Tekken 8 feature

Tekken 8 gets a 35-minute trailer, focusing on its gameplay mechanics

Bandai Namco has released a new trailer for Tekken 8 in which Katsuhiro Harada and Kohei Ikeda talk about the game’s combat mechanics.

In this video, we get to see the Rage System, Recoverable Gauge, and Heat System. Harada and Ikeda have explained these three key gameplay features. And while Rage Arts will still be present in the game, Bandai Namco has removed Rage Drive.

To demonstrate these features, Bandai Namco has used the current build of Tekken 8. Do note that this build is a WIP, and does not represent the quality of the final game.

Tekken 8 will be using Unreal Engine, and promises to provide evolved visual expressions.

Tekken 8 will make the battles more enjoyable for a player in attack. It will also make it easier for people to understand exciting battle moments and momentum shifts. And finally, the game will aim to enhance the character’s specialty and characteristics.

Lastly, Bandai Namco has also released a gameplay trailer that revealed its next character, which is no other than Nina.


TEKKEN 8 | New Gameplay Mechanics Introduction

TEKKEN 8 – Nina Reveal & Gameplay Trailer

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email