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Steam has 33 million daily and 67 million monthly active users

At Indigo 2017, Valve’s Alden Kroll shared some interesting stats about Steam. According to Alden, there are currently 33 million daily and 67 million monthly active users. In addition, and as we’ve already reported, Steam has already reached over 14 million concurrent users.

Furthermore, Alden claimed that there have been 26 million new purchasers since January 2016, meaning that the total number of purchasers has been increasing by about 1.5 million users per month.

Overall, this shows why Steam is considered the most popular digital platform. This also shows how stupidly some publishers basically sabotage their own sales by not releasing their games on Steam (as they are obviously trying to promote their own digital services. We are looking at you Microsoft and EA).

133 thoughts on “Steam has 33 million daily and 67 million monthly active users”

    1. Gotta love dat DRM. You won’t even use GOG? That’s some backwards thinking right there.

      1. I love GOG’s approach, but the decision for third parties to implement DRM into their software on Steam is entirely out of Valve’s hands, it’s the onus of the publisher/developer to make that choice. There are many DRM-free games on the platform as a result.

        1. I always buy from GOG if they have the game. No DRM and I actually own the game.

          It’s a popular misconception that if a Publisher puts a game on Steam then they have to use Steam DRM but that’s not true. It’s up to the Publisher to make that decision. Valve has nothing to gain by forcing other Publishers to use their DRM. It’s simply a service offered by them.

          I discovered this one day when my internet was down and I hadn’t had a chance to go to offline mode. I booted up FEAR and it ran without a connection. There are other games too but I haven’t bothered to verify them but not every game on Steam has to check in with Steam to run. Most of them do use the Steam DRM though.

          1. Steamworks is DRM, and it’s entirely optional for developers to implement. Steam itself is just a store.

          2. Not really, there are DRM free games on Steam. You execute them directly from .exe and Steam won’t launch at all.

          3. Socially-acceptable DRM. It’s a trade-off. Cloud Saves, Achievements, In-Game Overlay with Friends & Chat system etc. in exchange for a completely superficial DRM service that doesn’t negatively affect you in the slightest – apart from that one-time login offline thing, of course.

  1. “how stupidly some publishers basically sabotage their own sales by not releasing their games on Steam”
    not stupid, greedy..
    steam takes a 30% off cut from each sale, to EA and f**ktivision that’s a lot of money
    (mind jew they are extremely rich but greed is like a curse, they always want more)

    but for some reason Ubishaft are still clinging to Uplay while it still sells on steam
    i always wondered that, why Ubisoft still sells on steam while you’re forced to use Uplay anyway?

      1. exactly.
        why are they even on steam? i personally would like to see all ubi games removed from steam (except the pre-Uplay era games, those are still good)

          1. definitely that, they release the same games every year under a different title
            but i suspect it’s mostly because of the steam sales
            i see Ubisoft sales about every 2-3 months, and every time it’s the same crap (a$$-creed, CS GO russian free version 6, far cry etc…)

          1. Games that require Uplay should not be on steam
            they’re either gonna have two platforms for their games, or one singular platforming with failing servers and expectations

        1. “i personally would like to see all ubi games removed from steam”

          I personally would like to see Ubisoft removed from gaming.

      1. you know the cuckstomers who side with the publishers with DLC and DRM are the worst type of gamers out there

        i bet you pay for PS+

        1. reality is these companies exist to make money, if you take that out, they’re not going to make games anymore, while at consumer standpoint some of their policy is not “fair” to us they’re constantly looking to increase their efficiency and make more money, no one says no to money

          1. money is the objective but not the goal
            creating an inspiring piece of art, or a well crafted game that will be remembered throughout the ages is

            the problem lies with it’s source, the publishers
            any game studio eventually wh*ores itself to one publisher sooner or later
            some choose to rely upon kickstarter and other “green” sites that a lot of talentless hacks use to leech off money with the promise of nostalgia
            (mighty number 9, shenmue 3, Yooka-Laylee you get the gist)

            there are only a few developers who are still independent and self publish
            the developers of mount and blades taleworlds are still indepedent
            and the upcoming kingdom come pretty much got funded by a single man who wanted to see the project become a reality

            the numbers of good developers dwindle, as the steam libraries keep amassing ?um on the storefront, soon these hard working developers are gonna die off we’ll have nothing but AAA ports and freemium games

            money is not evil inherently, but the LOVE of money is…
            publishers are the source of this spreading corruption
            the likes of Squre, EA, activision, warner bros, crapcom etc…

