The team behind the best Xbox 360 emulator, Xenia, has released a brand new version that comes with some impressive performance increases in numerous games. As such, PC gamers can now experience the first Red Dead Redemption with more than 60fps.
YouTube’s ‘Emulators & Gameplay HD’ has shared the following video, showcasing Red Dead Redemption running on the latest Xenia Canary version. In order to capture this footage, the YouTuber used an Intel i9-12900K with an NVIDIA GeForce 3080Ti.
As we can see, the game could run with more than 137fps at times. This of course happens in big and empty areas. Inside towns, the framerate averages between 60-90fps. This is still impressive considering the game was originally locked at 30fps on consoles.
Now I don’t know whether the entire game is playable at those high framerates. For all we know, there might be some towns that are more demanding than what ‘Emulators & Gameplay HD’ has showcased. Nevertheless, it’s now possible to play and somehow enjoy this game on PC.
You can download the latest version of Xenia Canary from here. You can also download the 60fps unlock patch from here.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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RdR should work 300fps on average computer so far on xenia, but they have pretty low fundings ~400$. Comparing to Yuzus 20000$ per month, this is more than amazing!
I dunno why there’s not much enthusiast support for getting Xbox consoles emulated. Every few years I check in on the playability of oXbox and am usually disappointed. Considering that oXbox used x86 PC hardware, there must be a better reason for emulation is in such a poor state than a lack of interest in developers making emulators of it.
Lack of open hardware documentation is the main issue, both PS and Nintendo consoles have get open documentation relatively fast after their release, IMO i think it have something to do with how the patent laws function in the USA
Xbox 360 was running on PowerPC architecture, NOT x86.
I said oXbox, as in the original. L2read.
Jep, i got confused. My bad.
Lack of interest, xbox has almost no exclusives worth our time
OG Xbox is also progressing, but at a much slower rate than other consoles. Eh.
I’m waiting for Splinter Cell Double Agent to be perfect.
Just tested it. Dont have frame monitor that works in xenia and internal graph wont work for some reason, but got 30 fps for sure, probably even more, cant tell. 10400f + radeon 6600
MSI Afterburner works in XENIA just fine.
Yea, didnt installed that. Found some 3rd party monitor on my desk and discovered that it is 30fps and cant unlock it cos patches dont work
RDR doesn’t need any “patch” to unlock FPS.
You just need to disable Vsync in XENIA’s config file.
Tnx, but nope. Vsync dont help. There is unlock fps option in patches, but for some reason it wont load patch. All works fine for Gow, maybe there are still no patch for version I have
You must use Xenia Canary and not Master, Canary is only way to use patches, this way you can keep Vsync on and unlock FPS to sync with your display resfresh rate
The patch option has extra tweaks with adjusted timings so things won’t mess at anything beyond 30 fps, even then there are still some scripts and animations that are broken at 60 fps, so the Vsync=False option is obsolete now, better keep Vsync and use the 60fps option in the patch
Tried XENIA to see how well Call of Juarez 1 works on it. For who doesn’t know, the X360 version of CoJ 1 has the best visuals and some extra content vs PC.
Hilariously, I can do 120 FPS locked on it with a R5 3600, haha. Still just 720p + FSR, given the game doesn’t like resolution scaling.
You are severely misinformed. The PC version also got updated to a enhanced edition will all the Xbox 360 enhancements and more when the Xbox 360 version came out.
https://www.gamespot.com/articles/call-of-juarez-exclusive-qanda-introducing-the-xbox-360-version-and-details-on-vista-support/1100-6166601/
And yet, I played them back to back and the visuals aren’t 1:1 between X360 build and PC.
Some things look better on console, some things look better on PC.
PC also doesn’t have the extra separate missions content found on X360 either.
As an example, X360 build has volumetric clouds that project shadows on the ground. On PC, neither DX9 or DX10 version has volumetric clouds.
And yet, I played them back to back and the visuals aren’t 1:1 between X360 build and PC.
Some things look better on console, some things look better on PC.
PC also doesn’t have the extra separate missions content found on X360 either.
As an example, X360 build has volumetric clouds that project shadows on the ground. On PC, neither DX9 or DX10 version has volumetric clouds.
This emulator is GPU bound I believe. Hopefully an RX 580 is enough to run it at 30 fps.
It’s not. I’ve got a 3080 paired with an i7-8700 (non k) and it runs like garbage. CPU is where it’s at for this and RPCS3 for ps3 emu. Waiting for Ryzen 7000 series for upgrade as they include avx512, then will try RPCS3 again.
have you tried the xenia version yet? the ps3 version was the inferior version when it came out.
I have, performance is more or less the same as the previous version of Canary I tried. From all the videos I’ve seen, both Xenia and RPCS3 benefit from a beefier CPU, (with or without the added avx512 instructions) I’ll probably hold off trying either again until after I upgrade later this year.
Xenia is more GPU bound than any other emulator.
Does Ace Combat 6 work yet? Tenchu Z? These two games have had persistent problems, for like… 6 YEARS or so. XD
This emulator had been next to useless for quite some time now. I hope this may be the beginning of proper usablity, going forward.
They have like 400$ funding on patreon, and you cant even pay junior coder with that, not even talking about somebody who is skilled in assembly or reverse engineering. Be free to donate to speed up progress
Typical case with most emulation without hardware schematics to hand. Dolphin took years to get to where it is today.
I just wish documentation was a openly available for Xbox 360’s hardware like PS3’s Cell Broadband engine, as there’s more games on the 360 I want to play in 4K on PC, but definitely Ace Combat 6!
Xemu has been getting progressively great lately.
This is awesome, def gonna check it out
Just wanted to mention that it’s working at 720p..
While it’s so good news to hear, I wonder what 2x d3d12 scale factor performance gonna be like now. (1440p which was basically a dream to run with xenia before)