GoldenEye 007’s Facility Environment Recreated In Unreal Engine 4

Jude Wilson has recreated a portion of GoldenEye 007’s Facility environment in Unreal Engine 4, showing what a modernized version of that FPS title would look like. Jude combined the N64’s original layout with the films look and feel using Unreal Engine 4, and tried to get it as realistic as possible, using the films interiors, props and lighting but, remaining true to the original game at the same time. It looks cool, so be sure to check it out!

GoldenEye 007 Meets Unreal Engine 4 - Facility

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email