The Brotherhood has shared a new screenshot, showcasing what Dead Space could look like as an isometric game. In order to achieve this, the team used the engine powering Beautiful Desolation and STASIS.
The end result its quite amazing and shows the potential of such an isometric version of this horror game. The Brotherhood was able to also maintain the game’s style, so kudos to it.
Unfortunately, there aren’t any plans for either a new Dead Space game or an isometric spin-off. Furthermore, and with the exception of this screenshot, The Brotherhood is not planning to release any Dead Space fan game.
In the past couple of years, The Brotherhood also showcased other triple-A games as isometric titles. As such, I’ve decided to include below screenshots from the isometric recreations of Doom 4, Mass Effect and The Legend of Zelda. All of them look stunning, so be sure to view them in new tabs.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email




Darksiders Did it with Darksiders: Genesis and Yeay They can do it too but I’m sure EA will make it only for Mobile and will make it full of MicroTransction -_-
I miss Visceral games they made some great games another victim of EA.
The result is indeed amazing
What is The Brotherhood?
the devs
The Devs of Dead Space?
no stasis and beautiful desolation they are two brothers.
Who is the artist?
Chris Bischoff.
https://uploads.disquscdn.com/images/70ed47312b37b96df97d999c11e154147002608c13f69e8db1cea13361fb196e.jpg
I would be surprised if EA approved this game. They said if DS3 didn’t sell at least 5 million copies then that was the end of the series. It didn’t and that’s why we never got a DS4. I think EA’s expectations were unreasonable considering the DS3 game itself.
I thoroughly enjoyed DS1 and DS2 and still replay them from time to time but I didn’t even finish DS3 because of a couple of really irritating things about the game. I don’t play games to be irritated. I play games to have fun.
DS1 & 2….AMAZING GAMES!
Their Assassin’s Creed isometric take is pretty impressive too.
“In order to achieve this, the team used the engine powering Beautiful Desolation and STASIS.”
STASIS used Visionaire and they switched to Unity for Beautiful Desolation.
on this week i check ALL lore DeadSpace… are amazing… i don’t undestand why EA ruin Viseral Games… destroy the “new Resident Evil” for nothing