Over the past couple of months, 4A Games released some new screenshots for Metro Exodus via its official Facebook page. These screenshots showcase three of the game’s characters, as well as some of the monsters that players will encounter in this new Metro game.
The characters that are being displayed below are: technician Tokarev, scout specialist Alyosha and Yermak who is one of the few surviving pre-war Metro personel, an expert in trains, he is the driving force behind the Aurora.
Metro Exodus will be using NVIDIA’s Hairworks and Advanced PhysX effects, as well as real-time ray tracing effects for ambient occlusion and global illumination.
The game is currently scheduled for a February 15th release so hopefully these RTX effects will be available from the get-go.
Enjoy the screenshots and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Does that first mutant have a vagina texture?
Holy Sh*t it does. The question is… would you?..
Dude. wtf. I was looking at face texture and modeling while this guy is all about vaginas. Guess i gotta light up
The mutant must be metrosexual.
In the future, hair will have lost its appeal, apparently. That’s the true apocalypse.
Also, I don’t know why everyone looks so depressed in this game. It should be more fun.
Haha, you are wild’d out i tell ya 🙂
Probably going to be tough to walk there what with that massive telephone pole up your @ss.
Huh. The actual videos looked so good. I don’t know why these screenshots look just….average.
I think they’re using a pretty crappy DoF implementation. It looks so old school and there’s no Bokeh.
The textures look low res too.
Are they even using PBR?
Looks like they’re using albedo textures, so I presume the engine is PBR based. Maybe this is from a base console?
How do you know their using albedo textures?
Albedo textures have no shadow data in them. I work with a PBR pipeline every day. I think this is just a case of lowered material quality for a console like the base xbox.
Lmao you’re correct that albedo textures have no Shadow in them but that’s in the actual file itself. In engine you won’t be able to tell because all the other maps (metal/rough or spec/gloss) are in play
No you can still tell. A texture with shadow data on it will look incorrect in certain lighting conditions. There are several cases where there are no shadows where they would typically be in these screenshots. This is especially apparent in the second screenshot on that dude’s bag strap or whatever it is. Also the skin materials are very clearly PBR. PBR doesn’t necessarily mean good looking.
Right. A texture with shadow data in it will look bad in certain conditions. However, just because you DON’T see shadows where they would be if it was baked doesn’t mean that they are using PBR. It just means they haven’t baked the lighting into the textures.
And that’s something game devs did for a while in the old spec diffuse approach (if their engine supported small scale shadows like micro-occlusion or screen space shadows).
The lack of shadows in the second screenshot seems to be a lack of geometry shadowing, not material shadows. For example the clip and rope and strap are all not casting shadows.
And that clip is what’s really throwing me off. Usually metals in a PBR renderer look vastly different from the old approach. This clip almost looks plastic.
Although if I look at the fabric in the second screenshot it definitely looks like they are using PBR because of the fresnel effect I see. However, this could simply be a feature of the shader they use.
This is weird.
EDIT: Ya know what, I just sent a message to one of their lighting artists. I’ll put his response back here. I’m pretty curious about this.
One of the few game series I ever pre-order/ed (Metro: Last Light) and it sure was a blast! I’m still thinking if getting it ASAP or waiting for some family member to gift it to me since the release will be quite close to my birthday. (I’m 33 by the way but even my father got me games as presents or even some parts for my PC, actually my Logitech G510 and MMO7 mouse were gifts from him back in the day and still using them)
even my father got me games as presents or even some parts for my PC
That’s very cool.
“New Metro Exodus screenshots surface” *clickbait,obvious attempt for views*
“Over the past couple of months…”
so new photos haven’t (((surfaced)))) this is old news ((((reported))) in a attempt to get hits/views/jews… whatever the kids are calling them nowadays.i get that. but be realistic with the attention grabbing headlines and facts. beyond that…. best pc gaming site. honestly probably the best GAMING site in general. just lets be real here.
hits/views/jews
Please, stop the anti-Semitic nonsense.
lol its funny/sad when jews have been exposed. soon there will be another few countries you will be expelled from….. theres already about 1,000…. i wonder why…. look it up goys. the jews have to pay…
You’re one sick cephalopod.
