Last week, we informed you about PlayerUnknown’s Battlegrounds surpassing one million concurrent players. As we stated back then, PUBG was really close to the highest Steam record for concurrent players that was set by DOTA 2. And today, that record has been broken.
According to Githyp and SteamSpy, PlayerUnknown’s Battlegrounds has set a new record of concurrent players. Today, this battle royale game had 1,348,025 players online at the same time. For comparison purposes, DOTA 2’s lifetime concurrent players peak was 1,291,328.
What’s really crazy here is that PlayerUnknown’s Battlegrounds is still in early access, meaning that this number will most likely get even bigger.
And that is that, there is nothing really more to add to this. Congrats to Bluehole Studio for releasing a game that has captured the interest of PC gamers, and for supporting it with new content and meaningful updates.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Interesting to see the Avg daily high beats out the low, meaning that whatever number of players stop playing the game, there are still more to pick up the slack.
People claim it’s going to die like some quick fad, but the data says differently.
Well if they fix shyte up and optimize it a little better, add new stuff now and then welp i don’t see how this isn’t going to win gamers hearts. Making it in conpetition though… they need to forget that. That game is fun and casual, it has nothing competitive. I feel like competition in an RNG game is bullsht.
At least you realize the state of the game and the position it occupies, for many it’s the best game ever created in every way, needless to say they’re just blind fanboys and nothing else.
Your PUBG article miserable obsession continues!
It’s not my obsession, rather, yours and article writer’s
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yeah and to you those boring walking simulators are best games created, you should start playing on consoles i don’t know why people like you play on PC.
Hardly a polished or game of the year contender. That was always a clear fact from the get go.
Not even close to it, but that’s not clear to most, since their knowledge and tastes are pretty poor.
Well not to rehash this but they can like whatever they want. Not everybody has the same standards.
Same goes for woman/man 🙂
Ofc, but some standards are just very low due to poor knowledge and experience on the matter, it’s unquestionable sadly.
That may be. Indeed.
Still a fad.
Data says differently.
Give it some time……
Really, we could say any MP game is a based fad due to high player count at the start of it’s life, versus the mid cycle and end of it’s life.
I’m also picking up vibes on this site, that anything popular, that isn’t on the fave list, instantly means it’s garbage. I’m aware that we are a small collect on here, but it gets pretty silly af when it’s got to be a tiny, unheard of game that’s to get praise.
PUBG’s quality isn’t the issue as far as I’m concerned (not that I think it’s a particularly good game, but that’s irrelevant, I also think FO3 & Skyrim are sh*t, but both of those are still very much alive).
No, the issue with PUBG is that it’s yet another game piggybacking on the DayZ fad. As such, by extension, it’ll crumble away sooner, rather than later.
Now, of course, whether or not we consider PUBG to be dead once it reached DayZ’s current levels of “f*ck this sh*t” will still be subjective, especially as most will begin to sing its death knells the moment it slips from #1 on Steam, but that’s for later.
Day Z fad?, you mean the part about the zombie survival game?.
It was about finding loot in houses, while going against other players with guns or nothing at all, while evading the undead and succumbing to whatever shots or bites you were dealt with. PuB is purely a BR game, with a circle that shrinks and will literally kill you if you step our of the zone for a while. There are no undead, there are no broken legs that you need randomly spawned crutches to work with or just crawl across the map.
It has borrowed from Dz, in that it’s a large map with randomly spawned loot, but that’s honestly where it ends. If we want to follow that hype, we have ARMA to thank for that, a military SIM game, that the real military has used before.
I don’t get the anti crowd when it comes to a genre that hasn’t really found a place just yet or has been fully represented, meanwhile we have over hyped games like D2, and the usual CoD game coming out, which people both praise and merit to the high heavens.
I look at D2 and see it’s borrowed so much from other MMO’s, but as much as I dislike how generic and casual it is, it’s clearly selling to a larger crowd, just like how PuB exploded to a crowd that loves their BR fix. In the end both are going to eventually decline in total users playing, and eventually even concurrent players will drop to a few dots, but it’s not stopping what we’re seeing now though, a huge, huge want for that BR style game, where it’s only about Battle Royale and nothing more. Games like GTA and even Fortnite are trying to cheekily cash in on that style of play, despite the fact that it doesn’t work that way within their games and just becomes another lazily tacked on game mode, like all those other AAA games that come with modes nearly everyone ignores (besides TDM and DM for example, the most used modes for most MP games out there).
That’s the thing about piggybacking, everyone does it in some form or another. I want a new C&C from any dev, in doing so that’s me wanting any dev out there to piggyback on C&C’s theme, elements and general style of play, which would make it a thing to hate because it’s not me asking for an entirely new RTS IP (because EA is letting the IP rot, rather than it being put to good use, which is what I want to see, but they won’t touch it, so I have to have someone piggyback on their IP).
The people that dislike the game in general, and come to comment about it, will likely be the first to let everyone know that the thing they disliked and never played has semi died.
The one thing I do like about this coverage, is that DSOG isn’t sucking D2’s shlong like PCgamers is, treating their viewers like little console babbys playing their first console MMO (makes me sick reading some of those articles at times, because they take you for complete dolts).
Of course D2 is overhyped; Bungie, Activision, AAA. Every AAA gets pre-launch hype & a 90-day “oh mah gawd so awsum” window before they decide whether or not it’s actually good, or sh*t.
