New official Anthem gameplay trailer showcases Javelin Personalization and End Game content

Electronic Arts and Bioware have released a new gameplay trailer for Anthem. According to its description, this trailer showcases your first story in Anthem, along with javelin personalization and a look at the expanding world of Anthem and its endgame content.

In this video, game director Jonathan Warner walks us through some of the contracts, Strongholds, and endgame content that will constantly offer – at least according to Bioware – new challenges for players to test their skills against.

Anthem releases on February 22nd and according to Bioware, its final version will offer proper 1:1 mouse input, may feature a FOV slider and will provide better performance (you can find all the changes/improvements for the final build here).

Furthermore, the game will support DLSS but not at launch, meaning that NVIDIA owners will have to wait for a post-launch patch that will add support for it.

Enjoy!

This Is Anthem | Gameplay Series, Part 2: Endgame

10 thoughts on “New official Anthem gameplay trailer showcases Javelin Personalization and End Game content”

    1. Not witnessed a post-E3 downgrade on that scale since the likes of The Witcher III, Tom Clancy’s The Division and Watch_Dogs.

  1. I’ve been saying this game is for average fans of video games, and if looks like I may be right from internal numbers from EA. They’re showing that Anthem is gaining great and positive feedback, and is being warmly received by the average crowd.

    The EA quarter report was very interesting to say the least.

    BF:V, for being a dead game with no player base, that the internet was going to totally ruin; has 7.3M copies sold and sold more than BF:4 in its first six months, but BF:V did it in three. Game supposedly sold half of Hardline’s numbers.

    They also are doubling down on the “games as a service” model, and are going to be pushing that more and more.

    Should make for an interesting year seeing what happens with EA from now on.

  2. Oh to be a fly on a wall at EA today. This gd company’s victims have been waking up. Hoping the momentum stays up with everyone rejecting mobile models, and moreover, rejecting those predatory models in low effort AAA titles like Anthem otherwise I fear we’ll be witnessing the last steps in another gaming crash – unless AAA (i.e. EA) finds a way to go even further than the current chopping up of the minutiae of the mediocre games they make and selling those assets at exorbitantly marked up pricing a la carte. For the youngins here, a market flooded with low quality at high prices was the cause for the last crash. Games like Anthem fit such criteria.

    But who knows? I have been unpleasantly surprised at just how devious the MBAs in charge of EA’s banking-like scheming have successfully been in executing their obvious scams, and I’m more surprised at how gullible and accepting we are while we are repeatedly conned – and each time our memories are somehow completely wiped of past scams.

    But today… today is a good day in the industry.

  3. I couldn’t care less if EA took all the money from stupid people on the planet, and that was the end of it. The only reason I, and most others care about this garbage, is that it spills over in to every other company that makes games.

    If it weren’t for that, I wouldn’t give a crap myself. I don’t care if stupid people lose their money because they’re stupid. I do care when it ruins the entire industry as a result.

    Here’s hoping Anthem, and EA, collectively cease to exist in the near future. F*** this company, and their endless bulls****ery.

  4. Boy Bioware just cant catch a break, but what can one expect really, teaming up with EA?

    This is a vapid garbage wannabe concept that was destined to fail from its very inception.

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