a pro in no time.
Actually, announcing a fan game at the same time of release has lead to some seriously damaging lawsuits to the fan game devs in the past. His approach was the best approach.
The best approach? The game got shutdown forever. I’m sorry, but you have to be a damn moron to think an approach that makes something unfinished go away forever is the best approach. It was literally the worst way to release it.
This, a thousand percent, THIS. Hit it right on the nail
I don’t suppose you read my original post, but I released it mainly as a call for help from anybody who knew how to animate it or had the datamined animations from the original game (I even told people to not play my remake unless if they were fine with the missing animations, and now I got a ton of people asking me if I can reupload it for just a few minutes so they can download it since they were following my request). I never actually did any datamining myself, I was using the datamined assets that the people who I put on the credits were kind enough to donate them to me and I really appreciate it.Trust me when I say that if I had the animations on me at the time before release, I would have released it a lot closer to it actually being finished. I legit only got the animations 3 days ago after someone (who I met from my PT remake) was kind enough to donate them to me. The update that would have been the ‘update to end all updates’ (v0.9.5) was supposed to release this Sunday. However, the timing of the phone call was really unfortunate for me.
I can get what you’re saying though, but if I didn’t get the word out that I needed an animator, then the progress on my remake would have hit a halt. If you played my remake, you would have seen how close it was to being done, and the update that was supposed to come out on Sunday would have been basically it.
I released it as close to it being done as I possibly could have, trust me.
Like, literally watch any gameplay of it, or find one of the bajillion torrents and mirrors made available for v0.9.2 (the latest release) and try it. If you’ve played the original PT, you will know that the game was insanely close to being done.
Konami owns tons of great IPs. Only a non-gamer (casual gamer) would be clueless enough to want konami to go away. If anything, gamers need konami to come back so we can get some new versions of classic series. Contra, Silent Hill, Gradius (including Salamaders and offsprings,) Castlevania, Bomberman, etc… (Yes I know a new Castlevania is coming to cellphones)
Casuals are the 18-35 male market and make up the vast majority of gamers. Casual? Try average. If I could look at the games you bought in the last 2 years I could shred your comment to bits. Your standards aren’t high over ‘casuals’, you just want to blame someone when you’re probably just as much to blame.
What’s the 40+ female market?
I thought that was the largest chunk of the casual market.
Mobile market. Totally different animal. Console/pc function completely different. Who they attract, how they build games. It’s so different it’s almost hard to describe. 18-35 male market is what shareholders are looking for with modern games on console/PC.
Yeah, I’d call what you’re referring to the core audience and the mobile market in general the casual market.
That “core audience” makes up the majority and they are casuals in the sense that they buy the crap that stockhodlers hand craft. I’m not a fan. Gamers have universally dropped their standards. That’s just reality. I mean take a look at the Witcher 3. When all is said and done, fun game, you can enjoy it. Difficulty settings are terrible. The RPG elements are non existent and is far closer to what Far Cry has been doing as of late. If that’s the case why isn’t Far Cry considered an RPG? Because of marketing. Gamers fall for this stuff day in and day out. All to defend a product in some strange attempt to show loyalty to a disc. It just doesn’t make sense. The gaming market has become casualized because of shareholders and how they shape games.
F*k you Konami
Such a childish thing to say, grow up.
Is it….. Is it really??? Because if my children spoke like that then they’d be in some trouble.
ones opinion….especially one that’s a statement didn’t really need any comments, but since you decided to try and monitor the net for some reason thank you. Thank you very much for your input on the matter.
And yeah one shouldn’t want to grow up so fast because we all know what that leads to…..(telling me to grow up……). WTF…..
“Konami is offering an internship to him” He should snail mail them a photo of him giving them the finger.
That wouldn’t work. The middle finger in Japan means “brother”.
I have seen this happen over and over where a talented programmer starts a project and announces it knowing full well that the project will most likely get shut down and the only thing I come up with is that it’s like a Resume of sorts. Only better. It’s proof of ability. Maybe the intent all along is to get a good job as a game programmer with a Publisher without having a degree or experience in the field.
What he got offered though is insulting. No pay. That’s not reasonable considering his talent and ability.
Then a print out of their offer of an internship after he wiped his butt with it. That has to be a universal insult.
Yes, that would do it : )
Although I’m sure there’s some weird culture where wiping your butt on a document is akin to a signature. Doesn’t get more personal than that!
“Internship”..maybe they need new janitor or security guard just like their previous game developer…
let me guess, you’re not an adult, are you? cause that is some third grade mentality right there.
