Watch_Dogs 2 – New trailer showcases NVIDIA GameWorks effects

NVIDIA has released a new trailer in which Watch Dogs 2’s Senior Producer, Dominic Guay, takes us through the NVIDIA GameWorks technologies featured in the PC version of the game.

The PC version of Watch_Dogs 2 will support Ansel, G-SYNC, GeForce Experience, HBAO+, HFTS, PCSS, SLI, Surround, and TXAA.

Naturally, you will need a really high-end GPU in order to maintain a 60fps experience and have all of these options enabled (especially HFTS).

Among these aforementioned features, Watch_Dogs 2 on the PC will come with stuttering/lag framerate optimization as Ubisoft employed a fix that makes all controls much more responsive and less framerate-related.

Watch_Dogs 2 will also support SLI/Crossfire systems from the get-go, will feature an uncapped framerate, will support 4K resolutions, FOV and Sharpness sliders, and an Ultra Texture pack that will be available at launch.

Watch_Dogs 2 releases on November 29th.


Watch Dogs 2: PC Trailer – NVIDIA GameWorks

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email