          2. i wanted to stop reading your comment after first line, money is the goal, money is the tool, money is everything, companies exist for one purpose and nothing else and that’s money, creating “an inspiring art” is a marketing policy towards attracting more consumers, labeling products as masterpiece, art and etc is something that consumers do.
            since consumers in video game industry are mostly teens, this makes an excellent opportunity for publishers to take advantage of your age group

          3. Not agreeing or disagreeing with anything commented above except your statement that most gamers are teens. This is another misconception that is thrown around the internet as if it were fact but it is not true.

            Age breakdown of video game players in the United States in 2017

            Under 18 years 29%

            18 to 35 years 27%

            36 to 49 years 19%

            50 years and older 26%

            This site puts posts with links under moderator approval so I won’t link to it but copy/paste this in your browser to go to the site to have a look:

            US average of video gamers 2017 statista

            Yes this is only USA but if you really want to know then dig a little deeper and you will find out.

          4. Problem is the teen &/or pre-teen market is huge, so they’re constantly trying to pander to it as they know the massive number of parents that will ignore the PG13 rating on the box cover in favour of “just shut up already.”

            Plus, while adults like more of a challenge than your average 13-year old, even they aren’t exactly hurtling towards Dark Souls in never-before-seen numbers, which makes the morons in charge think “mainstreaming = DA MUNIEZ”

          5. “i wanted to stop reading your comment after first line,”

            Same here. Difference being, I actually did stop.

          6. From the same person who thought “Xbox pro gamepads are superior to mice+K” was a good idea.

          7. You must’ve had different childhood games because the games i cherished were always “quality before quantity” those were the golden days of gaming…
            age of mythology, rise of nations, mafia city of lost haven, heroes of might and magic 3&4, dark messiah, Halo 3 and the list goes on

            and now gaming is more of a trend than a hobby, like mobile games
            accessible to everyone, from the clueless youth to the witless elderly
            these publishers knows how to target their advertisement team to “hype em up” and make gaming a social thing now
            (back in my day, people who were gamers were called nerds, now they just call them boys/men)

            like everything popular things turn to $hit when you got a big marketshare
            esp for the average cuckstomer who isn’t aware of microtransactions/DLC/recycled games buys the same crap every year because he’s bored

            and that’s why the industry is so $hit, gaming have become mundane
            publishers churn out the same old crap for almost half a decade and no-one seems to give a damn other than the vet PC elite
            which are dwindling by the years because of all the control the pubs got on forums (reddit is literally a shill site for publisher to spread propaganda and hype)
            so people accept mediocrity and then we get annual crapefest ports every year, which people seem to buy (at a declining rate thankfully)

          8. “if you take that out, they’re not going to make games anymore,”

            Lol’d.

            You do realise that EA was literally founded by people that just wanted to publish good games, right? It was only after the suits came in that the company actually went to sh*t with its annual sports copy/paste games, etc. etc. etc.

            It’s management & their greed that’s ruining this industry, not your average concept artist or whatnot.

    1. Every other everything released on any open platform fails, success is hard in a market that is saturated.

  2. So Steam has,

    – more users each day than the total number of Xbone consoles sold
    – more users each month than the total number of PS4 consoles sold
    – achieved more concurrent users than the total number of Wii U consoles sold

    1. Single Forza Horizon 3 sells more copies in first 3 months than 5 biggest steam releases in 2017 combined 😉

      Forza Horizon 3 (WinStore + Xbox One):
      – 2.5 million copies sold – in first 3 months

      Steam biggest releases 2017 – Steam Spy numbers:
      Ghost Recon Wildlands: 484.889 owners
      For Honor: 468.415 owners
      Nier Automata: 448.291 owners
      Resident Evil 7: 412.111 owners
      Prey: 308.494 owners
      Warhammer 4000 3: 262.252 owners
      Sniper Elite 4: 240.202 owners
      Little Nightmares: 96.123 owners
      Sniper Ghost Warrior 3: 91.628 owners
      The Surge: 58.445 owners
      DIRT 4: 49.667 owners
      Syberia 3: 43.031 owners
      Dead Rising 4: 40.890 owners
      Styx Shards of Darknes: 35.110 owners
      RIME: 20.124 owners

        1. Actually, it’s pretty interesting if those numbers are true. Obviously you have to take it with a grain of salt because its a internet comment. Just remember that Forza is Xbox’s big name title amd the Xbox doesn’t have many games so obviously it’s going to sell high on both systems. Also, they could be doubling the numbers since you buy one you actually get 2 copies.

