EIDOS Montreal has created some truly amazing single-player games. However, all of this is about to change. David Anfossi, head of studio at EIDOS Montreal, has revealed that the studio will now emphasize on online experiences. And we are pretty sure that Tomb Raider and Deus Ex fans did not ask for this.
As David Anfossi stated:
“At Eidos-Montréal, we’re constantly working towards creating innovative and exciting experiences for gamers everywhere. In turn, we are placing an added emphasis on the online experiences in our games, striving to continually provide players with content that is memorable and impactful.”
This basically means that the next Tomb Raider and Deus Ex games – alongside their upcoming Guardians of the Galaxy game – will most likely feature online/multiplayer functionalities. And if that’s the case, then we can assume that they will also feature some forms of microtransactions.
Anfossi concluded that EIDOS Montreal’s universes can have a chance to thrive only via interactivity and online play.
“Through the inherent interactivity of online play, our universes will have the chance to thrive both now and into the future. To achieve this, we are building the teams and tools capable of supporting our ambitions.”
It’s worth noting that EIDOS Montreal experimented with multiplayer/online play in Deus Ex: Mankind Divided. The game featured Breach; an arcade approach on the gameplay of the Deus Ex series that provided players with a unique connected puzzle shooter experience. This mode was, in our opinion, one of the least interesting features of Deus Ex: Mankind Divided. However, Square Enix and EIDOS Montreal saw an opportunity there and they released it later as a free to play game, called Deus Ex Breach.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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“At Eidos-Montréal, we’re constantly working towards creating innovative
and exciting experiences for gamers everywhere. In turn, we are placing
an added emphasis on the online experiences in our games, striving to
continually provide players with content that is memorable and
impactful.”
Translation: “So we can push pay to win schemes, and maybe we will not even have single player.”
BYE
Remember recent news?
“Square Enix will not add microtransactions to its single-player games”
You can’t add microtransactions to singleplayer games if there are none of them 😀
Precisely! So my comment here of just 3 days ago…
“December: Square Enix will not add microtransactions to its single-player games
January: Square Enix confirm they’ll no longer be making single-player games”
…re: Square Enix’s likely future plans despite their recent PR assurances proved to be spot-on. Heck, they’ve partly surpassed my cynical expectations ahead of time so gg to them! A truly appalling publisher wholly undeserving of our money.
Yeah, I was surprised when I first saw this article. That’s because I remembered seeing some good news pertaining to Square Enix a few days ago. Then I found the DSOG article about Square Enix saying that there won’t be microtransactions in their singleplayer games and noticed your comment. I had a good laugh.
When it comes to the likes of Square Enix, EA and Ubisoft it always pays to treat their PR assurances with utter contempt. This latest episode once more underscores for why we should never trust anything they say.
Nobody said we give up the narrative single player games; this is what we like to do. Where did you read that?!
That was from David Anfossi on Twitter tonight. They’re still creating SP games.
Single-player games that are ‘single-player’ games, yes.
well that was for console pc morons deserves this they are the ones to popularise the practice
I’ll say right now i don’t trust this.
What could possibly go wrong?
it’s piracy to me all over again
HAHAHAHAHA
AAA publishers at this point are already on the GaaS train. It’s basically all they are about now, as they not only control how it runs, but also control how long it’ll stay up for, effectively making more money, while also denying you the ability to play the game a decade or two from now.
The Publishers have visions of hundreds of millions of dollars pouring into their bank accounts from microtransactions with little effort on their part. This is the way gaming is going until the Publishers realize that there is only a finite amount of gaming dollars to be spent out there and then a correction will come and they will backtrack to more reasonable expectations.
Meanwhile single player fans will be starved for quality games that aren’t just a game geared towards multiplayer with a skimpy little single player campaign tacked on to it and some of the brighter Publishers will see that there is indeed a market for single player focused games and cash in on it.
If you are a developer, Get to work on a quality single player game and release it within the next 5 years, You will be rich!
There is a huge market out there as people are finding it harder to find top single player games and are now delving into indie games.