Child bot.
Regardless of how Konami operates if this guy wants to continue in game development it does look good on the resume and may gain some useful knowledge if nothing else. Pad that resume!
Funny
Haha they offered him “an internship”.
“We shut down your project, but in return we offer to lock you up in our pachinko mines so you can break your back for us, in chains.”
that’s how it’s done, gang
This is why people who do projects like this are FOOLS for making their projects known before finishing them. Tons of great fan projects, down the drain, why? Cause they did a very stupid thing, releasing it before finishing or showing the project before releasing it. You would think it would be common sense to keep ur mouth shut until ur done, but no, another fan project lost due to lack of common sense. fools.
ur right
PHUCKONAMI
In this comment section: Idiots who don’t understand that a company needs to protect their IP.
But f*ck Konami amirite guys?
I agree.
People also seem to just blindly defend the man who couldn’t manage an 80 million dollar budget and consistently and constantly went over the line and costed the company more money than they actually had and released a completely unfinished game for the last game in a massively popular series. He deserves no respect.
I know I’d be pissed being a large corp giving $80 million+ to a dev team and only making 2x the money back. Sucks they made a profit and knew they would.
I don’t think you understand the point of what I was saying if you’re talking about profit. I’m guessing you don’t run a business that actually works off a potential profit vs one that immediately retains one or work in one based on such revenue.
I work in the movie industry, specifically in music, and working on a production, releasing it, and not knowing if a movie is a bomb or not is why he deserves the sh-t he should be getting for going over budget. That’s why Konami got rid of him. They saw a bomb potentially coming due to the over-blown budget of the game, and didn’t want to take chances on his completely pretentious unfinished horsesh-t any more and fired him.
Just because he made a profit due to the games popularity, doesn’t mean that he would make a profit. The potentiality of it failing due to it basically being a complete hack product was to great of a risk for Konami to continue letting him over-blow budgets by millions and millions of dollars.
A good example of what I’m talking about is Solo: A Star Wars Story. It was close to a 550M dollar budget after re-shooting the film completely + advertisement budget due to Disney having a major dispute with Lord and Miller. The movie only made around 350M in total. Essentially close to a 200M dollar bomb on a massively popular series. This is why there are rumors in the industry that most of the new Star Wars movies are going to be on the new Disney streaming services which will retain a higher profit than if they released the movies to a worldwide audience due to the subscriptions probably raking in billions of dollars vs what ever the movie will cost.
They didn’t know they would make a profit, since nobody does in the video game or entertainment business until the game comes out. Sure they can gauge it based on popularity, but popular things have failed before and will in the future. Konami doesn’t have the money to blow 80m on games.
Konami doesn’t have the money, yet somehow they found it and decided to use on this project. Who gave him the budget and kept raising it up instead of putting their foot down? They know his track record with keeping within budget and timelines, which he doesn’t.
The company I work for has a value engineering team that gives money to business units to develop and work on new projects. Do they just hand them a blank check? Of course not. They may seed a little money to get a proof of concept together, which they also need to provide ROI data points. There was just an instance of someone asking for far too much money for an unfounded project. They were given a fraction of what they asked for to build out a POC and get those data points. Then and maybe then they will get additional funding.
The POC was his past games and I am sure he showed a demo and story boards to the execs, providing other data points, before Konami dished out any money to him. If they just handed him funds and kept giving more and more, thats on Konami.
When you talk about SW and Disney’s name is attached, it’s NOT a positive. When you see Kojimas name you know what you are in for, which is not knowing what you are in for.
At this point they made a profit, so they do have another $80 mill they can blow on a Silent Hill pachinko machine build.
You miss understood what I meant. What I meant was that Konami doesn’t have the patience or desire to sit around and waste their money allowing a pretentious as- to waste more than 80m dollars on what was an unfinished product after X amount of development time.
That’s clearly why they fired him regardless of how much money the game made, and they obviously hit their limit on spending money on allowing him to go over budget yet again. He went to far over budget with more than likely no real work going towards progressing the games development into s cohesir product. They more than likely saw what was going on, fired him, and then pushed the game out in an unfinished state because they didn’t want to spend money on the title any more. What you said about he company you work for is essentially what I mean. They obviously wanted to check on progression, the last time he went to then they didn’t want to spend money on the game anymore due to more than likely what I said above.
And the Disney name being attached to Star Wars is a positive, since Disney tends to not release trash movies that generally return massive amounts of money ontop of their production costs on name recognition alone. Did you mean that Star Wars and Disney’s name is no longer a guarantee? Because thats actually the case with that one movie series post TFAs release.