          1. Those numbers are true, but he intentionally left out other better selling games, as I shall now demonstrate.

          2. How do i highlight the “taken with a grain of salt” part? I forgot the fun little code for it.

          3. That’s an average Friday for me, but instead of salt its coke.

          4. Well, the console with so very little in decent quality new console-exclusive AAA games was always going to sell such a game in high numbers when the Xbots have so little else to be crowing about nowadays.

            As for the game’s sales number for copies of the game purchased via Windows 10 Store, as opposed to Xbox Live using an Xbone, then Microsoft predictably haven’t revealed that statistic. We all know why that is!

            On to the more prescient point, we shouldn’t be citing ONE game as being in any way representative of anything. It’s about as meaningful as the console fanboys claiming that ‘PC sux!11!!’ because of the launch state of Batman: Arkham Knight.

      1. Combined sales numbers =/= PC sales numbers. Of course Forza Horizon 3 sold on the Xbox, but what did it actually sell on the Windows 10 Store, specifically? You can’t just vomit out “it sold 2.5 million! :D” & act like that’s PC numbers, just because the stores are merged, or the platforms are merged, or whatever – it just doesn’t work that way.

        1. Ha who’s the idiot? He said “releases”, PUBG isn’t released yet. It’s still in early access.

      2. Dude, really… it’s pretty sad and pathetic when you leave out other better selling games to prove your ‘point’.

        Conan Exile: 561,327 owners
        LEGO Worlds: 551,693 owners
        Tekken 7: 218,365 owners
        Friday the 13th: 229,069 owners
        Outlast 2: 182,613 owners

        And I could go on… and that’s NOT including PUBG sitting at 4 million+…

        Please refrain from lying in the future ok? It just makes you look pretty stupid.

        1. But… But… he’s not lying! He’s just omitting facts in order to serve his own argument better!

          ;D

      1. people like buying things that are interesting, most of those early avccess games are. Most of AAA games arent.

        1. May be interesting but they’re only half done. And devs are running away with the money laughing at the kids

          1. If we’re lucky PUGB might actually break that streak……

            …. Though, I’m not really sure if I actually want them to.

    2. Steam always had more users than all consoles combined. Now we have more up to date stats to tell us an average of actual active accounts, which is almost a third of the total number of Steam accounts.

    3. That’s not necessarily a proper comparison. One doesn’t need to spend money to create a Steam account. Whereas one has to spend money to buy a console. So obviously the number of Steam users will be greater than those owning any of the consoles you mentioned,

      Nevertheless, there are now more PC gamers than ever before thanks to Steam.

        1. Semi-sensible; there’s definitely a lot of Steam accounts attributable to CSGO cheaters that keep getting banned only to just re-sign up & jump right back in on a new account, but there’s also definitely some consoles that get purchased because of Red Ring of Death-type situations, etc. as well so in the end both numbers are just rough estimates.

          Then, of course, there’s the relatively minor amount of console players who own both consoles & thus get counted twice, etc. etc. etc.

          1. Those are peripheral factors. The root reason why that comparison fails is money. Anyone can create a Steam account at whim. Few can buy a console at whim. The money factor is most important. Comparing a free service to a paid product is stupidity. It’s the same reason why free-to-play games have more players than paid games. It’s common sense. PC gaming doesn’t need a bunch of f*cking cheerleaders to make it seem like the best platform out there.

          2. Sure, but how many people are actually going to go onto a gaming-oriented service just to use it as a generic social network? I mean undoubtedly there’s some of them, but I’d say they’re marginal numbers, at best, so the overwhelming majority of those Steam accounts are indeed attributable to actual gamers.

