Warhammer 40K’s Cities of Death looks absolutely gorgeous in Unreal Engine 4

Environment/Level Artist, Scott Pearce, who has previously worked on EA’s Need for Speed: No Limits, has shared some amazing screenshots from his Warhammer 40K Cities of Death environment in Unreal Engine 4. And this new recreation of Warhammer 40K in Unreal Engine 4 looks absolutely stunning.

As Pearce noted, apart from the skydome, the dust particle effect, the fog particle effect and the smoke particle effect, all of the remaining textures and objects were created by him.

The attention to details is incredible in this fan-made recreation, showing the potential of a triple-A Warhammer 40K game. Surely we’ve seen some Warhammer 40K games in Unreal Engine 4, however none of them features as detailed visuals as those found here. And that’s a shame.

Unfortunately,┬áPearce has not made this map available to the public and has not released any flythrough video. Alas Warhammer fans can only drool over these screenshots and hope that someday a developer will be able to offer a stunning – visually – Warhammer game!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email