Styx: Shards Of Darkness gets first gameplay trailer

Focus Home Interactive released the first gameplay trailer for Cyanide’s upcoming stealth-focused title, Styx: Shards Of Darkness. Styx: Shards Of Darkness is powered by Unreal Engine 4 and is currently planned for an early 2017 release.

Patrick Pligersdorffer, CEO at Cyanide Studio, said:

“With this new episode of Styx we updated our engine from Unreal 3 to Unreal 4. This update has brought so much to the Styx series, from graphical enhancements to new gameplay mechanics and features. The engine transition has required some time for our team to adapt to. We’re dedicated to providing the best stealth experience possible for players, so in agreement with our publisher Focus, we are delaying the game until the first quarter of 2017.”

This video shows the game’s goblin hero sneak, climb, swing, and kill through the Port of Korrangar on a mission offered by his latest shadowy client.

Enjoy!

Styx: Shards Of Darkness - Gameplay Trailer

5 thoughts on “Styx: Shards Of Darkness gets first gameplay trailer”

  1. CRAFFFTING? why every game needs crafting? we don’t like crafting, no one wants crafting. let’s leave the crafting alone already!

  2. The ropes in the game are like solid beams and poles. Seriously, couldn’t they have done this better? Since the character has tessellation, why not the other soft materials as well?
    I think they are rushing it with this release and that is never a good sign.

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