          3. Those actual gamers are on Steam in the first place because the service itself is free. A lot of folks manage to build a decent library with less than 50$. The barrier of entry for consoles is much higher in that regard so the entire comparison of Steam vs PS4 or XB1 or whatever is a fallacy. If anything we should compare

            1. either gaming PCs vs consoles

            2. or Steam vs PSN vs Xbox Live

            But not a free service against a paid tangible product. Otherwise we would also be discussing how Facebook has more “gamers” than Steam does just because Facebook has more accounts going by sheer numbers.

          4. Bah, f*ck failbook.

            But yeah, Steam vs. PSN + Xbox Live combined makes sense, sure.

        2. Care to demonstrate the flaws then? I don’t really understand if you’re peddling some agenda on behalf of a gaming platform, but either way PC gaming doesn’t need any logical fallacies from fanboys to make it seem better than console gaming. The comparison you made is frankly not a comparison to begin with so the desperation seems to be a feature of you. Which is strange since I’ve not encountered a PC gamer who’s desperate to prove PC gaming is the best EVAR or whatever. Because a PC gamer doesn’t need to.

  3. Forza Horizon 3 (WinStore + Xbox One):
    – 2.5 million copies sold – in first 3 months

    Steam biggest releases 2017 – Steam Spy numbers:
    Ghost Recon Wildlands: 484.889 owners
    For Honor: 468.415 owners
    Nier Automata: 448.291 owners
    Resident Evil 7: 412.111 owners
    Prey: 308.494 owners
    Warhammer 4000 3: 262.252 owners
    Sniper Elite 4: 240.202 owners
    Little Nightmares: 96.123 owners
    Sniper Ghost Warrior 3: 91.628 owners
    The Surge: 58.445 owners
    DIRT 4: 49.667 owners
    Syberia 3: 43.031 owners
    Dead Rising 4: 40.890 owners
    Styx Shards of Darknes: 35.110 owners
    RIME: 20.124 owners

    1. You’re shilling for Microsoft AGAIN!

      Also, LOL @ you having had to include Xbone sales in the desperate attempt to make your beloved Microsoft look good. Pathetic.

      1. Forza Horizon 3 is Xbox Play Anywhere title – if you buy it on Windows Store or Xbox Live then you always have it for both platforms. It doesn’t matter which platform you use. Game is cross buy, cross multiplayer.

        BTW – if you want try you have a chance. Currently Forza, Halo Wars and Gears are on “Ultimate Sale 2017”: -50% or -75%. Yesterday I bought “Forza Platinium” (game with all dlc and extensions) on -75% sale for 30 usd.

        1. You’re shilling for Microsoft AGAIN!

          It’s a miracle that you’ve escaped a ban for this long.

        2. The fact they’re play anywhere still doesn’t translate to sales on Windows store if it’s purchased on xb1 and they can just happen to use on pc. (Most of those xbox 1 owners won’t actually even own a gaming pc for a start)

          How many copies were ACTUALLY sold on windows store

          1. “How many copies were ACTUALLY sold on windows store”
            If it was even near half a million, we would have seen tons of articles and headlines about it. we didn’t so it’s way less than that.

          2. Kinda my point.

            All i know is i won’t be adding another sale to therir list.

            I tried demo last night and it’s still all over the place.

            I’ve heard last patch helps a lot, but not taking chance and refuse to play it at 30fps on a 1080ti

          3. I agree with your agreeing on the agreement of the agreeing for the agree-motion.

            Because isn’t it nice when we all agree with each other on something? It really makes us all look so agreeable, almost like we can’t help but agree with each other on something…… Even though we’re barely capable of agreeing on where the docks have agreed to be located in relation to a body of water.

          4. :))
            I agree whit your agreement on agreeing on agreements, it’s a beautiful life, lets end all of disagreements and start our own propaganda machine to study more agreements.

          5. Agreed! All in the name of further propagating the beautiful art of agreeing with disagreements, for the sake of agreements, all while agreeing to disagree for agreeing……!

          1. It does. I just wanted to know if we could do that too. I mean, if they’re going to be disingenuous, why not demean them even more than what they already are?

          2. He’s a Microsoft fanboy shill so he won’t ever be picking cherries of any description!

        3. I do have a chance….. I just lack the willpower to actually go through with it. Oh & the interest, since irregardless of what else, I’d have to install Windows 10 to play them, so, yeah……

          F*ck that sh*t.

