During its latest Forza Monthly Stream, Playground Games presented some new in-engine footage from Forza Horizon 5. This new in-engine video showcases the game’s weather and lighting effects.
In Forza Horizon 5, players will explore the vibrant and ever-evolving open-world landscapes of Mexico with limitless, fun driving action in hundreds of the world’s greatest cars.
Additionally, Forza Horizon 5 will take advantage of photogrammetry. As such, players can expect highly detailed textures for most surfaces.
Playground Games has also revealed that Forza Horizon 5 will only feature Ray Tracing in ForzaVista. This basically means that the game won’t have any Ray Tracing effects while playing. Moreover, the game will not officially support mods.
Lastly, you can find the game’s minimum PC system requirements here.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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This is because AMD Radeon is too weak for proper ray tracing in game
Digital Foundry embarrassingly gushing that individual pine needles are visible.
Meanwhile, ignoring the hyperbole:
– no VR functionality
– no meaningful ray-tracing featured
– no mod support
devil’s advocate here:
raytracing something when you’re going at 400km/h is probably not worth it, and classic simulation of gi and ao is good enough that you won’t see the difference. that’s why RT is only in photo mode.
no horizon game has had vr support since there’s no dedicated xbox console vr headset(requiring extra engine modifications and optimizations).
no mod support
that’s how they sell car packs.
Yep, it’s pure and unadulterated peasantry if there ever was.
>classic simulation of gi and ao is good enough that you won’t see the difference
Compare rasterized Metro Exodus to the Enhanced Edition, it’s a generational leap…
Not that it matters because Forza only has reflections.
no one uses VR, its gimmick to sell useless hardware to gullible ppl
for many years to come most games will not use RT anyway so its not really shocking, especially seeing how it still looks fantastic
there never will be mod support for any forza game, they make money by selling car packs
all your points are invalid and dont matter for anyone interested in that game
Looking good, indeed.
But my focus is on Motorsport. Hope it gets a little bit better with the new changes.
RT for your car only would have been good. Mixing it up screen space reflections. No one gives a sht about the “other” cars anyway, while driving and admiring your own. But of course the AMD POS inside the XSX would destroy itself. Shame really.