Tag Archives: Ubisoft

Tom Clancy’s The Division – Real New York Versus In-Game City Comparison Screenshots

While Tom Clancy’s The Division is not as impressive as we’ve initially hoped, there is no doubt that Massive Entertainment has managed to create a stunning and believable New York city.  In fact, the following comparison screenshots show how close to the real deal the game came. Continue reading Tom Clancy’s The Division – Real New York Versus In-Game City Comparison Screenshots

Tom Clancy’s The Division – Ultra Versus Low Comparison Screenshots

Tom Clancy’s The Division is now available and below you can find some comparison screenshots between the game’s Ultra and Low settings. As you can see, the lighting system remains the same in both of these settings. The biggest differences between these two settings are: ambient occlusion, parallax occlusion mapping, shadows and reflections. Ultra images are on the left, whereas Low images are on the right. Enjoy! Continue reading Tom Clancy’s The Division – Ultra Versus Low Comparison Screenshots

Tom Clancy’s The Division – E3 2013 Versus Final Version Comparison [Same Scene]

Tom Clancy’s The Division has just been released on the PC, and it’s time to compare the E3 2013 build that wowed everyone with the final build. The good news is that the game starts in the same place where the E3 2013 demo started, so let’s see whether the final build is as good as the E3 2013 one. Continue reading Tom Clancy’s The Division – E3 2013 Versus Final Version Comparison [Same Scene]

The Division – Version 1.1 Detailed – More Lights Will Cast Global Illumination + Improved Visuals

Ubisoft has detailed the improvements and fixes that has implemented in the final version of Tom Clancy’s The Division. These improvements, enhancements, tweaks and fixes were implemented after the end of the open beta phase. The game will receive a day-1 patch and as a result of that, it will feature improved SSAO, improved car window reflections, more lights casting global illumination and more Traffic Lights casting volumetric lights. You can read the complete list of changes below. Continue reading The Division – Version 1.1 Detailed – More Lights Will Cast Global Illumination + Improved Visuals

Tom Clancy’s The Division – Loot Trading Will Be Coming In April, Two Free Updates Announced

Ubisoft has just announced that The Division will receive two free updates, and that in April it will add loot trading. This basically means that players will be able to trade loot that’s collected during their co-op game session. Continue reading Tom Clancy’s The Division – Loot Trading Will Be Coming In April, Two Free Updates Announced

Far Cry: Primal – Low Versus Ultra Comparison Screenshots

Far Cry: Primal has just been released on the PC and below you can find some comparison screenshots between the game’s Low and Ultra settings. The Ultra settings for Far Cry: Primal enable FXAA; an anti-aliasing method that completely blurs textures. In order to offer a proper comparison, we’ve disabled that option (and we strongly suggest avoiding it, unless you enjoy blurry visuals). Low images are on the left, whereas Ultra screenshots are on the right. Enjoy! Continue reading Far Cry: Primal – Low Versus Ultra Comparison Screenshots