As we’ve already reported, ENBSeries creator, Boris Vorontsov, is currently experimenting with some Ray Tracing effects in Deus Ex: Human Revolution. And yesterday, the modder released some new screenshots for his upcoming mod.
For these Ray Tracing effects, Boris used 5 rays per pixel. However, these screenshots do not have any noise filter. As such, they will look grainy. Still, we strongly suggest focusing on the improved graphics, and not to the grain effects.
There is currently no ETA on when this ENBSeries Mod with Ray Tracing support will come out. What we do know, though, is that its first experimental version will be available to its Patreon members. Then, a more stable version will be released to the public at a later date.
Enjoy the screenshots and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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it certainly look more natural with the light and ray bounces properly shading everything.
although the grain kinda kills it for me to say the least. hopefully this can work for a lot of old games once the feature is to a more enjoyable state.
Why is there so much film grain? Looks terrible with all the grain distortion
That noise is so bad.
It’s not film grain, it’s noise from the ray tracer. It doesn’t have a proper denoiser yet.
That looks truly awful.
Ray tracing seems to be producing excellent results in this game.
“new amazing Deus…”
Amazing ? LMAO. get some life Johhny boi.
John : We strongly suggest focusing on the improved graphics, and not to the grain effects
Me : https://uploads.disquscdn.com/images/6b319b92266bb08d2ef2f29789c9ea9ae8f0de11846e290ae77d1939eb952b0d.jpg
Truly incredible comparing to base Human Revolution (are people confusing it with the newer Mankind Divided?)
is there anything for this for new vegas?
Hmmm not that I know of, sorry.
Usually, my favorite “ENB” for this game is Nevada ENB – 2017 Edition, you can find it on nexus. It’s a bit bright for some people but I like it. The original game is extremely dull and lifeless compared to it.
Do you have a favorite one too?
https://uploads.disquscdn.com/images/458316adb466a9d92a538a18a6f5d89b317928b824de038611b8979baf119748.jpg
https://uploads.disquscdn.com/images/9a2693f15e7acc16a9765b78040905e8798781a17c34320048acdf6f7532c915.jpg
i use rudy for the lighting and feel effect but perfomance is horrible. Then there is dreary enb which looks hyper realistic but the way it does it is by making everything darker, after 4 o clock you cant see anything. Without rtx everything has to get darker to achieve the ambient occlusion/shadowing effect around objects. Then there is dynamo that is simple desert look.
There is 0 stuff to call amazing in those shots
Will probably look amazing once the grain effect is gone. They’re certainly better games than Cyberpunk by miles so they can’t be worse.
Nice opinion there buddy