New beautiful official screenshots released for Halo: Reach

Microsoft has released a new set of screenshots for Halo: Reach. Halo: Reach will be coming out on Steam on December 3rd, and these screenshots showcase the game’s version that will be included in the Halo: The Master Chief Collection.

As we’ve already reported, the PC version of Halo Reach will feature robust action mapping options, great mouse/keyboard input across the entire game, low input latency by leveraging raw input and latency validation via slow motion cameras and support for a broad set of mouse and gameplay options.

Here are all the key features of the PC version.

  • PC Settings/Optimizations: Halo: Reach is now optimized for PC and looking better than ever at up to 4k UHD and at least 60 FPS. Other PC native settings include mouse and keyboard support, ultrawide support, adaptive sync support, FOV customization, and more.
  • Campaign: Experience the first chapter in the Halo Saga and fight your way as Noble Six through 11 unforgettable missions
  • Multiplayer: Start your Spartan Career today with Halo: Reach’s iconic multiplayer featuring an overhauled progression system, generation-defining player customization, over 20 unforgettable maps, as well as classic game modes such as Firefight and Invasion. While Forge and Theater will be delivered later in 2020, enjoy access to millions of community-created maps and game types that have been migrated over from Halo: Reach on Xbox 360 for use today on PC.
  • Firefight: Fight alone or with squad mates to survive against endless waves of enemies deploying with ever-increasing difficulty.

Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email