Tiberium: Command & Conquer was a sequel to EA’s Command & Conquer: Renegade. This game was a tactical first-person shooter, set in the Command & Conquer universe. However, in 2008, EA canceled as it was not meeting its quality standards.
As EA stated in 2008:
“EA has suspended work on Tiberium effective immediately. The game was not on track to meet the high quality standards set by the team and by the EA Games Label. A lower quality game is not in the best interest of the consumers and would not succeed in this market”
The game’s plot would resolve around a repeat invasion of Scrin from the eyes of a GDI commando. Moreover, the game would be using Unreal Engine 3.
Thankfully, YouTube’s ‘NeoGamer – The Video Game Archive’ shared a video, featuring all of its gameplay footage. As such, you can now get a glimpse at what this FPS spin-off looked like.
Since these days we’re not even getting a proper C&C strategy game, we can safely assume that EA does not plan to re-introduce Tiberium to the public.