Blight Survival feature

Blight: Survival is a visually impressive game, created by just two people

IGN has shared a gameplay trailer from an upcoming medieval, co-operative, action-horror roguelite, called Blight: Survival. And, what’s really impressive here, is that everything you will see was created by just two people.

Blight: Survival will be a 4-player co-op action-horror roguelite set in the unforgiving no man’s land between two desperate states at a ceaseless war.

Here are the game’s key features:

  • Fight, with up to three friends, your way through both men and monsters in a violent co-op action experience.
  • Pillage and loot the spoils of those less fortunate, but remember – what has been found can once again be lost.
  • Choose between a large selection of weapons, armor and customize them to best suit your playstyle.
  • Explore the war-ravaged lands in a huge map filled with secrets and plenty of coin to be found.

For such a small team, this pre-alpha gameplay footage is mighty impressive. And needless to say that this game won’t be coming out anytime soon. Still, let’s hope that Haenir Studio will expand its team in order to realize its dream.

Enjoy!

Blight: Survival – Official Gameplay Reveal Trailer

28 thoughts on “Blight: Survival is a visually impressive game, created by just two people”

    1. Yeah he fights, crawls and vaults over obstacles light as a feather, like he was a bare naked acrobat… while in medium/heavy armor. It breaks it for me.
      Man it’s a matter of direction, can’t devs pay attention to the coherence of those things?

        1. Even if you can do anything in full armor, but the moves are much more weighty even if it isn’t because of the armor but just their body weight alone.
          The anims in the game look like from a slim, athletic, lightest guy ever in sports clothes in a mocap session. THAT’S what annoys me.
          Point holds.
          Still great video, debunks the sort of myth of the massive reduction in mobility.

          1. Its a game my man, u can suspend disbelief because its a game, there is no perfect 100% game that represents real life.

      1. That’s a different subject, a setting having mythical creatures doesn’t mean carte blanche to discard consistency.

      1. Slow and noisy. They don’t need to ditch it, but make a severe penalty to sneaking if you try it in full plate.

  1. Impressive, it also proves that you can replicate the “First party Sony exclusive (not anymore)” formula with just two people.

  2. Looks very dark, gory, and mature, and the combat seems fluid. Great work, will keep an eye on it, see what becomes of it.

  3. I was expecting the typical dso annoying gaming comment: THIS IS GARGABE THEY DONT KNOW HOW TO MAKE GAMES… LoL im surprised that is mainly positive lol

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