NASCENCE - ANNA'S SONGS-new screenshots-6

First gameplay video for NASCENCE: ANNA’S SONGS showcases Ray Tracing and DLSS

Dreampainters Software and Treehouse have released the first gameplay video for their survival horror adventure NASCENCE: ANNA’S SONGS. The video shows the puzzles featured in the demo which was sent in the past hours to selected influencers and members of the press. It is only a small portion of what the player will experience in the final game.

Lead designer Simone Tagliaferri said:

“With this video we wanted to show what we want to accomplish with NASCENCE: ANNA’S SONGS and its puzzles, aimed at never being cliché, to intrigue both new and old players.”

The demo starts with Thomas arriving in Reluné, one of the main locations that will be in the game. The video shows the DirectX 12 version, featuring the ray tracing and DLSS features available on Nvidia GeForce RTX GPUs.

Do note, though, that the game will also support DirectX 11. Additionally, the team will soon reveal the game’s official PC requirements.

Lastly, NASCENCE: ANNA’S SONGS targets a 2021 release date.

Enjoy and stay tuned for more!

Nascence - Puzzle demo Playthrough

3 thoughts on “First gameplay video for NASCENCE: ANNA’S SONGS showcases Ray Tracing and DLSS”

  1. this game is a prime example of how graphics got better but gameplay got worse. When i was a kid i thought that games by now would look like real life…which they kinda getting to that point, and be able to do stuff like in daggerfall or fallout or morrowind, not being interactive movies.

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