First gameplay trailer released for Lost Region

Farom Studio has released the first gameplay trailer for its upcoming third-person survival game, Lost Region. Lost Region will feature a large world to explore and players will be able to explore every building and visit any corner of the world with area over 64 sq/km.

The game will support up to 100 players per session in its multiplayer mode, will support co-op missions up to 4 players, and will feature a clan system with diplomacy.

Farom Studio has launched an IndieGoGo campaign for Lost Region, aiming to raise $20K.

Enjoy!

Lost Region Pre-Alpha Footage

7 thoughts on “First gameplay trailer released for Lost Region”

  1. It looks like just about any survival crafting game out there.

    It has trailer music that doesn’t fit the pacing of the trailer itself.

    It features little to no animations for picking items up.

    Features a whole lot of static running animations as well as basic aim and shooting positioning.

    Crafting menu looks pretty basic as you can get which screams cheap and tacky.

    I’m totally aware that this is “pre-Alpha” footage, but this just screams one of those games that sets out to become something, only with tiny goals and little to improve upon. The game will take a year or 3 in early access and turn out to be mediocre while still retaining that cheap tacky feel and look to it.

    I don’t hate the dev in any way, but their craftsmanship isn’t anything unique, new or anything that sets them apart from other devs, hell Toby fox set himself apart for making Undertale what it is and all by himself, same goes for the Stardew Valley Dev. The game in general just looks grey, dull and boring with the usual assets we’ve come to see in the myriad of survival crafting games over the years. I imagine the story itself (if it even has any sort going for it) won’t be anything unique or new, though I’d want to hope they pull something not done before out of the bag.

  2. another survival early access multiplayer only garbage
    seriously the indie market is so saturated from all the crap i don’t think any decent indie developer can make it’s fortune among the sea of crap on steam greenlight

  3. I like these types of games though they are a bit samey, I hope it turns out good though. 64 sq/km is quite small for a survival game like this.

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