Is that “freedom of speech,” Papadopoulos?
whino
It’s not “whining” to oppose someone’s spreading anti-Semitism. It’s not like anyone’s ever committed genocide against the Jewish people, is it, Adolf?
Hey, folks! BrainDamage doesn’t agree with incitements to slaughter his family, but he thinks that it’s better to share that murderous opinion with everyone.
See how freedom of speech works now?
Speaking of “foolish,” you’re the one extenuating the evil of his anti-Semitism.
Well done, Goebbels.
Fundamentalist. Pay no mind.
Are you the one mocking opposition to anti-Semitism, Hajj Amin al-Husseini?
too dumb […] outrage […] not having the mental capacity to think for yourself […] try and better yourself
That’s ironic.
For someone who’s such a champion of free speech, you sure are whining about mine.
Take your own advice, BrainDamage.
Game is going to own I can’t freaking wait!
Yeah I was going to wait for a nice 20-25% off at GMG(when they get it) but I decided it to go for the GOG version and own it for life DRM free(I have the other two there as well). It will be 100% worth it!
Nice, they look good, Really can’t wait to play this next year on my multi screen setup!
benchmark when?
Let’s just hope this game does not fall under the Nvidia Partner Curse… “We worked very closely with Nvidia” you know how that saying has went over the last 5 years…
does it really matter? we know 4A have close partnership with nvidia for the metro series since the very first game that came out back in 2010. so how does it goes for the previous two games?
Metro 2033 was not optimized at all btw… Last light was. But I think you are forgetting Nvidia’s wonderful track record as of late… All those AC games… Batman ark, Gears of War 4 that would crash on Pascal GPU’s, To BFV that is by far the worst BF game to date..
I know. I was talking about the metro series specifically. The original metro have some issues. But back then it is the first time they work with DX11 with the game engine to incorporate majority of new graphical features that is new with DX11. Back in 2010 it is the most demanding games that truly try to use as many DX11 feature as possible unlike other DX11 tittle that mostly focussing on heavy tessellation usage only. And then 4A did try to improve the original metro 2033 with the same optimization they had done with Last Light. Now exodus will oncorporate another new graphical feature so i expect there will be issue. But once developer are used to it and know the right “trick” to implement them performance will improve and stability will get better.
lol I think you have brain dmg if that is how you remember things
I have been doing PC gaming before Nvidia was even around… Most likely before you were even around. I am sure I know what I am talking about. For the last five years everything Nvidia has their hands on has went to s h . i t.
No Complaints, I LOVE IT.
Fake pre-redered clickbait
U mad
Metro Exodus will be using NVIDIA’s Hairworks and Advanced PhysX effects, For Blad man :p (I know the Creatures have fur in this game :p)
( ?° ?? ?°)
https://uploads.disquscdn.com/images/b00b882004c917931d7a06d1917d5b44e5dc3dd7ce996536ecc94b0ca91b9249.jpg
Because game developers have to use food banks :p
In the case of 4A Games/Deep Silver they resort to shameful money-grubbing tactics such as selling a hard difficulty mode, Ranger Mode, as paid DLC.
Just good business sense, exploit the idiots that buy in the first place. Now an attempt to make the same idiots feel sorry for poor over worked developers.
Might be the first must have RTX game. Let’s see if it’s optimized properly.
a lot of people don’t even know what optimized properly means
LOL well this has gone way too far.
“Metro Exodus will be using NVIDIA’s Hairworks and Advanced PhysX effects, as well as real-time ray tracing effects for ambient occlusion and global illumination.”
Yikes…this game is going to run like hot garbage…
Settings > Turn GameWorks options off
Tada! Problem solved.
That’s my game plan, pretty much always.
That rat looks a lot like a Skaven from Warhammer. Would be nice to see a AAA level Warhammer game in the vein of Metro.
the hairworks implementation needs a lot of work