Bloober Team has released an official Unreal Engine 5 Tech Showcase video for Layers of Fear. This video showcases some of the game’s environments, and it will give you a glimpse at what the developers are able to create with Epic’s latest game engine.
Layers of Fear will be a narrative-driven first-person psychological horror game. The game will have Ray Tracing effects, as well as UE5’s Lumen tech. Furthermore, it will support HDR, volumetric lighting and Niagara.
Bloober Team plans to release Layers of Fear in June 2023. Below you can also find its key features.
Layers of Fear Key Features
- Explore unsettling environments and solve strange puzzles to unveil the narrative at the heart of this first-person psychological horror experience.
- Three different stories of craft-obsessed protagonists (The Painter, The Actor and The Writer). These stories will be interwoven to create a truly immersive experience and gripping storyline.
- Everything in the Layers of Fear series, including all DLCs, so you can find the answers you want.
- New brand-new core mechanics will be introduced to Layers of Fear and its sequel. There will also be additional features so that all the chapters and stories will blend seamlessly.
- Rebuilt from the ground up in Unreal Engine 5, Layers of Fear supports Ray Tracing, HDR and 4K resolution to make the visuals as realistic as possible.
- The new Lumen system offers the most immersive and visceral horror experience.
- A hauntingly beautiful soundtrack by the highly acclaimed and award-winning composer, Arek Reikowski. He has composed a hypnotic score that adds an extra layer of tension to the game and will leave you on the edge of your seat.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Translation: You will need a $3,000 PC and it will still be a trash stutterfest.
Is it the same game, done in UE5 or a new one?
It’s the same first 2 games, but in UE5.
Edit:
It’s remakes of both previous games and their DLC, plus new DLC, all in UE5.
Taken from the Steam description:
The series’ crowning work [this game] is the definitive way to experience the critically acclaimed franchise as it features Layers of Fear and Layers of Fear 2, as well as all DLCs (including the new ‘The Final Note’ DLC that will give you a new perspective on the Layers of Fear storyline) and the never-before-told story of The Writer, which will tie everything together.
Their previous game was complete trash.
wow walking sims are almost like walking irl now!
I still find it strange they decide to remake the first 2 games, instead of making a new one. They weren’t bad looking games in the first place.
I liked Observer System Redux well enough.
there was a 2016 game with the same title. why release a different game with the same f*ck1ng title 7 years later wtf is going on
so no nanite system?wtf happened to nanite?
Not needed because the game takes place in a bunch of small rooms.