Respawn and Electronic Arts have just released the teaser trailer for Titanfall 2. Although we don’t have enough information to share about it, Electronic Arts revealed that a gameplay trailer will be unveiled on June 12th, so stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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looks good. can’t wati
is this a joke or something?
where is Battlefield 5?
next year
Also in June, since you know, they have that big EA show that they are doing instead of E3, EA Play 2016.
Q3-4 2016. <— investor call.
Should be out this fall 2016, will be showcased at Pre-E3 EA Play (not confirmed, but they would be stupid to not show then, or before).
here’s hoping this one wont have 40 gigabytes of uncompressed audio.
But the sound quality was so good!
You probably wouldn’t even be able to tell the difference between 24/96 and 16/44 .wav, .flac and high quality .ogg and .mp3 files. Same as 99% of gamers.
Yet, 24/96 .wav file is nearly 15 times bigger than 320kbps .mp3 file.
you can tell the difference when you have good sound card with high quality headset.
a totally useless difference. Battlefield 4 has some of the best video game audio and their whole game is less than the size of the audio for titanfall
The difference is only in high frequencies (let’s forget about 16bit vs 24bit .wavs, that’s a whole new level and it’s not for gamers), and not every sound may have them. MP3 files have a low-pass filter on ~20Khz.
The thing is, human ear cannot hear anything above 20Khz, and after 25+ years (usually) cannot hear anything above 16Khz.
No, it’s not something like “human eye cannot see 60fps”, you can test it: /watch?v=h5l4Rt4Ol7M
Isn’t mp3 128kbps? Which I would say is noticeably different to wav if you have a decent headset and amp/dac combination.
mp3 can reach 320 kbps. which is more than enough for 99% of pc equipments and human hearing. As nines said, the older you get the less you’re capable of hearing sounds above and below certain frequencies, it’s just like that.
You may improve your sound experience, but gadgets aren’t going to change your ears. I posted a link above. If you can’t hear at least 20 Khz (which equals ~40 Khz for digital files), which is still in range of a standard HQ mp3 file (44.1 Khz), then you aren’t going to hear anything above to tell the difference between .mp3 and .wav.
First one was a total failure, let’s see this one. I still remember respawn talking about titanfall 2 only months after the first came out, that says it all…
If the first one had been a failure, there wouldn’t have been a sequel immediately after.
Such a failure that they decided to make a sequel and were talking about it just after the first one launced
Such good trolls
COD with big robots
I’d rather play a game that’s a mix between the Stanley Parable with big robots.
I hope the game is designed for a controller and to be played from a couch so I can have the most cinematic gaming experience possible! *shuder*
Fool me once shame on you, fool me twice? nope, cause I never buy a game day one from you again EA.
There are 23 comments here, 21 of them are whining about EA, Titanfall 1 lack of content, DLC’s, audio size…
Can’t wait to play this. Occasionally still playing the first one, still a rush, and with the free DLC’s there are so many maps. I have high hopes for this game. 🙂
Singleplayer campaign has been confirmed.
As a max G10 player, I’ll do it all again with Titanfall 2.
I’m surprised that this game actually got a sequel.
cant wait i want this and battlefield 5.