Metal Gear Solid’s Shadow Moses Unreal Engine 4 Remake – Here Is Your First Look At Solid Snake

The creator of Metal Gear Solid’s Shadow Moses remake in Unreal Engine 4 has shared the first image of the Solid Snake model that will be used in it. This model was created by Arthur Fredic and the textures that have been used are still WIP. It looks cool and we are happy to see this project getting bigger and bigger. Enjoy the teaser image after the jump!

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3 thoughts on “Metal Gear Solid’s Shadow Moses Unreal Engine 4 Remake – Here Is Your First Look At Solid Snake”

  1. I could have sworn I have seen this article like ten times on this website. This sort of project will be much more impressive when it is playable.

  2. I hope that model isn’t final. Looks pretty bad compared to the quality of the rest of the level. Especially the hair…almost looks like something from a GameCube game or something. Ick!

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