Skyrim Whiterun Unreal Engine 5

Take a look at a true scale recreation of Skyrim’s Whiterun in Unreal Engine 5

Leo Torres has shared a video in which he recreated Skyrim’s Whiterun in Unreal Engine 5, using Nanite and Lumen. Now what’s cool about this recreation is that Torres has remade Whiterun at a more realistic and lore-accurate scale.

Torres has used Unreal Engine 5.2 Preview in order to create this massive map. The map also runs with around 30fps on an NVIDIA GeForce RTX 3060Ti.

The artist has used a mix of third-party models and custom assets that were modeled in Blender and then textured in Mixer. Moreover, he has used most of UE5’s latest tech features. For instance, the map uses Nanite for all models and foliage. Lumen was also used for global illumination and reflections.

Unfortunately, this map is not available for download and from what I know, there are currently no plans to release it. Still, it looks mighty impressive, which is why I wanted to share the video.

Speaking of impressive fan remakes in Unreal Engine 5, I also suggest taking a look at the Dark Souls 3 Remake. Then we have the Zelda: Ocarina of Time Fan Remake. Let’s also not forget this amazing fan remake of STALKER. And lastly, you can find a fan remake of Death Stranding in UE5.

Enjoy!

The True Scale of Whiterun: Skyrim in UNREAL ENGINE 5!

8 thoughts on “Take a look at a true scale recreation of Skyrim’s Whiterun in Unreal Engine 5”

  1. That’s why composite matters. The times of day chosen to show this off aren’t doing it any favours. The cloudy dimmed lighting while walking through the town killed assets details.

    1. It’s like any other tool, it’s as only as good as the craftsman using it. This looks great and all no doubt about it but you start adding a ton of NPCs, critters, AI to control them, a combat system, etc and suddenly performance starts to tank really fast if you don’t know how to correctly distribute the loads across the CPU cores and GPU CUs

      1. There have been a few test cases released – even one for PS5. Its an evolution leap for sure, just like UE4 was. But our expectations will change and then 8k will need to be the norm lol

  2. the person who picked the soppy, beta male soundtrack for this clip deserves a proper beheading by our resident swiss muslim, dagoat

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