Tag Archives: Ubisoft

It would take 2 years, and 2TB of data, to pre-bake the lighting of Assassin’s Creed Shadows

Assassin’s Creed Shadows is easily one of the best-looking games on PC right now. This is the first AC game that feels, in terms of lighting, as good as AC: Unity. This is mainly due to the RTGI implementation, as the game takes full advantage of it. Continue reading It would take 2 years, and 2TB of data, to pre-bake the lighting of Assassin’s Creed Shadows

Assassin’s Creed: Shadows has one of the most underwhelming endings in the history of video games

Last month, Ubisoft released Assassin’s Creed: Shadows on PC and current-gen consoles. And, after Mirage (which had a proper storyline), I was expecting something similar from it. Sadly, after spending 60 hours in the game and completing it, I can say that its ending is one of the most underwhelming endings I’ve seen in the history of video games. Continue reading Assassin’s Creed: Shadows has one of the most underwhelming endings in the history of video games

Assassin’s Creed Shadows suffers from major optimization issues on NVIDIA GPUs

Ubisoft has lifted the review embargo for Assassin’s Creed Shadows and it appears that this new AC game suffers from major optimization issues on PC. The game does not currently appear to be able to take advantage of modern-day CPUs and GPUs. And, like most of the previous AC games, it runs horribly on NVIDIA’s hardware. Continue reading Assassin’s Creed Shadows suffers from major optimization issues on NVIDIA GPUs