Dead Space Header

First early in-engine footage revealed for Dead Space Remake

During its recent livestream, Electronic Arts and Motive Studio revealed the first in-engine footage for Dead Space Remake. Dead Space will be using the Frostbite Engine, and its first early in-engine footage looks quite good.

EA has also shared some before/after comparison screenshots between the original and the remake. These screenshots will give you an idea of the graphical differences between them. Again though, keep in mind that this is an early development build. As such, it does not represent the quality of the final build.

One of the big features of the original Dead Space game was its dismemberment system. And from the looks of it, the remake will have the same detailed (or identical) dismemberment system.

As EA has stated, Dead Space Remake will “bring jaw-dropping visual fidelity and improvements to gameplay while staying true to the original.” Additionally, the remake won’t have any microtransactions and will have cut content from the original game.

Electronic Arts plans to release Dead Space Remake in Fall 2022.

Enjoy!

Dead Space Remake Developer Livestream

24 thoughts on “First early in-engine footage revealed for Dead Space Remake”

  1. Electronic Arts plans to release Dead Space Remake in Fall 2022

    Where did you get this rxtarded information from?

  2. Really don’t see the appeal to rebuy this just because it has nicer graphics. The original still looks great as it is.

    1. well, you got to set the sensitivity to the max, lower the brightness to the bottom and use enb to make it look right…but other than that….

    2. Unfortunately the PC port was botched beyond words, so I welcome this remake, which will include improved mechanics from DS2 and new content.

      1. Just do a search for Dead Space Mouse Fix its on the wiki page. fixes all the lagged out mouse issues. I posted a link, but John has not approved it yet.

    3. IF it was meaningfully and widely improved then it might be, but the original is already great as is, so that’s a big IF…

  3. That 2008 2009 2010 era for EA was like the 1950’s for the U.S
    Came out of kicking 4$$ only to kick x9999 more , in 2008 they came right off the launch of Crysis 1 and Mass Effect 1 , only to then launch Bad Company 1 , Crysis Warhead , Dead Space , Mirror’s Edge , NFS undercover.
    Then The Sims 3 in 2009.
    And then amazing sequels in Mass Effect 2 and Bad Company 2.

    The fact that they’re still leeching off that Titanic era just goes out to show how great they once were, and how far down they’ve come.

    I think they’ve picked up recently with Jedi Fallen Order and the Mirror’s Edge Reboot , but the last 2 NFS games have been horrible and everything else is not even interesting to me.
    I just don’t get my hopes up for anything these days.

    1. re-whatever, only thing creatively bankrupt companies can make – To their defense the pc/woke culture don’t leave much room to play with (if they choose to care) because some not offended/overly sensitive will find a reason to cry a river… its destroying creativity and huge reason why most great comedians have quit for instance.

      Its the real cancer of todays society

  4. Mannnnnn…I don’t know about anyone else here but I don’t really get the hype with Dead Space 1. It starts off good, but by the half way mark I got so sick and tired of the back and forth, the repetitive game play…I really don’t get what the big deal was with this game. Thought the second one was MUCH better…better pacing, better variety.

    A very odd IP to be “remaking” so soon.

    1. The feel is what’s memorable, the soul of the game that had an ‘old school pace’ and immersion made for those who craved for something just like that, which apparently were quite a few.
      Yeah it got a little exhausting after a while, but that does nothing to tarnish how great it was.
      If you felt “the second one was MUCH better”, fine, but then you’re not that audience that the first one catered to so well.

  5. im not happy. cut content? cool i guess. but what exactly?

    “One of the big features of the original Dead Space game was its
    dismemberment system. And from the looks of it, the remake will have the
    same detailed (or identical) dismemberment system.”

    so…. the same game with ai enhanced textures and a few cut things(which they wont say)? im guessing he same game with with what a modder can or has done but with 1-2 things cut? (in the original you can use the blades to cut off your penis and play as a trans woman/man/creature!) or you can go left instead of facist RIGHT! in a corridor that no one thought of but in 2021 if you pick right in a left or right scenario your a bad person.)

    um… i want this to be god but did any1 see they censored the store in the the saints row reboot? cant have freckle b*tches, cant have rim jobs….

    1. Why is there always one comment on this website that feels like I need the scizophrenic context of the persons thought process to decipher just what the f*ck is attempted at being said?

    2. Why is there always one comment on this website that feels like I need the scizophrenic context of the persons thought process to decipher just what the f*ck is attempted at being said?

  6. One thing they showed for sure is that they are far from release. I didn’t like the style of presentation – I don’t care about talking faces – I was there to see how the game looks and to hear some sort of dev manifesto for the game. I wish there was a youtube channel that actually cares about peoples time and takes such videos and cuts all bs out. They could have cut this to 3 minutes tops and still show all that matters.

Leave a Reply

Your email address will not be published. Required fields are marked *