Tag Archives: Ubisoft

Tom Clancy’s Rainbow Six Siege – 18 Minutes of Gameplay Footage From Closed Alpha

Rainbow Six Siege’s closed alpha phase is currently underway and YouTube’s member ‘CHKilroy’ has shared a video showing 18 minutes of gameplay footage from it. Rainbow Six Siege looks cool, and sports destructible environments as well as bullet penetration. Ubisoft aims to launch its closed beta phase later this year, meaning that more players will be able to get their hands on it. Enjoy! Continue reading Tom Clancy’s Rainbow Six Siege – 18 Minutes of Gameplay Footage From Closed Alpha

Tom Clancy’s Rainbow Six Siege – Seven Brand New Screenshots Released

Ubisoft has released some new screenshots from Rainbow Six Siege. These new screenshots are from the game’s brand-new Operator system. In Rainbow Six Siege, Operators will have their own unique expertise which will hopefully add a new tactical layer to the Siege experience and pushes team play even further. Enjoy! Continue reading Tom Clancy’s Rainbow Six Siege – Seven Brand New Screenshots Released

Here Is Your First Look at Assassin’s Creed Chronicles: China

YouTube’s ‘Centerstrain01’ has released a 11-minute video showcasing Assassin’s Creed Chronicles: China. This video gives us a glimpse at this upcoming 2.5D side-scrolling stealth platformer. Assassin’s Creed Chronicles: China is coming to the PC on April 22nd. Enjoy! Continue reading Here Is Your First Look at Assassin’s Creed Chronicles: China

Assassin’s Creed Chronicles Trilogy Revealed, First Episode Coming on April 22nd

Ubisoft has announced the Assassin’s Creed Chronicles trilogy, which will take players to China, India and Russia and follow the stories of three cult Assassins. The first chronicle, set in China, will be available April 21st for download on PC. Assassin’s Creed Chronicles: China will be followed by Assassin’s Creed Chronicles: India and Assassin’s Creed Chronicles: Russia, which will release separately. Continue reading Assassin’s Creed Chronicles Trilogy Revealed, First Episode Coming on April 22nd

Rainbow Six: Siege – First Details & Leaked Screenshots + Gameplay Video From Alpha Build

The first screenshots from Rainbow Six: Siege’s alpha build were leaked to the internet a couple of hours ago (kudos to Reddit for collecting them). Reddit’s member ‘DL-Z_ftw’ who shared the images also shared the first details from the alpha build. In addition, a 11-minute gameplay video has been leaked, so be sure to watch it while it’s still online. Enjoy the screenshots and the gameplay video after the jump! Continue reading Rainbow Six: Siege – First Details & Leaked Screenshots + Gameplay Video From Alpha Build

Tom Clancy’s Rainbow Six Siege – Closed Alpha Phase Announced Exclusively for the PC

Ubisoft has announced that the closed alpha phase for Tom Clancy’s Rainbow Six Siege will begin soon, and that it will be exclusive to the PC platform. Moreover, players can register for the Closed Alpha now at its official website. To celebrate the news, Ubisoft released a new trailer for Rainbow Six Siege that can be viewed below. Enjoy! Continue reading Tom Clancy’s Rainbow Six Siege – Closed Alpha Phase Announced Exclusively for the PC

Assassin’s Creed: Rogue – PC Performance Analysis

Assassin’s Creed: Rogue was originally released on old-gen consoles, and has just been released on the PC. Assassin’s Creed: Rogue is built on Assassin’s Creed: Black Flag engine, and – believe it or not – is perhaps the only AC game that runs incredibly well even on older PC configurations. Continue reading Assassin’s Creed: Rogue – PC Performance Analysis

Assassin’s Creed: Rogue – PC Day-One Patch Released

Assassin’s Creed: Rogue has just been released on the PC and Ubisoft has rolled out its day-one patch. According to its changelog, this patch comes with minor graphical fixes and resolves various Resolution issues. This update will be auto-downloaded from Steam and UPLAY, and you can view its complete changelog below. Continue reading Assassin’s Creed: Rogue – PC Day-One Patch Released

Ubisoft Dev Admits That Far Cry 4 Suffered from Cross-Generation Development Decisions

At this year’s GDC, Stephen McAuley, Technical Lead at Ubisoft Montreal, talked about the challenges of creating the world of Far Cry 4. During his talk, Stephen admitted that Far Cry 4’s cross-generation development had a negative impact on Ubisoft’s decisions. In other words, the game suffered from its cross-generation development, something most of us already – pretty much – assumed. Continue reading Ubisoft Dev Admits That Far Cry 4 Suffered from Cross-Generation Development Decisions