So Konami gives an ARTIST a budget and keeps giving more. That’s on Konami for bending over. You could give him or pretty much any dev another $80 mill and they can keep adding and tweaking and still never be done.
Did Konami not see the PT demo? Another huge hit to be that they wasted an opportunity on. Lets make Pachinko machines and mobile games.
Disney died in the late 90’s. Disney remakes and releases plenty of trash movies. #StarWars #WrinkleinTime #LiveActionBeauttyandtheBeast #Cinderella2k15 #StraighttoVideo #TooManyToList
Yeah, you’re delusional. I’m responding to you once more based just on your Disney comments being completely wrong. I’m sure the company the releases several Marvel movies that make billions of dollars world wide is really a failing dying company for making a few trash movies. That studio that topped over 6 Billion dollars in movie ticket revenue last year alone? Yeah man, truly a dead and dying company because you don’t like what they put out anymore. I love what peoples absolutely insane head bullsh-t on why companies are “Dying” when they’re actually thriving and making a ton of money is cute to me. For this year? 2.4B and the years not even over. Truly a dying dead company if I’ve ever seen it! Their stock being nearly at what it was back in 2016 at 120 dollars and it’s at 110.21? Yup, a dying company!
PT wasn’t even that good. Yet again, another pretentious horsesh-t “artistic display” that had nothing to do with the actual Silent Hill and never was going to be anything more than some little demo. Didn’t even show off what the game would actually be like, which still could have been terrible because Kojima has never made anything scary in his life including PT.
What people think about him has zero to do with the fact that he got fired for going over budget yet again and they didn’t care about his artistic vision any more. It’s so bewilderingly obvious that you continue to basically ignore that fact. Yes he sells games, still doesn’t change the fact that he blew 80M on an unfinished product and got fired for it.
I see only one idiot, thats you, now go protect yourself.
Still don’t like Konami but its still IP theft. Could’ve made a spiritual successor like Bloodstained: Ritual of the Night.
Or Konami could have pulled a Sega and been cool about it. Praised him for the work on a game that is no longer downloadable and will never be a full product.
He had no right to make it. Konami owns the IP. Blame Kojima for wasting money and making sure the game couldn’t come out. His poor decisions lead to the game not releasing. Konami is not to blame for this. At all.
ha and they offer him the ability to work for free for them
nice
And not a single creature was asurprised.
You gonna just sit there and write angry comments anyway. Not like any one of you will actually go and burn their HQ down. You are as pathetic as them. Just sit and watch them do it.
“internship”
So they need someone to clean their toilets for free ? they don’t make games anymore, that’s the only job left in konami.
My “ego” yup, not just responded with facts of the situation which is Disney is doing good when you claimed they’re not, despite releasing other movie that turn massive profits besides Marvel that are beloved franchise, that Konami fired Kojima for wasting 80M dollars on an unfinished product despite it turning a profit, and apparently you believe that some actor and a director can magically make sure a game is scary because GBT and NR being attached to it somehow translates into a good horror video game “breathing new life” into a series when we don’t know sh-t about the actual “game” of SH beyond a couple of things; and when the first has done two things in his whole entire career worth discussing, and the latter has only done one good thing which is being in a TV show written to be taken in by the average TV viewer in America. Truly would have been an amazing product when you’re making stuff for the average person.
But sure it’s my ego talking.
I knew you would repond.Your ego can’t take it.
Kojima is what built Konami. It’s a fact.
Again you need to learn to read. I did not say they were failing financially. They don’t make good movies any longer. You have Marvel and…..Marvel and???? Marvel AND?!??!
Exactly.
Oh and what Witcher Debacle? The one where the game made millions and millions of dollar and solidified themselves as a AAA studio for their next game with Cyberpunk based off two AA games and one AAA game? Yeah real “debacle”. Or are you talking about the downgrades? Which is negligible because The Witcher 3 is still a very beautiful game that just didn’t look as good as an initial trailer? What the hell are you even trying to say?
Seriously I’m really done talking to you and after this I’m just blocking you because you’re not really getting anywhere in this discussion.
Also Konami is doing fine these days and still staying afloat, and that’s not even on any of their old IPs but solely based on pachinko money and other things while turning in gigantic amounts of revenue. You should try checking their earning reports sometime and see that it’s steadily going back up which is generally a sign that a company is doing well despite once again what your head canon is about them. They may have walked away from mainstream gaming but they’re staying afloat fine.
2 more days until an explosion