      1. woopity doo it’s the only game doing that while a host of other good games are failing on steam

        1. So you ignore it? Can we ignore Forza then? Can we add the sheer volume of games on steam?
          You’re nitpicking and cherry picking like there’s no tomorrow to defend one of the worst platforms in all gaming. So tell us, just out of curiosity, are you that stupid or are you a paid shill? (I really don’t care for the answer, only to imply that you’re one or both of these vile possibilities)

          1. Lol I never said anything about Winstore haha. I fugging hate the winstore but thanks for assuming things you don’t know. It tells me you can safely be ignored.

            The only point I was trying to make was that I also hate todays gamers. They bandwagon on one type of game and leave the rest to fail, even though some of these ignored games are even better than the bandwagon games. Overwatch is another. Casual fluff garbage yet millions play it.

          2. Sorry, but you’re wrong. The same gamers that existed before still exist. We’re just what we’ve always been, a minority. Now games are mainstream, so the idiots that plagued everything else, now also plague gaming. It is inevitable.

            And as for the winstore, it wasn’t a reply to you. It was to someone else. Sorry about that.

  4. well bugthesda is already in the works for their own platform DRM
    with payed mods
    Activision now uses battle dot net as the DRM platform
    we got Origin and Uplay

    and GOG galaxy (which is by far the BEST DRM you can ask for games, it’s practically optional and it finally supports cloud save, still missing the steam community magic (guides and forums)

    1. “well bugthesda is already in the works for their own platform DRM
      with payed mods”

      They’re trying. Once paid mods fall flat on their faces, they’ll come slinking right back, just like how Rockstar’s Social Club never became their default platform, either.

      “Activision now uses battle dot net as the DRM platform
      we got Origin and Uplay”

      And once Destiny 2 fails to sell any sort of impressive numbers what-so-ever on the PC, their attempt to shift Call of Turds onto B-Net will go down in flames & they’ll come quietly slinking back into the fold like the good little b*tch that they are.

      Hell, even U-BE-SOFT never grew a pair of balls big enough to drop Steam entirely & they never will. Even EA only semi got away with it because of the hype train surrounding every single Battlefield launch.

      1. Problem is… bugthesda is determined to monetize mods however they see fit
        even with the last payed mods backlash these clueless greedy CEO’s continue to lie, and deceit their clueless fans

        this will obviously explode in their faces, but a lot of people are gonna buy TES VI regardless, hopefully not too many…

        activision is not even a thing on PC, it might sell well on BS4 but doubtfully ever on PC (unless they bribe every single site to give it a perfect score, which they might actually try)

        Ubisoft is a sinking ship, first they trash their FC4 reskin with anti-christian propaganda, then they make a$$-creed another stolen asset game
        (elements from far cry, a$$ creed, dark souls, and witcher mashed togather in a very ugly puddle of mechanics)
        with SJW agenda no doubt (and stationary crossbows in antiquity, what a suprise!)

        wouldn’t worry about Ubishaft once Vivandi buys them and damns their soul to mobile games

    1. ????? And esports is bad because…….. reasons(?)…..
      We, the pc gamers love games. Free, paid, mobas, fps, rts, casuals, esports, emulated or streamed, and everything in between. Rejoice, you have choices like you wouldn’t believe on PC. Most will never experience it all 😀

      1. toxic community but that is pc all around crappy esport games that i would never buy.they are just there to take you $2 for a skin game…lmao.

        1. You know you get all of those in all games through all competitive games in all platforms, right? That is like saying that esports are a interactive medium. All games are. All communities become toxic when they grow to a certain extent. It is not the games or the medium. It is you and I. We are the problem…. or not a problem. Some people love it. And most care nothing for it. “Be salty, my victory will taste that much better”, it is competitive.

          And the price of skins…. if you care that much, buy it…. or don’t…. it is your decision that will determine the course of action of the games you play. Again, not really esports issues. I thought you were going to bring up real issues within the system. Something to be addressed, this is irrelevant. So, let me take a guess here….. you’re a console fan, aren’t you? One of those who desire these esports for consoles that no one will ever take serious.

