YouTube’s ‘A Watery Grave’ has released a video, showing a physics demo with fully destructible environments that is powered by Unreal Engine 4. As ‘A Watery Grave’ noted, he will provide a download link for his demo at a later date for everyone to try. It looks cool, so be sure to check it out!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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First time… First time when somebody makes a demo allowing to destroy those frigging interiors instead of lingering around them!
I want a really visceral real-time gore/gibs feature for a game engine that allows for realistic deformation of characters. We really haven’t had that in a game. Killing Floor 2 has gore simulation but it’s still not quite there yet.
everytime i read something like this i smile and think of solider of fortune and it’s awesome ghoul dismemberment module.
YES! I remember Soldier of Fortune. That gore system was incredible for its time.