Far Cry 4 – New E3 2014 Gameplay Footage Unveiled

YouTube’s ‘Jesse Cox’ has shared a new video featuring some new gameplay action from Ubisoft’s Far Cry 4. According to Jesse Cox, this footage was recorded by him but was edited by Ubisoft. Far Cry 4 is currently planned for a November 18th release. Enjoy!

Far Cry 4 - Exclusive E3 2014 Footage

35 thoughts on “Far Cry 4 – New E3 2014 Gameplay Footage Unveiled”

  1. Wish they’d stop with this seeing enemies through walls crap, makes the game so much easier being able to track them behind anything. It’s become Ubisoft’s standard game mechanic in every game. As if it wasn’t bad enough in Watch Dogs as well.

          1. Yeah only after a patch but other games don’t have the option to turn it off, one being Watch Dogs which has no UI options and only work via the xml file to tweak.

      1. No its not. You’ve got more mechanics this time around like car air jacking and shooting while driving. Motherfreaking ELEPHANTS!

        100‰? Pfft…

        1. So 90% then?
          C’mon “eaze2009” you seem to be one of the most “cool” person around here but now I find that you are being too complacent.
          ADMIT IT!!! xD

          1. Conformist… (says the guy with anti Sony logo)

            But oh OK… Let me go cry to my mom that the mean bit##y girl from a douchebag high school just mocked me.

            Boo hoo sniff sniff, MOOOOM the bi###y girl Suzie from high school who keeps fighting over the colour and make of her handbag, not realising whatever handbag it is it’ll still hold the essentials, she called me names (sadface)

            Mom: Well buddy, you can tell her to write all her insecure little feelings on a piece of little paper.

            Me:… And tell her to shove it so far up her a## that she’ll actually enjoy it like the sh## she is?

            Mom: atta’boy

            Also… Hear that unique sound playing around everywhere? No? Well if I was to give a fu## it’d start playing, but hmm… The one I just gave apparently by replying, is a gift to you. Because, oh gosh suzie, you do look a little cute licking your handbag and hissing at others every once in a while.

            Anyways, moral of the story is…

            Go f### yourself… ^_^

          2. I didn’t say it in a bad way ,i like you (non gay way) ,but you gotta be tougher with companies ,remember you mean nothing to them.

          3. Darn it… I take everything I said back. Now I feel bad.

            Hmm… I’m sorry that was very mean of me to say all that crap. I’m sincerely sorry.

            I like you too, no homo (maybe a little bit homo if that’s your thing), 😛

            But yeah sometimes we do have to show, especially with ubisoft, but I still think Fc4 is looking pretty damn interesting so far.

          4. xDDDD it’s ok ,im not homo and i have no problem with gay people xd
            don’t feel bad ,you couldn’t tell that i wans’t trying to be mean on my first comment because you’re reading it ,is not like if you could know how did i feel when i was typing it ,but believe me ,it wasn’t in a bad way =D

          5. Complacent? Aw… That’s sweet… Try egomaniac,
            But seriously though, the only thing I really meant was 100% is a very bold statement. Taking into account the new wildlife, storyline, Co op mechanics, gameplay features and complete new soundtrack… It’s maximum at 70-75%.

            Come on 90% is still too high.

          6. *grumbles and remain philosophical about the horrible smile*

            Christ in staples, I think we are weird.

      2. true but its easier to fix the gameplay from a game you already have than make a new one from scratch, at the very least we know the development time went to the gameplay and not on the engine, or that the game willl run just as well as fc3.

  2. I totally loved FC3 not so sure about this one, storm forts on an elephant?! WTF? Also weird looking weapons (Some of em).

    1. FC3 “only” had FOV issues in cars and using the wingsuit and parachute. Regular gameplay FOV was customizable. My real problem was that in the editor the setting didn’t apply so the editor was unplayable for me. Yet another way in which they completely failed the map making community.

      1. Well, I guess we can agree it was a problem. And yeah, Ubisoft sucks at mod support.

        I do remember going into the config/ ini files a lot, which is really bad. I think it may have been for motion blur and a few other effects that didn’t have options. They just never learn.

  3. Enemy AI is retarded as fuck. “Oh someone threw this piece of meat at me? Guess I’ll just sit here and do nothing.”

  4. No improvements to any of FC3’s flaws, just more guns, more animals, more fog in the distance. Confirmed shallow rehash, interest level zero with no chance of recovery.

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