Take a look at this cool Fallout 4 fan remake in Unreal Engine 5

Environment Artist “Ghost Design” has shared some screenshots, showcasing a Fallout 4 settlement in Unreal Engine 5. These screenshots can give us an idea of what a next-gen remaster/remake of this Fallout game could look like on Epic’s engine.

In order to create this environment, the artist used photoscanned assets. To be more precise, Ghost Design used assets from Quixel/Megascans and ScansFactory.

The end result is pretty amazing, especially when it comes to its interior areas. After all, Fallout 4’s interiors looked washed out due to the Creation Engine.

Speaking of Unreal Engine 5, I also suggest taking a look at these other fan remake projects. For instance, here are fan remasters of Dark Souls and Dark Souls 3. Then we have the Zelda: Ocarina of Time Fan Remake. Let’s also not forget this amazing fan remake of STALKER. And lastly, you can find fan remakes of Death StrandingARK: Survival AscendedResident Evil’s Spencer Mansion and Skyrim’s Whiterun. All of them are cool, so make sure to watch them.

Enjoy!

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Fallout 4 settlement meets Unreal Engine 5 / Megascans / ScansFactory / no speed level design

5 thoughts on “Take a look at this cool Fallout 4 fan remake in Unreal Engine 5”

  1. hype on ue5 will end as soon as these games starts coming out especially for gtx users and low rtx gens as all tech demos showing 4090 is barely for 4k60 and graphic improvement is none or minimal to ‘pre shader compilation stuttering festical’ ue4 based games :). Devs who will be using in house custom engines will be very appreciated in the future

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