Dolphin has been recently updated with DX12 support, meaning that it now offers better performance in a variety of games. And today, YouTube’s ‘SHD’ shared a video, showing Super Mario Galaxy 2 running at 4K and with 60fps on an i7 5820k (overclocked to 4.2ghz) with an NVIDIA GTX980Ti. It looks stunning and shows how beautiful Wii’s games can look when rendered in such a high resolution. Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Looks smooth like butter!
DX 9 backend is way faster than DX 11 to. Less accuracy = more speed. It looks to be a placebo according to the actual people who made Dolphin. They only added unofficial support for the backend because people on their forum are silly or they got sick of having to delete the “blah blah DX 12 threads every day”.
You can download a million versions of Dolphin that trade accuracy for speed and have less stability than OpenGL/DX 11 backend. You do not need Windows 10 and DX 12 for that lol.
Oh and the benchmark that was linked on PCgamer? Is from the guy who added the backend ROFL. It was called into question immediately by the people who make Dolphin in the thread he initially posted it.
DX 12/Vulkan will probably really help last gen and current gen emulation. Wii which had a small core/thread count? Nah. Not unless you want to make a game from scratch and not emulate it at all lol.
dx12 backened is incuded in master build of dolphin tht means it did improve the performance. and i hav far less stuttering with dx12 compare to opengl/dx11.
also tht thread was approved by dolphin devs,
It is not from the devs of Dolphin. You can go to their forum and read the initial thread the forum user posted who wrote the backend. They just added it to their build because people kept requesting it, not because they thought it did anything special. They said you can add Vulkan to if you want. They do not care, it is open.
The devs have criticized his benchmarks, the accuracy of the DX 12 backend and if you look at the initial thread they say you can do the same things on DX 11/OpenGL.
The devs of Dolphin care most about accuracy, so while old versions using DX 9, or “hacks” via OpenGL etc, might run better on lower end CPU’s, the game does not run as accurately and may be missing effects. There are even custom builds that value speed over accuracy that people swear by.
Also adding more cores can result in crashing and instability even on DX 11/OpenGL, even though performance went way up. It depends on the game.
I couldn’t have said it better myself. Funny how the people, without any technical knowledge what-so-ever, are quick to dispute and argue, based on their blind devotion, while having no clue about how these APIs function.
yaaaaaas!!!!!!!
i think the guys from Nintendo are pretty pissed off now that a decent 2012 GFX with DX 12 support and a i7 can do their games on 60 FPS 1080p or higher (depends on the GFX)
but this can be a lesson for them to make their games cheaper!!
Nintendo does not care what a 600$ 980Ti or even 200$ 960 can do they care about what a system that would cost 400$ or less can do.
Yep, Nintendo got dem art style al right.
Also, the people that work in this emulator are amazing.
This is very nice performance at 4K!
#DX12FTW
Vulkan or DX12?
Whichever one is working, they’re great. Then again, I’ve never seen any game presentation using Vulkan.
Does anyone care that this has nothing to do with DX12??? Thanks to Bruce Cambell we can clearly see that 4K 60fps with the brilliant Gtx 970 is a fact without DX12. Don’t be fools of Microsoft guys! I hope Vulkan does change some things because I am really disgust with Microsoft.
Literally has nothing to do with DX 12. You can find videos of a GTX 970 doing the same thing from 2014. I will link one under this post, just needs mod approval. I swear MS propaganda gets people every time.
https://www.youtube.com/watch?v=_KlvHabHxZk
Exactly dude MS gets people every time! No need for 980ti, DX 12 or an i7 5820k I hope Vulcan to do the trick against DX12. I was playing the game last year at 4K with my MSI Gaming 970, i7 4790k 60fps and I was reading this and said wait a second… but you got me first! haha
+1
For purity reasons? ROFL
Currently we have MS astroturfers, shareholders and naive people that buy into their BS comparing a wrapper (Talos) to a native port. Which are you? Pick one.
lol ms hate is real here. similar topic was super hot back in 1990s and see directx is still relevant even tho people were calling it dead back thn opengl vs directx lol.
the one that wonders why directx 12 is seeing a boost in dolphin when it wasn’t made from the ground up for it either, so either you are a fanboy of some kind or delusional which one are you?
There’s already a custom version of Dolphin out there that allows for asynchronous shader recompilation on DX11, OGL and DX9.
Looks ok, Would nice if it had Vulkan as well.