The Legend of Zelda: Ocarina of Time comparison – Original (1999) vs fan-made Unreal Engine 4 (2017)

As you already know, CryZENx has been working on a fan-made remake of a number of environments and characters from The Legend of Zelda: Ocarina of Time in Unreal Engine 4. But how does this fan-made remake compares to the original game? Well, time to find out.

Below you can find some comparison screenshots between the original N64 version (left) and the fan-made Unreal Engine 4 version (right).

These images were captured from TetraBitGaming’s video – that we’ve embedded below – featuring even more comparison scenes between these two versions.


Legend of Zelda Ocarina of Time (1998) vs. (2017) Graphics | Bit Lift [TetraBitGaming]

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email