Deus Ex: Mankind Divided – New Gorgeous Screenshots Leaked

Deus Ex: Mankind Divided will be officially unveiled in a couple of hours, and below you can view a new set of screenshots from it. Deus Ex: Mankind Divided is coming to current-gen platforms and will be powered by the Dawn Engine. It will also be interesting to see whether this title will take advantage of AMD’s TressFX 3.0 (after all, Square Enix teased such a thing back in GDC 2015). Enjoy and stay tuned for more!

33 thoughts on “Deus Ex: Mankind Divided – New Gorgeous Screenshots Leaked”

  1. I really like these and I am seeing a lot more colors other than gold which is definitely great.

  2. Love it, can’t wait to see a trailer. The previous game is graphically not that great, I’m glad to see people at least looks like people instead of a blow up doll this time around.

  3. DONT FALL FOR IT. Even the trailers were fake. Remember tha E3 trailer that was CGI remember how the events shown in the trailers never happened in the actual game?

    Dont get excited until we see gameplay. Come on, we have been through this before.

    1. Agreed. I can’t get excited for games like this anymore until gameplay videos pop up. Even after that I require reviews from a bunch of YouTubers before I consider getting games anymore.

    2. I thought the same when I first saw the “leaked” images. It looks too good that the current consoles wouldn’t be able to handle it at high-res which means two things. It’s either the images are bullshots or it’ll be downgraded

    3. I don’t mind worse graphics than these. I just want them to get rid of those loading screens and linear levels. They’ll have to find right balance between realism in character animations and flexibility/fun as well.

    4. Everyone knew it was CGI. The graphics were a disappointment because they were bad for their time, not compared to the CGI trailer.

      The screenshots here are heavily edited though so you’re right about that. If that’s even what you’re saying.

  4. I simply can’t wait for this. No other game in recent times influenced me as much DXHR did. Thank heavens they’ve kept Jensen as well. Now I just need a confirmation McCann will be scoring the music and I’ll be all set.

    1. Hey if they can have bigger more nonlienear maps like the first game and fix the fps aiming and the dissapointing last chapter of the game it would be perfect.

      1. I want bigger maps this time around, true. More open-worldish feel. There were times in DXHR where I’d look at the distant horizon but feel sad I couldn’t go there.

        1. Needs to take it to the next level, more cameras, more mechs, more turrets, make it bigger and more dangerous.

          1. And consequences too. Like how Jensen’s actions in DXHR affected humanity and the whole moral dilemma in being “human” versus “augmented”. I mean the game has to make the player question his own intentions and contemplate.

  5. So praised game…till now didn’t play it through…better try before Witcher abd GTA

  6. Think I’ll need to see gameplay videos, even specifying what platform they are using for the particular demonstration. Like what Rocksteady claim to be playing off a PS4 for most of their recent Arkham Knight gameplay trailers for instance

    1. Regarding Rocksteady’s claim, I highly doubt that. The PS4 version may look similar but I doubt it runs smoothly (yet).

      Regarding Deus Ex, PC with PC controls would be nice. PC with console controller would be shady, I still think that should qualify as false advertising. And console footage won’t happen, until very closely before launch, if even.

      1. Hence the reason I stuck with the word “claim”. They do deserve some credit though for consistently showing snippets that can be termed as actual gameplay sections as opposed to vertical slices.
        Adam Jensen’s first adventure certainly had lovely, rebindable PC controls so I’ve no doubt that Mankind Divided will follow the same trend.

        1. I wasn’t talking about the ability to rebind keys and I find it really worrying that you deem that a positive feature. ALL PC games ought to have rebindable keys and this has been a standard since the dawn of PC gaming. This is not a trend. A trend is for ports to get worse every year. Trends are almost never good when it comes to PC gaming, because PC gaming was already at its peak in the late 90s and ever since then it’s only deteriorated.

          1. I still stand by my positive description of it. Why? VERY FEW developers like the fine folks at Eidos Montreal who we are referring to here still adhere to the old ways; thus maintaining a very old “trend”. They’ve clearly not forgotten that configurable keyboard and mouse controls are necessary, but they are also mindful of certain “younger” types who may opt to hook up a relevant controller.
            I absolutely agree that the latter wouldn’t be ideal to some of us (myself included actually), but that is the sad reality of the situation with the entrenchment of console gaming. At this point the best we can hope for is for developers in general to develop their title while playing to the strengths of each platform starting from the Strongest variable (that is the PC) working down.

          2. If cross-platform games were mastered on PC and then ported to consoles that would be called “the games industry before 2005”. And I would have zero complaints. But this really doesn’t happen anymore. Devs who aim for consoles create console-first games. Only PC exclusive games are safe.

          3. OK… Now I simply cannot argue. You are correct especially when you make a comparison to the games industry before 2005. If anything this trend we are discussing goes in tandem with “parity” nonsense that publishers think we customers need.

  7. Awesome news, cannot wait! I really hope they learned their lesson with Human Revolution’s boss parts so that now one will actually be able to completely focus on stealth character progression.

  8. They need to fix the AI. To be unpredictable and not to just do repetitive tasks. To be more natural. I can’t stand anymore the AI doing repetitive tasks.

Leave a Reply

Your email address will not be published. Required fields are marked *