Skyrim Still Features The Most Beautiful & Most Detailed Greenish Environments

Bethesda will hold on June 14th and a lot of gamers expect the big publisher to unveil the next iteration of the Elder Scrolls series. Therefore, today we decided to take yet another look at the previous entry in the Elder Scrolls series, Skyrim. Thanks to its modding community, Skyrim is able to push some of the best video-game visuals ever created. And this week, ENBSeries members ‘Unreal’ and ‘electricsheep26354’ focused on its flora, showing off the most detailed greenish environments ever featured in a video-game. Enjoy!


electricsheep26354


Unreal

43 thoughts on “Skyrim Still Features The Most Beautiful & Most Detailed Greenish Environments”

      1. Oh wow it is actually you 😀 Yes it may have to be 30GB but I guess there could be different levels of the package, like one with 2K textures instead of 4K.

        1. The question is, why someone would make a modpack for you when you can do it ?
          “I don’t know how to make it” isn’t the answer, there is a lot of information about modding Skyrim.

          And everyone has a different taste and hardware…

          1. That’s the best looking skyrim I’ve ever seen. I have to know what lighting/enb mods your using your using? I can hunt down textures on my own but I’ve tried dozens of ENB’s and the look nothing like I seen in your vids.

          2. Everyone can do it, but it be little easier for someone who knows already how to do it and does something like this on their free time. I’m not saying you must do it, I’d be nice if someone did. I already have a 100 mods and customized ENB but for those who don’t and aren’t that used to this stuff. I would have liked a pack instead of dozens of hours of looking, installing, testing, re-installing the whole skyrim etc… I think morrowind had one package style thing where you could even select what you want to install from a nice options window, it even told about the performance impact.

    1. That would be a bad idea, because it depends so much on the hardware and software that there’s no way you can make those 100 mods run well together on everyone’s PC.
      Not even if you require users to have high end GPU/CPU, because even then there can be so many different problems that could occur, from drivers to memory errors to whatnot. The only good way to install mods is by doing it one by one, watching out for incompatibilities, file overwriting, and optimally even cleaning plugins with TES5Edit for maximum stability.

      1. Hmm I guess that’s so. I don’t know why a mod would work on GTX 970 but not on GTX 780, I only got conflicts with similar mods or those who work together. But having used computers for a long time I know problems occur for no apparent reason etc. My mouse did not work with my latest install of windows, support couldn’t explain and it worked with everything else.

    1. What gameplay to you expect with grass? The beautiful environments are just an addition to the immersive world you play in.

      1. Damn you got me there :). Anyway just making the obvious point that with all the sh*t we give console gamers recently with games like the order 1886, seems like when pc gamers talk about games they just talk about graphics and mods, skyrim and GTA being prime examples.

          1. Who’d have thought that the developers of a Grass Simulator game would do it half-assed. lol

        1. Nvidia already has it taken care of with their PhysX studio. I know they were touting procedural volume and or voxel shading for each blade of grass depending on how close visibly you were to get to the scene in question.

    2. What about the gameplay? Maybe it doesn’t ‘play’ as well as some other games, but those other games don’t offer hundreds of hours of exploration and adventure in a dynamic open-world. Everything is a compromise.

      1. I just wished people would focus on that though! Every article I see on skyim is about prettier grass, better looking faces, etc. Why not focus on other stuff? Are pc gamers just graphics whores?? All the sh*t we give to console gamers over the order 1886 I see quite a few similarities in the faults of the two.

        I wish we talked about mechanics more instead of just graphics. Cause as far as I’m concerned Skyrim is a streamline version of morrowind and oblivion, and those two were streamlined versons of daggerfall.

        1. Because the amount of gameplay modification modes are insane already..

          How about you get off your lazy a*s and learn to make mods instead of crying about it….

          1. Alright. Why would I do work that a dev should be doing? I already paid full price for a game and you expect me to do work for it??

          2. Huh? Skyrim is an old game and as far as i know they did support it for a while and had expansions with new gameplay mechanics.
            They’ve obviously moved on to other projects now, the players who still want more out of the game get off their a*s and create their own mods.

          3. It’s not the devs job to constantly release updates like these.

            They release a game that is capable of running on a wide variety of systems. They give us the end user the chance to add in our own content very easily.

            I don’t expect you to do anything, there are well over 200 hours worth of content in vanilla skyrim alone. You want more, add to it yourself.

            Stop being a little b*tch. 😉

  1. wish there was a mod to get 7.1 surround sound, or replace the sound files with higher resolution ones from the PS3

    1. No they don’t. And that game is literally on rails which implies basically a fixed perspective, so you would hope it looks good.

  2. Title should say ‘Skyrims’ Mods— Still Features The Most Beautiful & Most Detailed Greenish Environments’

    Cause, we all know Vanilla-anything Bethesda is essentially a blank slate of mostly dull colours and empty spaces to fill – and that’s where modders come in, to make all that emptiness seem to flourish where Bethesda couldn’t! And all for free.

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