Remedy has released a new trailer for its upcoming supernatural third-person game, Control, showcasing some of its real-time ray tracing effects. In this video you can see examples of various real-time ray tracing techniques such as Ray Traced Indirect Diffuse, Ray Traced Indirect Specular and Ray Traced Contact Shadows.
Control is a sandbox-style, gameplay-driven experience that promises to challenges players to master a combination of supernatural abilities, modifiable loadouts and reactive environments while fighting through the deep and mysterious worlds Remedy is known and loved for.
The game is powered by the Northlight Engine and is currently scheduled for a 2019 release.
Control - GeForce RTX Real-Time Ray Tracing Demo - GDC 2019