    2. highest selling consoles games are cod and destiny. Division and the upcoming destiny 2 and anthem are like that too.

      Whats your point?

      1. that the pc is good for nothing but esports and skin buying.thats the only revenue it has.and since i dont care for either im not a pc gamer:P

        1. “that the pc is good for nothing but esports and skin buying.thats the only revenue it has”

          That is a big part of the market but there are tens of millions of AAA games sold for PC every year as well.

          ” i dont care for either im not a pc gamer:P”

          Which begs the question why you are spending time on a PC gaming site reading comments and sharing your opinion while having no experience with PC gaming to share. Odd.

  5. First, you disregarded the maintenance cost of Origin. It is a service platform mostly for EA, meaning that the costs of it are not shared by others.

    Second, it is more than 100,000 because it keeps growing. Take me as an example. I own 13 games in Origin, but I didn’t buy Battlefield 1 only because of Origin. I have it, and I personally have no real gripe with it, but every time I remember I have to have it open, and update it constantly…. I just prefer to not even bother with it. And is Battlefield 1 worth the money AND the hassle of Origin? Well, not for me, no.

    Third, it takes from flops. If you consider that EA has to keep the maintenance and marketing of games like Titanfall 2, despite it failing to turn a decent profit. And it is all on them. Their image is waning and in the end it is costing them more.

    If it is profitable or not, it is hard to say for sure. But the cost is only growing for them.

    1. I don’t hate it. It is just a small inconvenience. Not even one that is so troublesome. It just detracts from the whole desire for it. It is just mehh.

      1. Exactly my situation. I don’t use it that often. I don’t care to. It detracts from my experience. And there’s already too much stuff making their best to ruin my gaming experience. I will avoid it if I can.

        1. Close, but not really. You have very fewer steam updates, they’re really fast, and I have a much bigger library there. Origin is not as simple and not as fast. It also keeps giving enormous updates for games I really should have uninstalled by now. It all detracts from it and makes hesitant to even start it up. All I think when I do it is “well, I can do it now…. I guess.”. And that is far from optimal in a service. Again, it is not a “hateful” thing, it is just…. a small annoyance, for games I own that I end up thinking “are they really worth all this?”. Add to that the fact that it is only a EA service, something truly irrelevant, it is just an annoyance.
          Asides from these little nuisances, you’re right. Not much difference in actual service.

        2. No, it’s not like Steam at all. you can open steam in offline mode whenever you want, you can’t do that with origin. after some time it forces you to update, it happened to me many times with DAI. then they blocked my country, all of my games were gone, 33 games, they stole them from me (can’t even access my library). on Steam, your games will be there no matter what.

  6. Honestly im fine with other publishers having their own digital stores. I don’t dislike Win10 store because it exists. I dislike it because its locked to one version of windows and is pushing a more tablet like app environment with UWP.

  7. I like articles like this. this way i can block all the pro console people so they no longer exist on my internet.

    1. Perhaps the greatest implied slur against the peasantry is that of Nintendo not even featuring presumably because they’re now such an irrelevance!

      1. Yeah, Nintendo has been doing their own thing since the Wii, basically – if not from before that, even, if we include the pre-multi-platform era.

        1. They’ve been doing so since GameCube, to be more precise. I have old gaming magazines from that era featuring statements from Nintendo’s top brass to the same effect, i.e. claiming that they weren’t in competition with Sony or Microsoft because they do things their own way. The magazine’s editorial rightly mocked them for it.

      2. Nah it’s just that they are their own category. Nintendo will always be relevant in that category because there is no competition.

    1. I wish them luck with the backslash the moment they try to do something that hilariously stupid.

  8. Well considering windows store is on every windows 10 device I think their dream is realized with over half a billion active devices out there. That is why Steam created SteamOS hoping gamers would make the switch, but few people care to port their games to Linux. Steam has a solid platform in a decade though I don’t really see them being around too much longer if MS takes gaming seriously.

    1. How many people are actually using the Windows Store, however?

      It’s one thing to force these apps onto Windows 10 users, but how many people actually end up using them is the real question.

      The day “MS takes gaming seriously” is the day Hell freezes over, pigs learn to fly & I lead my Death Cult into oblivion.

      So, yeah, be prepared my faithful acolytes, for that day is com-

      Yeah, no.

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