I am sick of this online crap, It’s not really gaming to me anymore.
It becomes a chore where you invest ridiculous amounts of time to get anywhere, Or you cough up the dollars to get the same advancement.
Go back to single player with quality expansions or sequels, Not dlc and micro transactions where I only get half a game.
elex.
Yes ^^^^ , everyone should support this game and go buy it unless you hate open world RPGs.
Well this is exactly what I have/am doing and always planed to do before any of this sh|t went down.
I love SP games and so do all my friends, I could give 2 sh|ts as to what marketing people or industry forecasters say is hot right now(I do what I want not what others tell me to do). I plan to make only SP games at my small indie shop cause that is what I love to play. I just never cared for online games and your right it is a freaking chore, and to me it is like a second job(I can never relax in them).
The worst thing for me personally in a online game is that you spend 100s of hours and then one day the server dies and you lose that part of you life forever, it just sucks. MP games are just not my jam, I only think optional co-op is cool and what a dev shop should considered if at all.
Anyways there are a few of us dev shops that still love SP games and are continuing to make them so hopefully we have your guys backs(SP crews). Just sucks to see the AAA games I love die to this online bullsh|t 🙁 , I guess we will have to hope a cool indie shop makes a spiritual successor to those games that are SP.
Anyways, I totally agree with you.
Last note, I am really freaking p|ssed off if the next Deus Ex & Tomb Raider are really online only titles, I won’t buy them and I will be gutted if it is true, the last two games where epic.
okay now you can shut the f up LoL and other f2p makes more money in a month than that a single player would make in its entire lifetime single player is not viable in this current state it takes million to make and the profit is so low and slow to justify it + you have the enormous amount of pirates like durka durka and zatra that outnumber the legitimate buyer of the game… SAD
Please then go tell me how much money Rockstar made on GTA5 or what about Witcher 3…………”OH BUT what about smaller companies BS arguement”
Yeah stardew valley made a lot of money.
let’s cherrypick to justify the argument typical moron on this site why it’s not the case with 3000 other games that are released yearly???
Cause the game sucks a AAA single player game can and does sell well
Like you did by claiming we have so many pirates again then why our games being sold at a competitive rate to consoles. Simply full of it so many indie games before they didn’t even come to consoles made money and a living.
if they can shill money on microtransactions they can sure buy the that isn’t the case why piracy …SAD
Very rich and if not rich very loved and you can grow your fanbase slowly over time.
Cyberpunk2077 going to knock their socks off, buying 5 copies to give away to rub it into Eidos face
Nope.
#SavePlayer1
you can try but turns out pc gamers hate bethesda
LOL tell that to the sales they made on Skyrim for the PC
I should have further clarified it ” pc gamers on this site”
that’s the only choice left in AAA else obsidian larian are also some good studio left
And another developer added to my blacklist. Thank you very much.
steaming trash
WTF? 🙁 , “Game Over” son.
What a waste and a shame. If the company has this policy for all their IPs going forward it’s a mistake plain and simple. No one wanted this other than some marketing people writing fluff on a white board at a board meeting for some executives.
I can see it now “Guys… PUBG has sold 20 million + units on the PC alone and it’s a online game, we need to get with the program” executives nod their heads and say “Tell us more, what is your plan?”.
they learn nothing from the mandatory tacked on mp modes a few years ago.
Godamn it games industry is re tarded
And i will emphasize on not buying your games
they’ll sell a lot more by ignoring single player market, so you’re not really threatening them, they’re just ignoring you and what you want.
Bethesda, despite its flaws, focuses almost 100% on the singleplayer market. All Square is doing is driving customers away, and that is not counting the indies.
bethesda focuses on single player games and they sell so well that they get off 40-50 percent couple months after release. lol.
Because SE games don’t, is that right? Jesus man, drill the s**t out that’s between your ears.
SE games do as well because they focus on single player games, what’s your point?
I won’t buy them either i never enjoyed multiplayer games as they are to repetitive and lack a story and have boring game environments
most single players games don’t hit a million sale, what in the hell having you been smoking?
