Joran Mechner is the creator of the original Prince of Persia title. He begun developing the game in 1985, the same year he graduated from Yale University in New Haven, Connecticut. At that time, he had already developed the game Karateka. It was a martial arts action game originally programmed for the Apple II.
Mechner drew inspiration for the Prince of Persia from the Arabian Nights stories, and from films such as The Adventures of Robin Hood and Raiders of the Lost Ark. He used an animation technique called rotoscoping. He used traced footage of his younger brother running and jumping in white clothes to animate the characters’ sprites and movements.
In order to create the game’s sword fighting sprites he rotoscoped the final duel scene between Errol Flynn and Basil Rathbone in the 1938 film The Adventures of Robin Hood. After the initial release on the Apple II, Prince of Persia was ported to a variety of platforms such as Amiga, MS-DOS, Amstrad and many more.
You can watch the video below to learn more about the challenges he faced while bringing his ambitious vision for the game to life.
Thanks Ars Technica and Wiki.
Chris was born in the early 80’s along with the very birth of home gaming. After spending many maaany drachmas on arcades, his father decided to buy him a PC instead of going bankrupt. He lived through the advancing and development of the gaming industry, having played TONS of games on all platforms. He is always honest and will never hesitate to give his true opinion on a game no matter what. Loves stealth games and dislikes microtsansactions, DLC and pre-ordering…who doesn’t after all?!
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Prince of Persia needs a good reboot. Not that bullcrap they pulled a few years back. And Splinter Cell bring back Splinter Cell.
chris binge watching random youtube videos again
Wow. I literally “just” finished watching this before coming to DSOG right now. Crazy coincidence.
It’s a great watch really, to get an idea of how things were done in the era, and just how crafty and creative game designers had to be back then, with incredibly limited hardware capabilities.
Prince of Persia needs a good reboot. Not that bullcrap they pulled a few years back. And Splinter Cell bring back Splinter Cell.
Uhmmm, they pulled the same BULLCRAP with the Prince just last month, in FOR HONOR. Go look it up! It is the most soulless garbage to ever hit the screen. What did you think Ubisoft was just gonna stop with Sam Fisher? HAHA, no way man. They are a rinse & repeat factory.
They’re kipping Splinter Cell for dark times, just like Blizzard with Diablo 4, when nearly 100% of your fanbase starts to hate you, show them a trailer…
In the meantime Sam Fisher is serving as a gimmick fan-service DLC for a game that’s smells azz…
I like how you think. ! 100% agree. They are keeping it like a “Trump card”, close to the waist when they need a good comeback. cause why try or change anything right now, especially since so many useful idiots love their games. And when i say “their games”, i mean the garbage they put out.
I like how you think. ! 100% agree. They are keeping it like a “Trump card”, close to the waist when they need a good comeback. cause why try or change anything right now, especially since so many useful idiots love their games. And when i say “their games”, i mean the garbage they put out.
Ubisoft has some great IP’s and should learn from CAPCOM what they did with their fan favourite Ip’s instead of dishing out same old AC and killing Splinter cell.
they had their run and it’s over apparently, look up the reviews for resident evil 3.
but have you seen this?
https://www.youtube.com/watch?v=577WdrwQEFQ
HAHAHA F*cking sh*t Gordon WTF ?!
Very interesting video, thanks!
ubisoft shd be ashamed of themselves.. they bought those IP like prince of persia and might & magic.. and they kills them. now you have AC20, WD10, FC15. thank you ubisoft.. guys pls keep buying ubishiiit games.