It took the plebeians ages to come around & accept that Destiny (OG) wasn’t the Second Coming & was in fact quite sloppy, which is why they then jumped onto praising the re-release version of it & shifting to “yeah, the original wasn’t that good….. but the re-release is great!”
“A larger crowd”? It sold like sh*t compared to its predecessor, what “larger crowd”? People bought into Destiny (OG) “because Bungie, so it’ll be a Halo clone, right?” Except as it turned out – nope! And that had a distinct effect on Destiny 2’s sales, alongside Destiny’s (OG) clunky reputation.
And it’s the Battle Royale-Survival part of DayZ that PUBG is piggybacking on. Yes, DayZ has zombies & guys *ssf*cking you & this & that but it’s the basic gameplay model that’s carried over to its various ripoffs & that’s what PUBG draws its primary inspiration from. Yes, there’s a crowd for this “BR fix” (for now), but as the last few years have showcased, that crowd is very prone to game hopping, much like the Call of Duty Cultists, for that matter, so there’s really no guarantee that PUBG will endure “just because” it actually made it out of Early Access.
There’s a difference between piggybacking & ripping off, however; Sure, PUBG at least did something….. “better” with their ripoff, but most people just blatantly ripoff into something worse. Personally I was thinking last night “damn, I wish someone would make a real Halo clone, since it’s obvious 343 is too stupid to fix Halo – and most importantly, they seemingly don’t even want to.” Halo’s gone to sh*t, so there’s room for someone to make a professional Halo Clone, instead of the umpteenth fan project for Halo: CE (not that I don’t love those insane mods, obviously).
C&C is another such case of there being a gap to fill, sure. Alternatively, on the other side, like you said, you’ve got the cheap knockoffs that try to piggyback on whatever the current industry fad is in order to generate a few extra marginal profits (if even) which results in some rush job joke production or some such.
It’s the Internet. People mock sh*t on the Internet.
PCG is for the casual idiots, so yeah, they treat them like idiots because that’s exactly what they are; the gullible sycophantic shills who jump on the hype train the moment they get 5 seconds worth of teaser for a new [insert].
By larger crowd, I meant those that hadn’t yet bought a console yet. There are still those out there who have yet to buy a current gen system, let alone any of the Pro versions, then of course we have the PC side which will be getting the game come late Oct, so when you pool all 3 together, you get a rather large crowd.
DZ holds no copyright over the BR style of play, so it’s really hard to claim that it owns it when we’ve had games in the past that held a “free for all” style of play.
Day Z was largely remembered for those close shave moments and the stories of being held up at gunpoint while being fed bleach and all for your tin of beans/can opener.
I’m not sure how BR is going to suddenly die off though, since we’ve got this many people who are really into the style of play, that’s been growing since 2011, and now we even have big pubs and smaller ones trying to cash in on it’s growth.
IF you look at PC gaming, you’ll see a lot of us love hopping from one thing to the other, while console gamers love hopping from AAA to AAA title, we just hope between all sorts of shapes and sized games, while also keeping a following with some MP focused ones (like CSGO and DOTA/GTA V/TF2 to this day etc).
There isn’t much to say that it will die out of nowhere. Every MP based games faces death, it’s practically written all over them. BF BC2 is still alive on PC to this day, it’s dead on consoles though that still doesn’t say that it will last indefinitely.
Look at WoW though, it’s ripped off many a page from FF XIV and FF XIV in return (though I feel XIV has done more these days), it still means both sides get something from one another.
We had Petroglpyh, half of the original Westwood team trying to emulate C&C with Grey Good in a way, then making their 8-it army game, both of which didn’t really explode and bring the genre back to full speed, but they were something none the less.
Yeah, I know people mock it on the net, but there is a difference between being a select cult few who damn anything that isn’t popular in their eyes and those that generally enjoy something. This site has a pocketed few that display the former.
I’m not sure about it being a casual romp, especially when actual skill has to be had, otherwise those random weapons net you nothing, it’s all about finding the good gear and using that gear in combination with your skills. Someone could find a sniper rifle and have 5 bullets, yet miss all 5 shots, while someone else could have a silenced AR and nail everyone from medium to close distance based on their skill.
A casual romp is more like CoD, a corridor shooter which practically holds your hand and hands you the keys to the kingdom with it. Early access titles that don’t require much if any skill definitely exist within the market, like fidget spinner knockoff games and ones that are all rainbows and sunshine.
Just to say, I bought the game because 3 of my mates had to deal with a 4th random team member ganking them, that wasn’t fun, but it became fun when I was their 4th member. Working as a team made things decently fun. I’m not praising the game to the high heavens, but it’s nice to see a game like that do insane numbers, while console kids spout that PC gaming never makes any amount of money, nor attracts large crowds, this game proves that and then some. I don’t expect Destiny 2 to do PuB numbers on PC, simply because we’ve been left out in the cold with the first game and it’s way, way more casual than PuB. You practically have bots popping out of corners and sitting there like bullet sponges, while in PuB, you have real players fighting for their lives, while having to constantly move about.
The only thing that’s a fad is your consistently horrible posts.
Buy some games and play them instead of living here.
How people tolerate you is beyond my imagination and my imagination is massive like my ego.
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Aren’t you a little old for memes?
Oh sorry, you don’t have any games to play so you play with meme generators, my mistake.
Please go and make more useless comments, you haven’t hit 10k yet. 😉
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CRAZY.
First game I’m buying once my rig is finally built. 🙂
if you go around you’ll find some autistic people telling you this is boring, ignore them and buy this.
I’ll take a break from this game after spending 49 hour ill wait till February 2018