David Anfossi has said tonight on Twitter that they are NOT giving up creating single player games.
“Nobody said we give up the narrative single player games; this is what we like to do. Where did you read that?! “
Today a part of my favorite gaming series dies very disappointed in the gaming industry including the buyers
Go have fun playing every single game that’s just like every other game with a different skin
It’s like it all started with Simcity or something.
Can we blame them though? Look at Deus Ex Mankind Divided. It was a good game yet sold poorly because of the internet hate hivemind. The microtransaction issue was blown out of the proportion as was the length. Oh and let’s not forget about the horrible steam score and just overall hate by PC community because of a few settings which tanked performance that can easily be lowered with barely any difference.
At the end of the day, these companies are made up of people(yes believe it or not people, a company isn’t one entity) and people need to eat.
Why can’t developers just concentrate on compelling new game + modes instead? Instead of hoping to milk player’s time and money on multiplayer that we don’t need (Tomb Raider already tried this didn’t they?), why not dump more into giving us reasons to replay the single player. Remember RE2? Replaying as characters with remixed items and new areas was like playing a whole new game.
Have they not learned anything from Shadow of War and SW Battlefront 2??? Putting any emphasis or talking about this crap, that NOBODY wants to know about, before your game is out, is pure suicide for your game.
I understand the concerns many gamers have about single player vs. online games…as I want the industry to always be creating epic & cinematic single player campaigns in spades. That said, some of ya’ll need to start thinking about the future of a franchise like Tomb Raider from a past & business perspective.
Even in light of these statements from the head of EIDOS Montreal, I have a hard time seeing Tomb Raider 2018 not having a substantial single-player narrative driven campaign (like Tomb Raider 2013 and Rise of the Tomb Raider do). The last two releases were very successful. Ultimately we’ll have to wait and see what the total package is going to be, but if anything, the online component the game will have, I expect it to be in ADDITION to the campaign. Let’s not panic before we know what’s really going on.
Clearly you’re somebody who has thrown reason out the door in exchange for an unnecessarily hostile attitude. If you don’t like the term “cinematic”, that’s your business, but I love when games have great gameplay and attempt to tell a quality story (told through cutscenes….aka cinematics). That said, I do feel that the story, characters, and writing could be greatly improved in the Tomb Raider games. Nevertheless, I’ve enjoyed what they’ve produced thus far.
And curiously, for myself, a game that is primarily cutscene driven (like let’s say the latest Planet of the Apes game), is not a game that I want to play.
You’re actually correct in saying that I’ve never played Deus Ex. And that’s because the concept/execution/visual look of the series doesn’t interest me enough. And by the way sir, I do NOT want lootboxes and microtransactions in games whatsoever. I can tolerate if they have cosmetic items you can pay for, but even still, I don’t want that either.
pubg sold 25.6 million copies and it’s an always online game, all aspect warfare is a single player only game and sold 740 copies, you must be a blind tard.
if you build it they will come… NOPE! YALL FCKN CRAY CRAY!
Please sell the Dx IP, I was utterly disappointed with MD and this is just going to make the franchise worse.
Whats next? Making Final Fantasy 7 HD episodic remake online to allow microtransactions?
Sad thing indeed! I loved those games, I will miss them.
Don’t know of think they’ll miss my money, but they sure won’t get it.
I disagree. Those microtransactions were completely different from Battlefront 2. The reason Battlefront 2’s situation is bad because the microtransactions directly affect the entire gameplay experience, that being the game is (was?) essentially pay to win.
All I’m saying is, at the end of the day, Deus Ex Mankind Divided was a solid title but most likely sold bad because of everyone being on the hate bandwagon. Now that the devs are most likely in a difficult financial situation, they need to make money somehow because they are also people who need to make a living. I just hate it when people look at something from this completely black and white lens.
So they’re going to elaborate on the minigames nobody liked and put less effort into the singleplayer aspects that actually drive sales. Another step towards irrelevance. You won’t be missed.