Call of Duty 4: Modern Warfare – All Ghillied Up Map Recreated In CRYENGINE

Crydev member ‘PianoPolish’ has recreated Call of Duty 4: Modern Warfare’s All Ghillied Up map in CRYENGINE, giving us a glimpse of what a modern version of that map would look like. PianoPolish has managed to stay close to the original material, so kudos to him. We strongly believe, however, that PianoPolish should add more vegetation as the map feels somewhat ’empty’ in its current form. Good news is that this is still in early stage, so it will hopefully get even better. Enjoy!

editor2014-02-1400-12dlsm2editor2014-02-1400-13iqshzeditor2014-02-1400-13j5spqeditor2014-02-1400-13y0se5editor2014-02-1400-14j5shaeditor2014-02-1400-16vis7ueditor2014-02-1400-17teswteditor2014-02-1400-18egs2deditor2014-02-1400-21dksmr

4 thoughts on “Call of Duty 4: Modern Warfare – All Ghillied Up Map Recreated In CRYENGINE”

  1. Looks ok. Cryengine is so much nicer than uengine. I didn’t like it for the first time, but starting to get used to it, unilke Uengine. If only they made a proper destruction module, like in bf games, but better, and we could have so much better games,

    1. It looks better but that quality comes at a price: frame rate. It takes two GeForce GTX Titans (53.8fps) and two Radeon HD 7970s (56.5fps) to come close to 60fps with everything maxed out at 1920×1080.

      Also, developers prefer to use engines that make their game run well on console hardware. As good as CryEngine is, it’s not as efficient as DICE’s Frostbite 3. Personally, I think Battlefield 4 looks better than Crysis 3. It also runs better on my Radeon R9 270X.

Leave a Reply

Your email address will not be published. Required fields are marked *