Sarah Mai has shared a video showcasing a scene inspired by Ubisoft’s Assassin’s Creed games in Unreal Engine 4. According to Sarah, Bao Vu was responsible for the main character (he was also the project lead and initiator of this scene) while Lenz Monath was responsible for the environment. Alexander Raab, Rik Joanmiquel and Peter Whiting have also contributed to this project. It looks cool, so be sure to watch it!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Wow. That looks unbelievably cool.
Still I couldn’t help but want to click the ‘skip’ button at the bottom right so I could get to the gameplay.
Honestly looks pretty nice wish we could see this in the main assassins creed games.
Oh man – all the blood in my body just flew right to my pelvic region….
That was amazing. I’d love to see a longer version.
wow, that actually had me watching it from start to end, even appreciating the visual quality and animation, two things you end up getting from Ubisoft on a subpar basis.