Ubisoft will release Avatar: Frontiers of Pandora tomorrow. However, it appears that someone has leaked 8 minutes of gameplay from its PC version. Not only that but this leaked gameplay video has performance statistics. As such, it can give you an idea of how the game performs on an NVIDIA RTX 4070Ti.
At 1080p with Custom Settings and DLAA, the NVIDIA RTX 4070Ti pushes between 110fps and 130fps. And that’s it. Sadly, we don’t have any number for 1440p or 4K. Still, these performance figures should give you a slight idea of how the game performs.
We should also note that this is an interior area. Normally, these areas perform better. Once you hit open-world, though, the game may take a noticeable performance hit. So, that’s another thing to keep in mind.
Ubisoft has stated that Avatar: Frontiers of Pandora will support FSR 3.0 at launch. And, as we can see, there is indeed a setting for FSR 3.0. However, I could not spot any Ray Tracing settings. Ubisoft has claimed that the PC version will support ray-traced global illumination (RTGI), as well as ray-traced shadows and reflections. As said, though, there aren’t such settings in the graphics menu.
Ubisoft hasn’t provided us with a PC review code yet, so we might not have a PC Performance Analysis article right at launch. But don’t worry, once the game is out, we’ll share our initial tech thoughts on how it runs.
You can go ahead and watch this leaked PC gameplay video of Avatar: Frontiers of Pandora from this link.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Hey Ubisoft, are you sure you have enough graphical settings?
You act like that’s bad? More the better you f*king n*sack. F*ck this stupid a*s site.
You have been crying like a 12-year-old edgelord about this site in every comment. Just leave already, you’re beyond annoying.
That’s the proper way to do it so you can optimize the game to your specific hardware. Looks to me like there a at least 6 settings that you could turn down from Ultra to High and gain significant FPS with little change in graphic quality.
If you are too lazy to optimize a game for your specific hardware then you should just buy a console where the game is pre-optimized because the hardware is all exactly the same
those labs look exactly like the ones i’ve seen and played tons of times before. meeeh
It’s an artistic decision made to highlight how stunning the outside world looks when you first get to leave the starting facility.
Besides that’s pretty much how all labs look in real life, plain and sterile
Ubisoft and their low IQ marketing tactics. Nobody wants to see that sh*t without getting paid.
I think this game will fail, from looking interesting in screenshots to looking like it’s off somehow in every video
Its just reskined/repurposed farcry game., either wont be playing it as I refuse to put myself through the bull$hit that is ubisoft connect.
Made by the french, we know what that means. Nobody gives a rats-ass.
How well does this game run? I’m lost without you John :'(
He’s working on it
This gameplay is very unreliable.
It shows performance in CLOSED areas, in open areas it will probably drop well below 100fps with stuttering and frame drops, if not the game itself, then Denuvo + VMP will take care of it.
Besides, the visuals don’t look any superb, waste of snowdrop engine.
It will also lower your testosterone along with the framerate.
Sounds like a personal problem to me ………
More likely it is caused by the Ubisoft Connect app making a cloud save ….. Turning off Cloud Saves in the connect app fixes a lot of stuttering (and crashing) issues in Ubisoft games
It also helps to go into Windows Defender and make an exclusion for the main game folder so it doesn’t try to do a scan when the game is transferring data to the Connect App before the Connect App sends it to the Cloud Servers. The Ubisoft Connect App net code is sloppy at both ends and causes a lot of problems that aren’t the fault of the game itself
BVH quality-RayTracing options
Uderwhelming, right at the get go a sequence of “stealth” featuring awful AI, seems like this industry never moves forward on this regard. Graphics get better, the “world” gets bigger… but we have the same AI of the PS2 days
Actually there are several early access YouTubers that have recorded hour of gameplay and posted it already …. It’s not a leak and Ubisoft always does that for select YouTubers/streamers
Strong point is the visuals … Its one of the best looking game of this year and one of the best, if not the best, looking Ubisoft game ever.
Ubiwoke another fail.